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[Problema] PaintBall (fw_touch)

 
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Author Message1881
Pedobear

[Jb.Freakz.Ro]



Status: Offline
(since 02-12-2019 19:37)
Joined: 20 Dec 2013
Posts: 743, Topics: 34
Location: Alexandria

Reputation: 98.5
Votes: 14

         
Post Posted: 25-06-2015, 08:41:17 | Translate post to: ... (Click for more languages)

»Nume*: Pedobear
»Descriere problema*: Atunci cand dam PaintBallDay si astia trag cu bilele de vopsea, da o eroare incontinuu in consola:
Code:
L 06/24/2015 - 22:30:11: [AMXX] Displaying debug trace (plugin "PaintBallDay.amxx")
L 06/24/2015 - 22:30:11: [AMXX] Run time error 10: native error (native "pev")
L 06/24/2015 - 22:30:11: [AMXX]    [0] PaintBallDay.sma::fw_touch (line 267)
L 06/24/2015 - 22:30:12: [FAKEMETA] Invalid entity
L 06/24/2015 - 22:30:12: [AMXX] Displaying debug trace (plugin "PaintBallDay.amxx")
L 06/24/2015 - 22:30:12: [AMXX] Run time error 10: native error (native "pev")
L 06/24/2015 - 22:30:12: [AMXX]    [0] PaintBallDay.sma::fw_touch (line 267)
L 06/24/2015 - 22:30:12: [FAKEMETA] Invalid entity
L 06/24/2015 - 22:30:12: [AMXX] Displaying debug trace (plugin "PaintBallDay.amxx")
L 06/24/2015 - 22:30:12: [AMXX] Run time error 10: native error (native "pev")
L 06/24/2015 - 22:30:12: [AMXX]    [0] PaintBallDay.sma::fw_touch (line 267)
L 06/24/2015 - 22:30:12: [FAKEMETA] Invalid entity
L 06/24/2015 - 22:30:12: [AMXX] Displaying debug trace (plugin "PaintBallDay.amxx")
L 06/24/2015 - 22:30:12: [AMXX] Run time error 10: native error (native "pev")
L 06/24/2015 - 22:30:12: [AMXX]    [0] PaintBallDay.sma::fw_touch (line 267)
L 06/24/2015 - 22:30:12: [FAKEMETA] Invalid entity
L 06/24/2015 - 22:30:12: [AMXX] Displaying debug trace (plugin "PaintBallDay.amxx")
L 06/24/2015 - 22:30:12: [AMXX] Run time error 10: native error (native "pev")
L 06/24/2015 - 22:30:12: [AMXX]    [0] PaintBallDay.sma::fw_touch (line 267)
L 06/24/2015 - 22:30:12: [FAKEMETA] Invalid entity
L 06/24/2015 - 22:30:12: [AMXX] Displaying debug trace (plugin "PaintBallDay.amxx")
L 06/24/2015 - 22:30:12: [AMXX] Run time error 10: native error (native "pev")
L 06/24/2015 - 22:30:12: [AMXX]    [0] PaintBallDay.sma::fw_touch (line 267)


»Poze/Sma: Link: http://www.girlshare.ro/34874317.5

Code:
#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fun >
#include < hamsandwich >
#include < fakemeta >
#include < engine >
#include < nvault >
#include < fakemeta_util >

#define TASK_PB_RESET   1000
#define MAX_PAINTBALLS   200

static const g_shot_anim[4] = {0, 3, 9, 5};
static const g_pbgun_models[11][] = { "models/v_pbgun.mdl", "models/v_pbgun1.mdl",
"models/v_pbgun_T.mdl", "models/v_pbgun3.mdl",
"models/v_pbgun4.mdl", "models/v_pbgun5.mdl",
"models/v_pbgun_CT.mdl", "models/v_pbgun7.mdl",
"models/v_pbgun8.mdl", "models/v_pbgun9.mdl",
"models/v_pbgun10.mdl" };

new bool:g_PaintBallStart;
new color, shots, veloc, speed, blife, sound, bglow, damge, tgun, ctgun, beamspr;
new g_paintballs[MAX_PAINTBALLS], g_pbstatus[MAX_PAINTBALLS], g_pbcount, Float:lastshot[33], Float:nextattack[33], freezetime;

public plugin_init()
{
   color = register_cvar("pbgun_color", "2");
   shots = register_cvar("pbgun_shots", "100");
   veloc = register_cvar("pbgun_velocity", "2000");
   speed = register_cvar("pbgun_speed", "0.08");
   blife = register_cvar("pbgun_life", "15");
   sound = register_cvar("pbgun_sound", "1");
   bglow = register_cvar("pbgun_glow", "a");
   damge = register_cvar("pbgun_damage", "35");
   
   register_event("CurWeapon", "ev_curweapon", "be");
   
   register_forward(FM_SetModel, "fw_setmodel");
   register_forward(FM_UpdateClientData, "fw_updateclientdata", 1);
   register_forward(FM_PlayerPreThink, "fw_playerprethink", 1);
   register_forward(FM_Touch, "fw_touch");
   
   register_logevent("round_start", 2, "0=World triggered", "1=Round_Start")
}

public plugin_precache()
{
   register_cvar("pbgun_tgun", "3");
   register_cvar("pbgun_ctgun", "7");
   tgun = get_cvar_num("pbgun_tgun");
   ctgun = get_cvar_num("pbgun_ctgun");
   precache_model(g_pbgun_models[tgun]);
   precache_model(g_pbgun_models[ctgun]);
   precache_model((ctgun) ? "models/p_pbgun1.mdl" : "models/p_pbgun.mdl");
   precache_model("models/w_pbgun.mdl");
   
   precache_sound("misc/pb1.wav");
   precache_sound("misc/pb2.wav");
   precache_sound("misc/pb3.wav");
   precache_sound("misc/pb4.wav");
   precache_sound("misc/pbg.wav");
   precache_model("models/w_paintball.mdl");
   precache_model("sprites/paintball.spr");
}

public plugin_natives() register_native("start_paintball", "paintball", 1)

public round_start()
{
   g_PaintBallStart = false
}

/*======================================================
              PaintBall
======================================================*/
public paintball(id)
{
   if( cs_get_user_team( id ) != CS_TEAM_CT && cs_get_user_team( id ) != CS_TEAM_T || !is_user_alive( id ) || g_PaintBallStart )
      return PLUGIN_HANDLED;
   
   g_PaintBallStart = true;
   strip_user_weapons( id )
   
   new iPlayers[ 32 ], iNum;
   get_players( iPlayers, iNum, "ae", "TERRORIST" );
   
   for( new i = 0, iPlayer; i < iNum; i++ )
   {
      iPlayer = iPlayers [i];
      fm_give_item(iPlayer,"weapon_mp5navy");
      cs_set_user_bpammo(iPlayer, CSW_MP5NAVY, 200);
   }
   
   new iPlayers2[ 32 ], zNum;
   get_players( iPlayers2, zNum, "ae", "CT" );
   
   for( new z = 0, iPlayer2; z < zNum; z++ )
   {
      iPlayer2 = iPlayers2[ z ];
      
      fm_give_item( iPlayer2, "weapon_mp5navy" );
      cs_set_user_bpammo( iPlayer2, CSW_MP5NAVY, 120 );
   }
   
   new a, max_ents_allow = global_get(glb_maxEntities) - 5;
   for (a = 1; a <= get_pcvar_num(shots); a++)
      if (a < MAX_PAINTBALLS)
      {
         if (engfunc(EngFunc_NumberOfEntities) < max_ents_allow)
         {
            g_paintballs[a] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"));
            if (pev_valid(g_paintballs[a]))
            {
               set_pev(g_paintballs[a], pev_effects, pev(g_paintballs[a], pev_effects) | EF_NODRAW);
               g_pbcount++;
            }
         }
      }
   return PLUGIN_HANDLED;
}

public paint_fire(id)
{
   new a, ent;
   while (a++ < g_pbcount - 1 && !ent)
      if (g_pbstatus[a] == 0)
         ent = g_pbstatus[a] = g_paintballs[a];
   
   if (!ent)
      while (a-- > 1 && !ent)
         if (g_pbstatus[a] == 2)
            ent = g_pbstatus[a] = g_paintballs[a];
   
   if (pev_valid(ent) && is_user_alive(id))
   {
      new Float:vangles[3], Float:nvelocity[3], Float:voriginf[3], vorigin[3], clr;
      set_pev(ent, pev_classname, "pbBullet");
      set_pev(ent, pev_owner, id);
      engfunc(EngFunc_SetModel, ent, "models/w_paintball.mdl");
      engfunc(EngFunc_SetSize, ent, Float:{-1.0, -1.0, -1.0}, Float:{1.0, 1.0, 1.0});
      
      switch (get_pcvar_num(color))
      {
         case 2: clr = (get_user_team(id) == 1) ? 0 : 1;
         case 3: clr = (get_user_team(id) == 1) ? 4 : 3;
         case 4: clr = (get_user_team(id) == 1) ? 2 : 5;
         default: clr = random_num(0, 6);
      }
      
      set_pev(ent, pev_skin, clr);
      
      get_user_origin(id, vorigin, 1);
      IVecFVec(vorigin, voriginf);
      engfunc(EngFunc_SetOrigin, ent, voriginf);
      
      vangles[0] = random_float(-180.0, 180.0);
      vangles[1] = random_float(-180.0, 180.0);
      set_pev(ent, pev_angles, vangles);
      
      pev(id, pev_v_angle, vangles);
      set_pev(ent, pev_v_angle, vangles);
      pev(id, pev_view_ofs, vangles);
      set_pev(ent, pev_view_ofs, vangles);
      
      set_pev(ent, pev_solid, 2);
      set_pev(ent, pev_movetype, 5);
      
      velocity_by_aim(id, get_pcvar_num(veloc), nvelocity);
      set_pev(ent, pev_velocity, nvelocity);
      set_pev(ent, pev_effects, pev(ent, pev_effects) & ~EF_NODRAW);
      
      set_task(0.1, "paint_glow", ent);
      set_task(0.5 , "paint_reset", ent+TASK_PB_RESET);
   }
   return ent;
}

public paint_splat(ent)
{
   if(g_PaintBallStart == true)
   {
      new Float:origin[3], Float:norigin[3], Float:viewofs[3], Float:angles[3], Float:normal[3], Float:aiming[3];
      pev(ent, pev_origin, origin);
      pev(ent, pev_view_ofs, viewofs);
      pev(ent, pev_v_angle, angles);
      
      norigin[0] = origin[0] + viewofs[0];
      norigin[1] = origin[1] + viewofs[1];
      norigin[2] = origin[2] + viewofs[2];
      aiming[0] = norigin[0] + floatcos(angles[1], degrees) * 1000.0;
      aiming[1] = norigin[1] + floatsin(angles[1], degrees) * 1000.0;
      aiming[2] = norigin[2] + floatsin(-angles[0], degrees) * 1000.0;
      
      engfunc(EngFunc_TraceLine, norigin, aiming, 0, ent, 0);
      get_tr2(0, TR_vecPlaneNormal, normal);
      
      vector_to_angle(normal, angles);
      angles[1] += 180.0;
      if (angles[1] >= 360.0) angles[1] -= 360.0;
      set_pev(ent, pev_angles, angles);
      set_pev(ent, pev_v_angle, angles);
      
      origin[0] += (normal[0] * random_float(0.3, 2.7));
      origin[1] += (normal[1] * random_float(0.3, 2.7));
      origin[2] += (normal[2] * random_float(0.3, 2.7));
      engfunc(EngFunc_SetOrigin, ent, origin);
      set_pev(ent, pev_frame, float(random_num( (pev(ent, pev_skin) * 18), (pev(ent, pev_skin) * 18) + 17 ) ));
      if (pev(ent, pev_renderfx) != kRenderFxNone)
         set_renderingg(ent);
   }
}

public paint_glow(ent)
{
   if(g_PaintBallStart == true)
   {
      if (pev_valid(ent))
      {
         static pbglow[5], clr[3];
         get_pcvar_string(bglow, pbglow, 4);
         switch (get_pcvar_num(color))
         {
            case 2: clr = (get_user_team(pev(ent, pev_owner))==1) ? {255, 0, 0} : {0, 0, 255};
            default: clr = {255, 255, 255};
         }
         if (read_flags(pbglow) & (1 << 0))
            set_renderingg(ent, kRenderFxGlowShell, clr[0], clr[1], clr[2], kRenderNormal, 255);
         if (read_flags(pbglow) & (1 << 1))
         {
            message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
            write_byte(TE_BEAMFOLLOW);
            write_short(ent);
            write_short(beamspr);
            write_byte(4);
            write_byte(2);
            write_byte(clr[0]);
            write_byte(clr[1]);
            write_byte(clr[2]);
            write_byte(255);
            message_end();
         }
      }
   }
}

public paint_reset(ent)
{
   remove_task(ent);
   ent -= TASK_PB_RESET;
   new a, findpb = 1;
   while (a++ <= g_pbcount && findpb)
      if (g_paintballs[a] == ent)
         findpb = g_pbstatus[a] = 0;
   
   set_pev(ent, pev_effects, pev(ent, pev_effects) | EF_NODRAW);
   engfunc(EngFunc_SetSize, ent, Float:{0.0, 0.0, 0.0}, Float:{0.0, 0.0, 0.0});
   set_pev(ent, pev_velocity, Float:{0.0, 0.0, 0.0});
   engfunc(EngFunc_SetOrigin, ent, Float:{-2000.0, -2000.0, -2000.0});
   if (pev(ent, pev_renderfx) != kRenderFxNone)
      set_rendering(ent);
}

public fw_touch(bullet, ent)
{
   if(g_PaintBallStart == true)
   {
      new class[20];
      pev(bullet, pev_classname, class, 19);
      if (!equali(class, "pbBullet"))
         return FMRES_IGNORED;
   
      new Float:origin[3], class2[20], owner = pev(bullet, pev_owner), is_ent_alive = is_user_alive(ent);
      pev(ent, pev_classname, class2, 19);
      pev(bullet, pev_origin, origin);
   
      if (is_ent_alive)
      {
         if (owner == ent || pev(ent, pev_takedamage) == DAMAGE_NO)
            return FMRES_IGNORED;
         if (get_user_team(owner) == get_user_team(ent))
               return FMRES_IGNORED;
         
         ExecuteHam(Ham_TakeDamage, ent, owner, owner, float(get_pcvar_num(damge)), 4098);
      }
      
      if (!equali(class, class2))
      {
         set_pev(bullet, pev_velocity, Float:{0.0, 0.0, 0.0});
         set_pev(bullet, pev_classname, "pbPaint");
         set_pev(bullet, pev_solid, 0);
         set_pev(bullet, pev_movetype, 0);
         engfunc(EngFunc_SetModel, bullet, "sprites/paintball.spr");
         
         new a, findpb = 0;
         while (a++ < g_pbcount && !findpb)
            if (g_paintballs[a] == bullet)
               findpb = g_pbstatus[a] = 2;
         
         remove_task(bullet);
         remove_task(bullet+TASK_PB_RESET);
         
         if (get_pcvar_num(sound))
         {
            static wav[20];
            formatex(wav, 20, is_ent_alive ? "player/pl_pain%d.wav" : "misc/pb%d.wav", is_ent_alive ? random_num(4,7) : random_num(1,4));
            emit_sound(bullet, CHAN_AUTO, wav, 1.0, ATTN_NORM, 0, PITCH_NORM);
         }
         
         new bool:valid_surface = (is_ent_alive || containi(class2, "door") != -1) ? false : true;
         if (pev(ent, pev_health) && !is_ent_alive)
         {
            ExecuteHam(Ham_TakeDamage, ent, owner, owner, float(pev(ent, pev_health)), 0);
            valid_surface = false;
         }
         
         if (valid_surface)
         {
            paint_splat(bullet);
            set_task(float(get_pcvar_num(blife)), "paint_reset", bullet+TASK_PB_RESET);
         }
         else
            paint_reset(bullet+TASK_PB_RESET);
         
         return FMRES_HANDLED;
      }
   }
   return FMRES_IGNORED;
}

public fw_setmodel(ent, model[])
{
   if(g_PaintBallStart == true)
   {
      if (equali(model, "models/w_mp5.mdl"))
      {
         engfunc(EngFunc_SetModel, ent, "models/w_pbgun.mdl");
         return FMRES_SUPERCEDE;
      }
   }
   return FMRES_IGNORED;
}

public fw_updateclientdata(id, sw, cd_handle)
{
   if(g_PaintBallStart == true)
   {
      if (user_has_pbgun(id) && cd_handle)
      {
         set_cd(cd_handle, CD_ID, 1);
         get_cd(cd_handle, CD_flNextAttack, nextattack[id]);
         //set_cd(cd_handle, CD_flNextAttack, 10.0);
         return FMRES_HANDLED;
      }
   }
   return FMRES_IGNORED;
}

public fw_playerprethink(id)
{
   if(g_PaintBallStart == true)
   {
      new my_pbgun = user_has_pbgun(id);
      if (my_pbgun)
      {
         new buttons = pev(id, pev_button);
         if (buttons & IN_ATTACK)
         {
            new ammo, null = get_user_weapon(id, ammo, null);
            if (ammo)
            {
               set_pev(id, pev_button, buttons & ~IN_ATTACK);
               new Float:gametime = get_gametime(), Float:g_speed;
               if (my_pbgun == 1)
                  g_speed = get_pcvar_float(speed);
               else
                  g_speed = (my_pbgun == 2) ? get_pcvar_float(speed) * 2.0 : get_pcvar_float(speed) * 3.0;
               if (gametime-lastshot[id] > g_speed  && nextattack[id] < 0.0 && !freezetime)
               {
                  if (paint_fire(id))
                  {
                     lastshot[id] = gametime;
                     set_user_clip(id, ammo - 1);
                     set_pev(id, pev_punchangle, Float:{-0.5, 0.0, 0.0});
                     message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, _, id);
                     write_byte(g_shot_anim[my_pbgun]);
                     write_byte(0);
                     message_end();
                     if (get_pcvar_num(sound))
                        emit_sound(id, CHAN_AUTO, "misc/pbg.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
                  }
               }
            }
         }
      }
   }
   return FMRES_IGNORED;
}

public ev_curweapon(id)
{
   if(g_PaintBallStart == true)
   {
      new model[25];
      pev(id, pev_viewmodel2, model, 24);
      if (equali(model, "models/v_mp5.mdl"))
      {
         set_pev(id, pev_viewmodel2, (get_user_team(id) == 1) ? g_pbgun_models[tgun] : g_pbgun_models[ctgun]);
         set_pev(id, pev_weaponmodel2, (ctgun) ? "models/p_pbgun1.mdl" : "models/p_pbgun.mdl");
         cs_set_user_bpammo( id, CSW_MP5NAVY, 200 );
      }
   }
}

stock user_has_pbgun(id)
{
   if(g_PaintBallStart == true)
   {
      if (is_user_alive(id))
      {
         new model[25];
         pev(id, pev_viewmodel2, model, 24);
         if (containi(model, "models/v_pbgun") != -1)
            return 1;
      }
   }
   return 0;
}

stock set_user_clip(id, ammo)
{
   if(g_PaintBallStart == true)
   {
      new weaponname[32], weaponid = -1, weapon = get_user_weapon(id, _, _);
      get_weaponname(weapon, weaponname, 31);
      while ((weaponid = engfunc(EngFunc_FindEntityByString, weaponid, "classname", weaponname)) != 0)
      if (pev(weaponid, pev_owner) == id)
      {
         set_pdata_int(weaponid, 51, ammo, 4);
         return weaponid;
      }
   }
   return 0;
}

stock set_renderingg(index, fx=kRenderFxNone, r=0, g=0, b=0, render=kRenderNormal, amount=16)
{
   set_pev(index, pev_renderfx, fx);
   new Float:RenderColor[3];
   RenderColor[0] = float(r);
   RenderColor[1] = float(g);
   RenderColor[2] = float(b);
   set_pev(index, pev_rendercolor, RenderColor);
   set_pev(index, pev_rendermode, render);
   set_pev(index, pev_renderamt, float(amount));
}
/*======================================================
              End PaintBall
======================================================*/

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EDUTz

[HardcoreAmxxScripter]



Status: Offline
(since 15-08-2021 16:34)
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Post Posted: 25-06-2015, 10:55:19 | Translate post to: ... (Click for more languages)

nu sunt acasa, scriu de pe telefon si nu stiu exact linia dar eroarea apare pentru ca nu se verifica daca e valida entitatea, asa ca presupun ca reste in linia

public paint_splat(ent)
{
if(g_PaintBallStart == true)
{

aici bagi

if(!pev_valid(ent)) return FMRES_IGNORED;

daca nu e acolo, trebuie sa bagi oricum sa verifice daca e valida entitatea, sper ca ai inteles ...




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T3yZ

[Tatal tau natural !]



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Post Posted: 25-06-2015, 14:39:47 | Translate post to: ... (Click for more languages)

Incearca sa il faci fara native cu codul din jbextreme e mult mai sigur ia si nu o sa mai fie coduri identice , nu e mult de munca doar copy-paste la ce nu e inregistrat.
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destroi112

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Post Posted: 25-06-2015, 17:31:51 | Translate post to: ... (Click for more languages)

Poftim ti l-am curatat eu aveai inc-uri ce nu aveau ce cauta si am verificat si celelalte publicuri.
Spoiler:



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EDUTz

[HardcoreAmxxScripter]



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Post Posted: 25-06-2015, 20:50:13 | Translate post to: ... (Click for more languages)

destroi am vazut unde l'ai pus, daca verifici faca e valid ent, verifica daca e valid si bullet -



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destroi112

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Post Posted: 25-06-2015, 20:57:56 | Translate post to: ... (Click for more languages)

Verifica aici
if (!equali(class, "pbBullet"))
return FMRES_IGNORED;
Ar trebui sa mearga acum fara sa apara eroarea.

Spoiler:

Sau te referi la alt public?Oricum odata ce am verificat daca entitatea e valida ce rost mai are sa vad daca si pbullet e valid.



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Pedobear

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Post Posted: 26-06-2015, 11:36:28 | Translate post to: ... (Click for more languages)

Tot da eroarea cu pluginu tau delux -
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destroi112

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Post Posted: 26-06-2015, 12:50:26 | Translate post to: ... (Click for more languages)

^Aceasi eroare?La aceasi linie?


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Pedobear

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Post Posted: 26-06-2015, 17:15:45 | Translate post to: ... (Click for more languages)

Da aceasi eroare si aceasi linie !
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Pedobear

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Post Posted: 27-06-2015, 20:39:19 | Translate post to: ... (Click for more languages)

Am rezolvat problema. Am pus Engine-ul vechi si acum nu mai da eroarea.
Oricun multumesc pentru Deranj -

T/C

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  Topic locked


Topic is closed, you cannot post any messages in it anymore

Locked by -P!C@-, 28 June 2015 07:38



 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Freakz Forum Index -> Trash Bin -> CS 2006-2019 (Archived) -> Plugins - Help / Support  


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