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[FIXED] [Priest] [glyph] Glyph of Reflective Shield

 
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madau

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Post Posted: 08-12-2015, 17:46:42 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: Glyph of Reflective Shield
Bug description: Does too much damage in PVP. The damage done is not mitigated by Resilience or other personal mitigation spells, it just does flat 70% of the absorbed damage to the attacker.
For example: I hit the shielded priest with 10k, the priest's glyph hits me back with 7k, even though i have Barkskin on me. The damage done to me should have been: 7k*0.35*0.8=1960
^0.35 - the base resil which is 65%; 0.8 - 20% reduce all damage taken thanks to Barkskin.




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Shocker

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Post Posted: 09-12-2015, 17:43:13 | Translate post to: ... (Click for more languages)

It's not affected by resilience because the initial damage you deal is already affected by resilience, more info here https://forum.wow-freakz.com/FIXED-Priest-Glyph-Reflective-Shield-t381637.html

Maybe it should deal the original unmitigated damage, but that's kind of impossible because we don't know how much of the original damage should have been absorbed by PWD in order to get the reflected damage


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Erudax

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Post Posted: 06-04-2016, 01:36:47 | Translate post to: ... (Click for more languages)

Confirmed, the Reflective Shield ignores damage reductions.

^ Damage taken normally ^

^ Damage taken with 99% reduction ^



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Nexflame

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Post Posted: 11-07-2016, 18:43:44 | Translate post to: ... (Click for more languages)

Fixed.

Let me explain how it works now:
We have 2 players: A and B. If player A hits player B(player that has Glyph of Reflective Shield), doing 1,000 damage to B, damage that is reduced by effects like for example Barkskin (Barskin that is present on the attacker, player A), the reflected damage amount, that is done back to A, is reduced by A's resiliance and by damage reduction effects, present on player A, as well.

You can say that it is reduced by everything except B's resilience (from both players).

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