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abnormal dmg for every class on Halfus encounter
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Risetta
[Mentally Stable]
Status: Offline
(since 10-06-2012 12:10)
Joined: 29 Nov 2011
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Posted: 25-03-2012, 15:02:07
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i dont know why it doesnt make sense, its like all other characters skills, ignite, piercing shot, hand of light, shamans skill, fury wa combat rogue and every char i wont continue listing, so all those triggered or xy effects which based on a skill
dmg
get 100-500%
dmg
boost depends on how many drakes dead. but they should not, because the skill which trigger it, or based on, already calculated with that modifier, in your case as shadow priest, your devouring plague does
dmg
equal to 500% boost and improved got 500% increase aswell, but it should not... i can not say better explanation :/
you're trying to defend your interest in dev plague but i have to repeat myself many times, its not your class bug, that skill working properly on other bosses, all characters spec skills going crazy on halfus, why cant you admit its going crazy on halfus?
here is a very popular log site of official world of warcraft boss encounters, i just find a shadow priest on halfus 25 normal, this report was sent on 10 Feb 2012
http://www.worldoflogs.com/reports/rt-yo1se6oaa9iaex88/details/22/?s=2655&&e=2765
that pirest has 2.3%
dmg
with improved, not 40% like here...
so ezeky? still keep your opinioins or believe me :/
i dont want double post, so gonna edit this one:
in last week i have been analyzing every classes skills on different fights like valiona and theralion, or maloriak even omnotron, i have to repeat myself again, all those skills/spells/mastery/talent which based on skill or spell whatever u call, so a skill trigger it or mastery is additonal
dmg
after xy skill, all those skills/talents/mastery even from a short buff like paladin wings got boost too, but it should not basically, because the skill which triggered it or so already got boost by short buff or encounter boost like halfus 100-500%
dmg
boost or omnotron pool.
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