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[REJECTED] Multiple rare spawn time on Database

 
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Warbike

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Post Posted: 18-10-2017, 12:51:47 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/npc_finder.php?npc=50985&&name=poundfist

Bug description: I don't know if this is a bug or it work as you programmed it: How is possible that Poundfist has been killed 2 times in one cicle of his total spawn time?
I mean, if his tTotal Spawn Time is 1 day, 16 hours how can he spawn 2 times in that time?
I think that a Pooled NPC should spawn one time with a 100/number of spawn points in each of them.
That "problem" occur with all Draenor Rare that drop mount(Poundfist, Pathrunner, Silthide, etc...)
I've think also that isn't a problem but just how you made it to give more chance to get these mounts, but it haven't a sense if the various percentages of spawn have been written.

This problem occur not only with the Rarest Draenor's mob


Proof:
https://imgur.com/AZvIzwT
https://imgur.com/6CsBCWj



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Shocker

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Post Posted: 18-10-2017, 14:49:53 | Translate post to: ... (Click for more languages)

This happens because of server crashes. If server doesn't crashes, the pool spawn is respected

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Warbike

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Post Posted: 18-10-2017, 16:29:46 | Translate post to: ... (Click for more languages)

First of all, thanks for reply my topic.

Isn't there a way to avoid this?

Edit: After a "second" and a "third" spawn, when these time spawn are reset, there are always 3 spawn or after this will be spawn again only 1 mob?


Thanks for the patience



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Atropat

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Post Posted: 20-10-2017, 13:10:59 | Translate post to: ... (Click for more languages)

why dont fix it ?
You know how much this is hurting those who are looking for this mount ?

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Magnus06

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Post Posted: 22-10-2017, 17:52:32 | Translate post to: ... (Click for more languages)

As long as you can still kill him, it's fine. It had more rarity to the mount too.

I'll reject this, not because everything is ok but because this is not specific to that NPC but the pooling system in general. If the issue prove to starving for players to attempt to get the mount, we will think about removing the pooling and simply spawn him at a fixed location.

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Locked by Magnus06, 22 October 2017 15:52



 
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