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  Topic: [FIXED] [Demon Hunter][All] Soul Fragments being taken from a too far distance
Zoomax

Replies: 12
Views: 2895

PostForum: Fixed bugs   Posted: 23-02-2019, 20:46:29   Subject: [FIXED] [Demon Hunter][All] Soul Fragments being taken from a too far distance
@Quicksand Tested in BRH and MOS . Works fine for now .
  Topic: [FIXED] [Demon Hunter][All] Soul Fragments being taken from a too far distance
Zoomax

Replies: 12
Views: 2895

PostForum: Fixed bugs   Posted: 23-02-2019, 12:08:51   Subject: [FIXED] [Demon Hunter][All] Soul Fragments being taken from a too far distance
@Quicksand tested a bit . You no longer can pick up souls if they spawn near, unless you move, which is great . I also kinda noticed that the problem with souls going in walls is fixed ? Maybe I just ...
  Topic: [FIXED] [Demon Hunter][All] Soul Fragments being taken from a too far distance
Zoomax

Replies: 12
Views: 2895

PostForum: Fixed bugs   Posted: 21-02-2019, 20:34:51   Subject: [FIXED] [Demon Hunter][All] Soul Fragments being taken from a too far distance
[quote ascuns]
You totally missed my point . As I said above, on freakz we are collecting them WITHOUT moving . Like you said, in the video if he doesn't move (26:48, moment where he literally stays on a fragment) he ...
  Topic: [FIXED] [Demon Hunter][All] Soul Fragments being taken from a too far distance
Zoomax

Replies: 12
Views: 2895

PostForum: Fixed bugs   Posted: 21-02-2019, 20:07:32   Subject: [FIXED] [Demon Hunter][All] Soul Fragments being taken from a too far distance
[quote ascuns]
https://www.youtube.com/watch?v=4MdwrMk8oPs
Minute 4:00 ^ .
Here you can see how the soul fragments drop on retail . There are 2 main differences :
1. Some fragments drop far away if there IS NOT a wall . On freakz if we have a wall, spirits will go in it an ...
  Topic: [FIXED] [Demon Hunter][All] Soul Fragments being taken from a too far distance
Zoomax

Replies: 12
Views: 2895

PostForum: Fixed bugs   Posted: 21-02-2019, 19:44:49   Subject: [Demon Hunter][All] Soul Fragments being taken from a too far distance
WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=203981&name=soul-fragments
Bug description: Soul Fragments are being collected from a too far distance . On retail you should have been almost in them to collect, here you do it without moving in some cases . If you spam fracture on tank , around 4 ...
  Topic: [Demon Hunter][Vengeance] Spirit bomb + Draught of Souls
Zoomax

Replies: 1
Views: 176

PostForum: Fixed / Closed bugs   Posted: 09-12-2018, 13:07:18   Subject: [Demon Hunter][Vengeance] Spirit bomb + Draught of Souls
WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=218679&&name=spirit-bomb
https://www.wow-freakz.com/item_finder.php?item=140808&&name=draught-of-souls
Bug description: If the target has Frailty and you use DOS , you won't get any heal .
Proof: https://imgur.com/a/IS2Xl4h
  Topic: [FIXED] [Item] Alluriel's Mirror + Holy Paladin
Zoomax

Replies: 11
Views: 2720

PostForum: Fixed bugs   Posted: 27-07-2018, 00:53:14   Subject: [FIXED] [Item] Alluriel's Mirror + Holy Paladin
[quote ascuns]
Alright, I got it . Thanks
  Topic: [FIXED] [Item] Alluriel's Mirror + Holy Paladin
Zoomax

Replies: 11
Views: 2720

PostForum: Fixed bugs   Posted: 26-07-2018, 15:33:27   Subject: [FIXED] [Item] Alluriel's Mirror + Holy Paladin
[quote ascuns]
If it has 3 RPPM how can you explain my 6.9k hits :/ ? Do you think they are caused becaused of the self-explosion ?
  Topic: [FIXED] [Item] Alluriel's Mirror + Holy Paladin
Zoomax

Replies: 11
Views: 2720

PostForum: Fixed bugs   Posted: 24-07-2018, 05:39:19   Subject: [FIXED] [Item] Alluriel's Mirror + Holy Paladin
[quote ascuns]
Maaaaaate . I believe 15% is toooo low . Check the hits of that trinket during my last raid in the ss I sent in the first post . It has 6.9k procs ! 6.9k!
If you add the hits on retail you barrelly get 150 .
  Topic: [FIXED] [Item] Alluriel's Mirror + Holy Paladin
Zoomax

Replies: 11
Views: 2720

PostForum: Fixed bugs   Posted: 23-07-2018, 12:13:08   Subject: [FIXED] [Item] Alluriel's Mirror + Holy Paladin
[quote ascuns]
We haven't tryed yet without the leech stat . I will update this reply after we do this .
  Topic: [FIXED] [Item] Alluriel's Mirror + Holy Paladin
Zoomax

Replies: 11
Views: 2720

PostForum: Fixed bugs   Posted: 22-07-2018, 22:43:27   Subject: Alluriel's Mirror + Holy Paladin
WoW Freakz item link: https://www.wow-freakz.com/item_finder.php?item=140795&name=aluriel-s-mirror
Bug description: The effect detonates from the healing received from the trinket . It says "Healing an ally affected by Nightwell Tranquility ..." . So the healer HAS TO HEAL THE TARGET IN ORDER TO DETONATE . In reality if a target receives the buff, the buff itself it's going to heal the target and that healing has a chance to detonate . Also that healing can reset the duration of the current buff (I do not know the reason, it just does) . A ...
  Topic: [Dungeon][Mythic] Keystone Dungeons. Cooldowns reset on keystone activation
Zoomax

Replies: 4
Views: 1481

PostForum: Trash   Posted: 03-04-2018, 09:00:00   Subject: [Dungeon][Mythic] Keystone Dungeons. Cooldowns reset on keystone activation
Confirm ! It would be a great addition and will make the server more blizzlike .
  Topic: [FIXED] [Item] [PvE] [Demon Hunter] [Legendary] Legendary effect of The Defiler's Lost Vambraces
Zoomax

Replies: 4
Views: 1463

PostForum: Fixed bugs   Posted: 02-04-2018, 14:51:40   Subject: [FIXED] [Item] [PvE] [Demon Hunter] [Legendary] Legendary effect of The Defiler's Lost Vambraces
The legendary works fine . The problem is with the talent that you took [Concentrated Sigils]. If you use that talent the legendary effect won't apply for some reason . If you take another talent you can see that it is working without a problem .
  Topic: [Hall of Valor] Constant combat after defeating / killing Hymdal and Fenryr
Zoomax

Replies: 2
Views: 606

PostForum: Rejected bugs   Posted: 18-03-2018, 12:22:05   Subject: [Hall of Valor] Constant combat after defeating / killing Hymdal and Fenryr
WoW Freakz link:
https://www.wow-freakz.com/npc_finder.php?npc=9496002&name=hymdall-mythic
https://www.wow-freakz.com/npc_finder.php?npc=9986802&name=fenryr-mythic
Bug description: After defeating / killing Hymdal / Fenryr you will remain in combat for the rest of the instance and is really annoying , especially for healers because they can't eat to regen mana .
One thing that I noticed is that after we kill Fenryr first time , it will still show his boss frame keeping in combat . During the fight with Fenryr another boss frame pops up .
Pr ...
  Topic: [REJECTED] [Demon Hunter][Havoc][Talent]Demon Blade procs and hit chance
Zoomax

Replies: 9
Views: 1633

PostForum: Rejected bugs   Posted: 18-03-2018, 12:00:19   Subject: [REJECTED] [Demon Hunter][Havoc][Talent]Demon Blade procs and hit chance
[quote ascuns]
In that case I don't understand . Why on wowhead tooltip it also says 65% and not 60% ? You can see in the link that I provided before and also I took a ss here : https://imgur.com/a/Rhj2d
And also , the current procs of demon blades on freakz are around 50% not 60 .
 
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