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[REJECTED] [Death Knight] Death Grip
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nyevid
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Post Posted: 21-12-2017, 02:00:59 | Translate post to: ... (Click for more languages)


amnezx.

between casting death grip and target actually being pulled is a split second of delay.

If target leaves range in that split second, death grip's cooldown will be triggered, but target wont be pulled.

animation is also shown btw. just... target wont be pulled.


also... same with Outlaw's grappling hook.

this issue is known for grappling hook, death grip, death from above, death and decay.


yes, dfa is buffy like this too.



quicksand please make DFA overall process of jumping and charging to target a bit quicker. there's a little too much delay.





BONUS: if an addon's auto-pvp-release is active,
if you die and release while MID-AIR and channeling death from above,
upon being summoned again as a ghost, your ghost will suddenly fly to your corpse. to where DFA was supposed to land


Protecting Game Settings - Shaman Guide - Rogue Guide - Sneaky Macros
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Amnezx

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Post Posted: 21-12-2017, 22:41:21 | Translate post to: ... (Click for more languages)

The bug is related to https://forum.wow-freakz.com/General-Visual-distance-limit-t501028.html
I will not confirm it yet, and wait for that particular bug to be fixed first.



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aruforr

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Post Posted: 24-12-2017, 11:34:43 | Translate post to: ... (Click for more languages)

It also will bug when you dont have aggro of the mob u wanna grip. (Another players has aggro)
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Flamestalker

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Post Posted: 26-12-2017, 13:27:16 | Translate post to: ... (Click for more languages)

workd for me even at max range
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