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lucif

[No Lifer]



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Post Posted: 17-07-2015, 20:04:04 | Translate post to: ... (Click for more languages)



1 Shot pentru cei care stau in fata la acesti npc cand casteaza spelu respectiv.



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Rageless
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Post Posted: 17-07-2015, 20:10:10 | Translate post to: ... (Click for more languages)

1 shot ca iei tot trashu si crezi ca poti sa-i tankezi pe toti, nu ca atat da 1 mob.
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lucif

[No Lifer]



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Post Posted: 17-07-2015, 20:22:16 | Translate post to: ... (Click for more languages)

Rageless wrote:
1 shot ca iei tot trashu si crezi ca poti sa-i tankezi pe toti, nu ca atat da 1 mob.


Vezi cat mi-a dat spelul respectiv?



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Xerima

[Rusu Nebunu]



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(since 12-07-2018 17:33)
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      Battletag: postrow.ID_BATTLE_NET}  Vmaiotd 
Post Posted: 18-07-2015, 01:02:02 | Translate post to: ... (Click for more languages)

Am luat si eu toti mobi si nu patit nimic, zic de hc.


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microk2

[WoW Dev]



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Post Posted: 18-07-2015, 15:57:31 | Translate post to: ... (Click for more languages)

la scenariul bagat mai nou nu se da bag .
am facut si HC si N si nu am primit nimic


Micro, the Workaround master
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darkworld81
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Post Posted: 19-07-2015, 10:33:20 | Translate post to: ... (Click for more languages)

Ratele cu Valor Points dau mai putin. 30 la first si 15 la restul. Ar trebui sa fie asa :
Scenarios
- First daily normal mode scenario: 50 Valor Points
- Additional daily normal scenarios: 25 Valor Points
- First daily heroic mode scenario: 120 Valor Points
- Additional daily heroic scenarios: 70 Valor Points
- Bonus objectives: 30 Valor Points

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Rageless
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Post Posted: 19-07-2015, 15:47:12 | Translate post to: ... (Click for more languages)

darkworld81 wrote:
Ratele cu Valor Points dau mai putin. 30 la first si 15 la restul. Ar trebui sa fie asa :
Scenarios
- First daily normal mode scenario: 50 Valor Points
- Additional daily normal scenarios: 25 Valor Points
- First daily heroic mode scenario: 120 Valor Points
- Additional daily heroic scenarios: 70 Valor Points
- Bonus objectives: 30 Valor Points

e redus intentionat sa nu se faca prea mult valor odata, si la PVE bosses e scazuta rata de valor gain.

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weitrem

[Eeny meeny miny moe]



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(since 22-08-2019 20:51)
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Post Posted: 20-07-2015, 04:36:34 | Translate post to: ... (Click for more languages)

ro: trei sferturi de server e plictisita deja de rdfs, si scenarios nu o sa prezinte o placere prea mare daca o sa trebuiasca facute zeci pentru valor cap avand in vedere ca nici Valor of the Ancient (wowhead link) nu merge
en: three quarters of the server is bored already of rdfs, and scenarios wont be such a pleasure if we will need to do dozens of them to get valor cap since Valor of the Ancient (wowhead link) is not working either



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ClearMind

[Hater]



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  Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 20-07-2015, 09:17:35 | Translate post to: ... (Click for more languages)

Greenstone Village:

Burgled Barrel uneori cauzeaza client crash daca dai click pe el (probabil al doilea butoi pe care da click un player, va cauza client crash)

Creature template la toti mobii din scenario ( dau damage prea mic: 1-2 damage on hit)

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adiman0011

[Creep]



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(since 04-04-2019 14:25)
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Post Posted: 20-07-2015, 13:59:41 | Translate post to: ... (Click for more languages)

Rageless wrote:
darkworld81 wrote:
Ratele cu Valor Points dau mai putin. 30 la first si 15 la restul. Ar trebui sa fie asa :
Scenarios
- First daily normal mode scenario: 50 Valor Points
- Additional daily normal scenarios: 25 Valor Points
- First daily heroic mode scenario: 120 Valor Points
- Additional daily heroic scenarios: 70 Valor Points
- Bonus objectives: 30 Valor Points

e redus intentionat sa nu se faca prea mult valor odata, si la PVE bosses e scazuta rata de valor gain.



"Blizzlike" , pe retail faceam cap la valor una-doua , aici ma chinui cu zilele. Nu cred ca ar fi cine stie ce problema sa fie aduse ratele de la valor la valoarea normala, nimanui nui place sa farmeze dungens la infinit.

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darkworld81
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Post Posted: 20-07-2015, 15:07:16 | Translate post to: ... (Click for more languages)

Daca mori in scenarios si dai leave party/se termina si iesi de acolo , ramai mort si afara si trebuie sa dai unstuck dupa.
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bunk

[Sake!]



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(since 26-03-2019 15:09)
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    Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 21-07-2015, 11:17:54 | Translate post to: ... (Click for more languages)

A brewing storm : first phase -> starts with 10/100 energy and gets 2 energy per second.
Proof : https://youtube.com/watch?v=2mv45SGJ9rI:



How it works -> starts at 0/100 energy and you get 2 energy per fire stomped. (i was running like a headless chicken there)

And Blanche's healing zones don't work at all.



“Everything has been figured out, except how to live”

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weitrem

[Eeny meeny miny moe]



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(since 22-08-2019 20:51)
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Post Posted: 21-07-2015, 12:34:53 | Translate post to: ... (Click for more languages)

I don't wanna be mean or start an argue, but developers do actually watch videos on YouTube or any other similar platform about scripts they are making? Cuz each time when a boss or a instance is released we find trivial bugs @rageless


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Rageless
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Post Posted: 21-07-2015, 15:54:45 | Translate post to: ... (Click for more languages)

weitrem wrote:
I don't wanna be mean or start an argue, but developers do actually watch videos on YouTube or any other similar platform about scripts they are making? Cuz each time when a boss or a instance is released we find trivial bugs @rageless

like what?

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weitrem

[Eeny meeny miny moe]



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(since 22-08-2019 20:51)
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Post Posted: 21-07-2015, 16:24:46 | Translate post to: ... (Click for more languages)

Rageless wrote:
like what?

like "hey, I'm scripting this scenario, after i finish it, let's see if i actually did it as it should be, let's check this video and that video, maybe I did something wrong"



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