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Aitu

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Post Posted: 14-08-2012, 18:42:03 | Translate post to: ... (Click for more languages)

Shocker wrote:


    I can't reproduce this bug, it works everytime. Anyone has any ideas when this happens?


it happened for our raid every single time, it was random. One try Gravity Core gets dispelled, the other try Static Overload gets dispelled.
i can't exactly say how or why it happens. Both stack and only one gets removed while the other guy stays with the debuff or gets a new permanent debuff.

we are all stacked and the 2 people that get the debuffs run out of the raid stacking up to dispell them. One dispels, the other stays. Its random. Thats how its happening for us.

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Iulyart

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Post Posted: 14-08-2012, 20:36:55 | Translate post to: ... (Click for more languages)

Ravenous wrote:

[*][FIXED]Static Overload,Gravity Core should avoid tanks.


Multumim de fixuri, dar am observat ca daca pierzi o secunda agro, inca pune acele debufe care n-ar trebui puse pe tank dar nu intotdeauna. Oricum nu cred ca se va putea rezolva asta, dar nu afecteaza cu nimic. Totusi am zis sa fie postat -

Screenshoturile sunt de ieri.





"The world has come to a point where nobody is an asshole. Because everyone is."

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Zohlomg

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Post Posted: 14-08-2012, 21:01:56 | Translate post to: ... (Click for more languages)

Daca ai pierdut aggro fix in secunda cand el casteaza, nu te ia in considerare.
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Aitu

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Post Posted: 14-08-2012, 23:15:02 | Translate post to: ... (Click for more languages)

i don't see anything about the glaciate range. Does no one else have a problem with glaciate?? It hits people 40 yards away for 40-50k in our raids.

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Zohlomg

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Post Posted: 14-08-2012, 23:18:05 | Translate post to: ... (Click for more languages)

Aitu wrote:
i don't see anything about the glaciate range. Does no one else have a problem with glaciate?? It hits people 40 yards away for 40-50k in our raids.


Glaciate's base damage in heroic is 500k.

People at 30+ yards take barely 10%. Is there a problem in that? We did not have where to take our numbers from, we just used pure logic. I mean, it's less than 10% of the actual spell.

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ShortyBoy

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Post Posted: 15-08-2012, 01:54:35 | Translate post to: ... (Click for more languages)

Stiu ca am cam derivat de la problema cu bug care vad ca se rezolva .... dar in legatura cu acele teleport? nu aveti un raspuns ... scz pt post la acest topic...

orcum gj cu fixurile




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RaW_StriKeR

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Post Posted: 15-08-2012, 02:15:18 | Translate post to: ... (Click for more languages)

Water Bomb loveste zone random nu pozitii playerilor in timpul castului.
Jump la 2:23min --- https://youtube.com/watch?v=RDsRT1UdOZ4:




Last edited by RaW_StriKeR on 15-08-2012, 02:18:54; edited 1 time in total
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youlooked

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Post Posted: 15-08-2012, 02:17:10 | Translate post to: ... (Click for more languages)

Cateodata ignacious sare sa puna flacarile si inainte sa revina incepe sa casteze scutul si raising flame, cand face asta melee dpsu nu poate da pe el


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jujambo

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Post Posted: 15-08-2012, 09:07:14 | Translate post to: ... (Click for more languages)

zohl scuze ca iar ma bag la faza cu glaciate, nu e normal sa dea atata dmg, min 1:00 https://youtube.com/watch?v=aZ37RGov1yY:


eu nu cred ca ala avea mai mult de 10-15 yards si ia 21k dmg, iar noi la 30 yards luam 35-40k cu rezist. Plus bugguri pe care ziceti ca sunt fixed: https://www.wow-freakz.com/spells.php?spell=92075 (wowhead link) si
https://www.wow-freakz.com/spells.php?spell=52658 (wowhead link), chiar nu e asa important ca pune pe tank, dar ele cand se intalnesc ar trebui sa dispar nu sa dea debuf pe ambii playeri. https://www.wow-freakz.com/spells.php?spell=82699 (wowhead link) dupa cum zicea cineva mai sus ar trebui sa fie random in sala nu random pe playeri, https://www.wow-freakz.com/spells.php?spell=92524 (wowhead link) ar trebui sa te arunce mai mult cu cate esti mai aproape, nu ca inainte in partea opusa a camerei dar nici 2 yards,
iar dara de foc inca nu e fixed, am prins cand nu o pune dar mai important am prins cand o pune dar nu scoate debufful.
Propun sa fie inchis bossul pana se face un cript calumea ca doar sunt destui gmi sa poti testa si crea un script bun, iar daca nu sunt ma ofer eu ca si cobai sa stau o zi si sa iti testez toate fazele si abilitatile.



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Zohlomg

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Post Posted: 15-08-2012, 09:41:41 | Translate post to: ... (Click for more languages)

I will lower the damage the damage of Glaciate based on your distance.

@Jujambo, esti cel mai mare drama queen, nu se inchide nimic ca propui tu, bossul merge foarte bine, ca nu face TOTUL PERFECT, nu e un motiv sa inchizi.

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jujambo

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Post Posted: 15-08-2012, 10:33:41 | Translate post to: ... (Click for more languages)

Daca este topic pt bugg si eu postez bugg-uri , in ideea mea ajut serverul, tu de ce esti atat de retardat incat sa ma jignesti? Alte modalitati de a face pe interesantu nu gasesti? Faptul ca esti GM nu iti da dreptul sa jignesti pe altii. Daca nu ar fi Shokeru sa va corecteze fiecare script s-ar duce dracului tot serverul.
Scuze pt offtopic si cu asta inchei discutia cu zohl.



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hellsembrace

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Post Posted: 15-08-2012, 11:08:21 | Translate post to: ... (Click for more languages)

adevart ma jidane, jungle man, dreptate la zohl, esti cam paranoia

Jos cu Eraai!!!
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Free

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Post Posted: 15-08-2012, 11:10:38 | Translate post to: ... (Click for more languages)

jujambo wrote:

Propun sa fie inchis bossul pana se face un cript calumea ca doar sunt destui gmi sa poti testa si crea un script bun, iar daca nu sunt ma ofer eu ca si cobai sa stau o zi si sa iti testez toate fazele si abilitatile.


nu esti drama queen stai linistit dar nu ai fost jignit
faci parte din beta testing la fel ca si noi restu doar k nu te-a anuntat nimeni sau te-a mintit prin omitere

water bomb pe lune pe o pozitie initiala a unui player si cade acolo daca playerul ramane inca in poztitia aia bafta lui
glaciate 200.000 dmg pe normal 10 25
500 000 pe hc 10 25

Rising Flames
Damage increased by 3% scade asta sau mareste timpul dintre scutu de pe Ignacious si glaciate de pe Feludius cu 2-3 secunde

Quake 60 k dmg nu one shot (normal)
Thundershock 80k dmg nu one shot (normal)

pt a nu se crea haos in p2 se poate sta Grounded si sa pui putin healeri la treaba



Last edited by Free on 15-08-2012, 11:16:02; edited 1 time in total
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Zohlomg

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Post Posted: 15-08-2012, 11:11:30 | Translate post to: ... (Click for more languages)

jujambo wrote:
Daca este topic pt bugg si eu postez bugg-uri , in ideea mea ajut serverul, tu de ce esti atat de retardat incat sa ma jignesti? Alte modalitati de a face pe interesantu nu gasesti? Faptul ca esti GM nu iti da dreptul sa jignesti pe altii. Daca nu ar fi Shokeru sa va corecteze fiecare script s-ar duce dracului tot serverul.
Scuze pt offtopic si cu asta inchei discutia cu zohl.


Te-am facut drama queen pentru ca ceri inchiderea bossului pentru niste buguri minore de parca ar fi scriptul nostru tank and spank, asa te comporti. Te-ai simtit jignit de la drama queen? well, tocmai ai dovedit asta =/.

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gaby2by22

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Post Posted: 15-08-2012, 12:23:21 | Translate post to: ... (Click for more languages)

ShortyBoy wrote:
Stiu ca am cam derivat de la problema cu bug care vad ca se rezolva .... dar in legatura cu acele teleport? nu aveti un raspuns ... scz pt post la acest topic...

orcum gj cu fixurile


ce a zis el ...

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