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[FIXED] [Mage][PvE][PvP] Polymorph

 
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Mr.Faith

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Post Posted: 03-01-2013, 23:02:54 | Translate post to: ... (Click for more languages)

Wowhead/WoW Freakz Link: http://www.wow.freakz.ro/spells.php?spell=118&&name=polymorph
Descrierea bugului / Bug description: Bug 1: daca castez polymorph pe 1 mob care nu este in combat, durata este redusa la 20 secunde din 50.
Bug 2: Daca castez polymorph pe 1 mob apoi folosesc Frostfire orb/Flame orb, acesta iese din polymorph in momentul in care incepe sa fie lovit.(Orburile nu trebuie sa sparga polymorph vezi hotfix de aici).
Dovada / Proof:
http://i45.tinypic.com/30k53cl.jpg -> flame orb
http://i50.tinypic.com/ehezpl.jpg -> frostfire orb
http://i49.tinypic.com/34imf7n.jpg -> mob out of combat se vede ca dureaza de la 22:26:04 secunde pana la 22:26:24; si putin mai jos am castat pe acelasi mob dar in combat si a durat de la 22:27:10 pana la 22:28:00.


“No greater love hath a man than he lay down his life for his brother.”
Not for millions…not for glory…not for fame. For one person, in the dark, where no one will ever know or see.


Last edited by Mr.Faith on 09-01-2013, 15:57:42; edited 1 time in total
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Groovy

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Post Posted: 04-01-2013, 22:31:49 | Translate post to: ... (Click for more languages)

Cum se produce primul bug? am castat polymorph pe mob si are 50 secunde.

Break the rules, don't break the law.But *** the law, that's what I always say

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Mr.Faith

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Post Posted: 05-01-2013, 04:25:35 | Translate post to: ... (Click for more languages)

Pur si simplu castezi de la o distanta de la care nu te vede sa sara pe tine; si daca stai linistit in afara campului vizual al mobului iese in 20 secunde.

“No greater love hath a man than he lay down his life for his brother.”
Not for millions…not for glory…not for fame. For one person, in the dark, where no one will ever know or see.
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Mr.Faith

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Post Posted: 09-01-2013, 16:07:57 | Translate post to: ... (Click for more languages)

Retestat dupa fix cu cache sters...acum iese instant din poly cand este atacat de frostfire/flame orb; am modificat postul.

@Groovy am uitat sa iti zic, chiar daca timer-ul arata 50 secunde el iese dupa 20. Partea nasoala la bugul asta este ca intr-o instanta daca e nevoie sa dai un poly pe mob trebuie sa intri in combat cu ei ca sa le poti da sheep sa dureze full.


Intrebare pt un mag care stie clasa bine: E normal sa dai poly pe un mob out of combat si cand iese sa ramana tot out of combat? (vreau raspuns sigur).


“No greater love hath a man than he lay down his life for his brother.”
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Groovy

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Post Posted: 11-01-2013, 04:06:40 | Translate post to: ... (Click for more languages)

Merge 50 secunde, trebuie sa recastezi un spell pe target pentru a'l tine in combat, pentru ca, daca imi aduc bine aminte a implementat Shocker un sistem sa te scoata din combat daca acesta se buguie. Asa ca dupa 20 secunde esti automat scos din combat adica se anuleaza sheep.

Break the rules, don't break the law.But *** the law, that's what I always say

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Shocker

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Post Posted: 17-12-2013, 04:25:14 | Translate post to: ... (Click for more languages)

Fixed problema cu polymorph removed by flame orb / frostfire orb

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