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[Raid][The Emerald Nightmare] Il'gynoth
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CocoDev

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Post Posted: 08-08-2017, 10:37:50 | Translate post to: ... (Click for more languages)

Ripens1993 wrote:
CocoDev wrote:
The issue regarding Death Blossom mechanic is fixed.


What about removing 33% HP after every Eye Kill? is this worked on?


I already said that this fix was live since yesterday,
Quote:
Il'gynoth's health fix is already live, but we just fixed tentacles health like 20 minutes ago.


Update @ 08-08-2017, 11:37:50

madau wrote:
2 days ago there were even 3 rounds of blossoms at a time, couldnt know which one to soak. There should be 1 round per minute. Is this fixed too?


Well, your guild had mythic raid yesterday, and I think they told me that the Death Blossom spawns were fixed. Meaning that my fix worked.

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Garn

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Post Posted: 08-08-2017, 22:10:26 | Translate post to: ... (Click for more languages)

Death Blossoms are working as intended now thanks for the fix.
On mythic, the debuff when Nightmare Ichors die should leave a stackable DoT on every party member. Currently you can see the stacks but do no damage.
Also, Dominator Tentacles have level 103 making the really easy to kill.



Posting a new BUG REPORT has to follow the template you get when opening a new topic or it can be instantly rejected.

Freakz Lich King 25H



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Pinocchio Evreiesc
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Post Posted: 08-08-2017, 22:46:56 | Translate post to: ... (Click for more languages)

All that is left to be fixed is the dot on the raid from slimes, the blood pools inside the heart chamber and the withered tentacles that should spawn inside heart chamber -
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CocoDev

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Post Posted: 09-08-2017, 13:14:23 | Translate post to: ... (Click for more languages)

I want to let you know that Shriveled Eyestalk mechanic has been scripted, however some players encountered a bug where Shriveled Eyestalk wasn't casting Mind Flay, so I fixed it but I wanna let you know that this last fix is not live yet.
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Ripens1993
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Post Posted: 09-08-2017, 19:24:46 | Translate post to: ... (Click for more languages)

@CocoDev, I'm sorry but your fix was not applied because tentacles are having the same HP on the Mythic Version.

https://gyazo.com/fdc781caaa27a6215c04a75ad4e8af07

I don't know if this is because of latest @Shocker fix or what... but as u can see HP is still the same as before.

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coksi

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  Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 09-08-2017, 19:26:43 | Translate post to: ... (Click for more languages)

@CocoDev, after that latest critical fix or hotfix your fixing about this boss and adds HP got removed
Proof: i.imgur.com/G3Bi4ph.jpg
they have 148M and not 68.5M





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CocoDev

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Post Posted: 09-08-2017, 19:28:28 | Translate post to: ... (Click for more languages)

I'll check right now.

Update @ 09-08-2017, 20:28:28

coksi wrote:
@CocoDev, after that latest critical fix or hotfix your fixing about this boss and adds HP got removed
Proof: i.imgur.com/G3Bi4ph.jpg
they have 148M and not 68.5M


The latest Critical fix wasn't related to mythic difficulties, but normal/heroic ones.

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coksi

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Post Posted: 09-08-2017, 19:32:22 | Translate post to: ... (Click for more languages)

@CocoDev well you fixed HP of mobs like 2 days ago we enter inside to check it and mobs was fixed we go now when we have raid day/time and mobs are back on like it was before fix and ill post you both photoes
Today : i.imgur.com/G3Bi4ph.jpg
Two days ago:https://gyazo.com/6fa82bb71a766ed7bbce0db525c45ded
you can see HP of dominators tentacles





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CocoDev

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Post Posted: 09-08-2017, 19:36:25 | Translate post to: ... (Click for more languages)

So the health pool was changed only for Dominators Tentacle, the rest remained the same way. Fixed the issue, will be live if you exit the raid (with all players) and reset it, or wait for the next restart.


Last edited by CocoDev on 09-08-2017, 19:40:13; edited 1 time in total
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Ripens1993
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Post Posted: 09-08-2017, 19:39:15 | Translate post to: ... (Click for more languages)

Yep problem with the Dominator only
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coksi

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Post Posted: 09-08-2017, 19:39:54 | Translate post to: ... (Click for more languages)

@CocoDev yes only with Dominators Tentacle thanks for quick respwn. Btw we done 1 wipe to test and they scale down to 68.5M HP we are testing more.


Last edited by coksi on 09-08-2017, 19:40:52; edited 1 time in total
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Ripens1993
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Post Posted: 09-08-2017, 19:40:31 | Translate post to: ... (Click for more languages)

We just wiped, and the HP went back to the 68M...
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CocoDev

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Post Posted: 09-08-2017, 19:41:08 | Translate post to: ... (Click for more languages)

Yes, or wipe. I wasn't sure if it was possible. I forgot the way i scripted it.
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coksi

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Post Posted: 09-08-2017, 19:41:37 | Translate post to: ... (Click for more languages)

We will test more and we will add if something is wrong.




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Post Posted: 09-08-2017, 21:18:09 | Translate post to: ... (Click for more languages)

Can you fix the "combat ress bug" Coco?You can only use 1 per fight right now.It's bugged.


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