User
Pass
2FA
 
 

[FIXED] [Multiple] Vengeance

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Freakz Forum Index -> Trash Bin -> WOW -> Fixed / Closed bugs
Author Message1580
tudor1297

[shefu' la luptatori]



Status: Offline
(since 01-02-2020 14:06)
Joined: 11 Sep 2012
Posts: 2565, Topics: 193
Location: Bucuresti

Reputation: 363.9
Votes: 250

         
Post Posted: 28-02-2015, 00:41:21 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: Vengeance (Monk), Vengeance (Death Knight), Vengeance (Paladin), Vengeance (Druid), Vengeance (Warrior)
Bug description:

1. Pe MoP aura de Vengeance are o durata de 20 de secunde, iar aceasta durata ar trebui sa fie resetata de fiecare data cand se stackeaza.
Cred ca de fapt timerul ar trebui sa fie resetat de fiecare data cand esti atacat, adica chiar si atunci cand dai dodge/parry, dar nu am gasit dovezi decat pentru cataclysm:
Quote:
If you avoid a hit (dodge, parry), you don't get vengeance. You get the timer on your existing vengeance extended.

Source

Deci, desi se stackeaza corect, nu este resetata durata aurei de Vengeance.

2. Primesti 150% din dmg-ul mitigat in loc de 1,5% din dmg-ul nemitigat.



In imaginea de mai sus se vede cum am primit 1119 * 150 / 100 = 1678 attack power dintr-un hit de 1119 damage mitigat de armura si defensive stance. Ar fi trebuit sa primesc 1,5% din damage-ul nemitigat (pe care nu mai stau sa-l calculez, e destul de evident ca mecanica nu functioneaza cum trebuie).
Also this:
Quote:
Vengeance gains from being critically hit have been reduced by 50%.


3. Vengeance ar trebui sa aiba un cap egal cu max HP-ul playerului. Momentan cap-ul este mult mai mic, pentru mine este in jur de 18k, nu stiu cum este calculat.
Quote:
Hotfix (2013-01-08): "Attack Power gained from Vengeance is now capped at the player's maximum health.


4. Vengeance trebuie sa aiba Diminishing Returns @ multiple targets.
5.4.0 patch note:
Quote:
There are now diminishing returns on Vengeance gains while tanking multiple targets. Each additional target grants progressively less Vengeance.



5.
Quote:
Tanks no longer receive Vengeance from many persistent area damage effects (standing in the fire) or from missed attacks (dodging and parrying an attack will continue to work as it has before).

N-am cum sa testez asta momentan




Source



P.S.: Stiu ca mai exista un topic pentru Vengeance, dar ala nu e bug report, e bataie de joc.




[RO]Warrior Fury PvE Guide 5.4.8

[EN]Warrior Fury PvE Guide 5.4.8

0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID
madau

[the Insane]



Status: Offline
(since 11-11-2021 17:01)
Joined: 24 Jun 2012
Posts: 2813, Topics: 137
Location: Romania

Reputation: 742.9
Votes: 97

   
Post Posted: 28-02-2015, 03:51:27 | Translate post to: ... (Click for more languages)

[FIXED] 1. Da, timerul ar trebui sa revina la 20 de secunde la fiecare dmg luat care iti procuie vengeance.
Din avoided (dodged/parried) melee attacks ar trebui sa primesti vengeance la fel ca si cum ai fi primit dmg. Nu trebuie sa procuie din avoided special attacks.
Pentru ca sursa este un guide de Bear, se specifica doar dodge:
Quote:
If you dodge a melee attack you will still gain Vengeance as if it had actually hit you.


2. Formula pentru attack power-ul primit in urma unui attack:
Code:
0.015 * UnmitigatedDamage + OldVengeance * OldVengeanceSecondsRemaining / 20


[FIXED]3. Ar trebui sa aibe un cap de maximum health, pe care practic nu ai avea cum sa il atingi.

4. Formula pentru DR la multiple attackers:
Code:
The Nth strongest (based on pre-mitigation average auto attack DPS) mob that has hit you in the last 5 seconds grants 1/Nth of full vengeance with their attacks. N is recalculated on every hit taken.


5. Daca pana acum primeai vengeance doar din melee attacks, acum poate procui din toate sursele care dau direct damage catre tank dar nu si din constant aoe dmg:
Quote:
Blizzard has stated that all sources of damage that are directed at the player now contribute to Vengeance instead of just melee attacks. So things like magical damage, bleeds, and special attacks will also now grant Vengeance. However this does not include environmental effects like fire on the ground.


6. Cand dai taunt unui mob care este tankat de altcineva, atunci primesti 50% din vengeance-ul acelui tank si ai o rata de 200% de increase la vengeance-ul care il primesti pentru urmatoarele 4 secunde. Este facut in asa fel incat sa poti mentine aggro dupa ce ai dat taunt.
Quote:
When you taunt a target that is currently attacking another tank, you will be given half of that tank's Vengeance. Further, in order to prevent that tank from instantly pulling off of you again all taunts temporarily grant the tank a 200% bonus Vengeance modifier for 4 seconds.


5.4.x MOP Guardian Guide - ElitistJerks
[b]

[FIXED] 7. Monk Vengeance doesn't work at all, the buff isn't present at any time. As said here. I suppose that when the above confirmed issues with the vengeance are fixed, all the specs that benefit from vengeance will be affected by the fixes.




Vengeance is in my heart, death in my hand,
Blood and revenge are hammering in my head.

0 0
  
Back to top
View user's profile Send private message
Shocker

[Freakz owner]



Status: Offline
(since 08-02-2020 12:17)
Joined: Momentul zero
Posts: 33986, Topics: 1350
Location: localhost

Reputation: 6485.6
Votes: 829

   
Post Posted: 29-04-2015, 04:19:02 | Translate post to: ... (Click for more languages)

Fixed:
- proc on dodge/parry/block/miss
- refresh duration on reapply
- cap to player max HP
- formula correction (still needs to calculated unmitigated damage instead of mitigated damage)
- monk vengeance


FREAKZ COMMUNITY @ Facebook
WOW FREAKZ @ Facebook
0 0
  
Back to top
View user's profile Send private message
Pirinush

[Little Pandawan]



Status: Offline
(since 31-12-2018 12:27)
Joined: 23 Sep 2011
Posts: 6481, Topics: 263
Location: Cluj-Napoca

Reputation: 2731.3
Votes: 190

       
Post Posted: 07-05-2015, 21:46:50 | Translate post to: ... (Click for more languages)

Remaining bugs:


1.Cand dai taunt unui mob care este tankat de altcineva, atunci primesti 50% din vengeance-ul acelui tank si ai o rata de 200% de increase la vengeance-ul care il primesti pentru urmatoarele 4 secunde. - Nu primesti increase la vengeance si nici nu primesti 50% din vengeanceul celuilalt tank
2. You still receive vengeance from persistent area damage effects
3. You receive 1.5% AP from mitigated damage instead of unmitigated damage

0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID
Shocker

[Freakz owner]



Status: Offline
(since 08-02-2020 12:17)
Joined: Momentul zero
Posts: 33986, Topics: 1350
Location: localhost

Reputation: 6485.6
Votes: 829

   
Post Posted: 13-05-2015, 00:06:07 | Translate post to: ... (Click for more languages)

Pirinush wrote:
Remaining bugs:


1.Cand dai taunt unui mob care este tankat de altcineva, atunci primesti 50% din vengeance-ul acelui tank si ai o rata de 200% de increase la vengeance-ul care il primesti pentru urmatoarele 4 secunde. - Nu primesti increase la vengeance si nici nu primesti 50% din vengeanceul celuilalt tank
2. You still receive vengeance from persistent area damage effects
3. You receive 1.5% AP from mitigated damage instead of unmitigated damage

Fixed 1 & 3, astea erau cele mai importante buguri. 2 vad alta data


FREAKZ COMMUNITY @ Facebook
WOW FREAKZ @ Facebook
0 0
  
Back to top
View user's profile Send private message

  Topic locked


Topic is closed, you cannot post any messages in it anymore

Locked by Shocker, 12 May 2015 22:06



 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Freakz Forum Index -> Trash Bin -> WOW -> Fixed / Closed bugs  


The time now is 29-03-2024, 00:08:11
Copyright info

Based on phpBB ro/com
B

 
 
 







I forgot my password


This message appears only once, so
like us now until it's too late ! :D
x