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[FIXED] [Priest][Discipline] Atonement heal cap vs. Halo and Divine Star

 
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Ein

[Mentally Stable]



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(since 05-01-2021 14:21)
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Post Posted: 08-02-2019, 22:19:15 | Translate post to: ... (Click for more languages)

bug tested on 8/2/19

WoW Freakz spell link:
Halo
Divine Star

Bug description:
Halo and Divine Star must transfer only the first damaging hit to Atonement healing, on freakz every damage done to enemies is converted in Atonemnt healing.
This is a pretty OP positive bug, beacuse generate an insane amount of healing in adds situation.



Situation on freakz:
- Halo 6 enemies damaged --> 6 atonement healing (must be one)


- Divine Star 6 enemies damaged --> 12 atonement healing (must be 1 or 2, i don't know if the spell when come back generate atonement healing )


Proof:
- "Both Halo and Divine Star transfer only the first damaging hit only to Atonement healing"

- "the atonemnt heal on halo does work only on the first mob it hits"

- "Be aware Halo and Divine Star break this rule, only transferring damage from the first target hit to atonement. This is to avoid them scaling ridiculously high."

- "only primary target damage would account as healing (similar to Divine Star and Halo)"

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Barnacle

[Barney The Dinosaur]



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(since 22-05-2022 09:36)
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Post Posted: 09-02-2019, 01:01:25 | Translate post to: ... (Click for more languages)

Confirmed, Both Halo and Divine Star do too much healing on atonement. This is a pretty huge hps increase when there are a large amount of mobs around.

XXX Barney




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Shocker

[Freakz owner]



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Post Posted: 28-10-2019, 11:44:08 | Translate post to: ... (Click for more languages)

Fixed

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WOW FREAKZ @ Facebook
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Locked by Shocker, 28 October 2019 09:44



 
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