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Jasim

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Post Posted: 29-04-2020, 19:44:36 | Translate post to: ... (Click for more languages)

Riborn wrote:
@Miikee

Exactly what Taby777 writes. And this has already been posted several times and the discusion is slowly going on the pointer

Please do it right -.-

You take the values of Freakz. I don't know how many more times we have to give them the evidence as it is right

@Jasim Exactly the same they write and also confirm Miikee his things that are completely wrong



I feel like you are not even looking at the links from the logs that are correct
https://imgur.com/a/AggL1Wu <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Did you guys even read what Miikee wrote earlier? Freakz database formulas are shown as "per Tick" damage, and wowhead formulas are shown as "whole damage". In the end freakz has the right formulas if you do the math correctly.



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Riborn

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Post Posted: 29-04-2020, 19:45:52 | Translate post to: ... (Click for more languages)


Sorry but you haven't noticed yet. Miikee has just lost the helper job

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Lordofthenight

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Post Posted: 30-04-2020, 11:56:22 | Translate post to: ... (Click for more languages)

I know there is something wrong with formula, I've tried to make a post, I've tested on my self, I've seen there is something wrong but my post got accepted then they said me the formula is correct, everything is working as intended so I just don't do anything, anymore :D

Update @ 30-04-2020, 11:56:22

Jasim wrote:
Riborn wrote:
@Miikee

Exactly what Taby777 writes. And this has already been posted several times and the discusion is slowly going on the pointer

Please do it right -.-

You take the values of Freakz. I don't know how many more times we have to give them the evidence as it is right

@Jasim Exactly the same they write and also confirm Miikee his things that are completely wrong



I feel like you are not even looking at the links from the logs that are correct
https://imgur.com/a/AggL1Wu <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Did you guys even read what Miikee wrote earlier? Freakz database formulas are shown as "per Tick" damage, and wowhead formulas are shown as "whole damage". In the end freakz has the right formulas if you do the math correctly.


But let me say you something, put a corruption on a target and you gonna see how many ticks you have... If you add the 32.4% SP and multiply by how many ticks do you have, it will not give you 226.8% spell power. THere is no sense, somewhere is broken I think so

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Mighty

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Post Posted: 30-04-2020, 12:37:29 | Translate post to: ... (Click for more languages)

Lordofthenight wrote:
I know there is something wrong with formula, I've tried to make a post, I've tested on my self, I've seen there is something wrong but my post got accepted then they said me the formula is correct, everything is working as intended so I just don't do anything, anymore -

Update @ 30-04-2020, 11:56:22

Jasim wrote:
Riborn wrote:
@Miikee

Exactly what Taby777 writes. And this has already been posted several times and the discusion is slowly going on the pointer

Please do it right -.-

You take the values of Freakz. I don't know how many more times we have to give them the evidence as it is right

@Jasim Exactly the same they write and also confirm Miikee his things that are completely wrong



I feel like you are not even looking at the links from the logs that are correct
https://imgur.com/a/AggL1Wu <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Did you guys even read what Miikee wrote earlier? Freakz database formulas are shown as "per Tick" damage, and wowhead formulas are shown as "whole damage". In the end freakz has the right formulas if you do the math correctly.


But let me say you something, put a corruption on a target and you gonna see how many ticks you have... If you add the 32.4% SP and multiply by how many ticks do you have, it will not give you 226.8% spell power. THere is no sense, somewhere is broken I think so


Corruption deals dmg every 2s for 14s meaning 7 ticks.32.4x7 is exactly 226.8%.What do u mean by if u multiply u dont get 226.8?What u asking for is stupid,u literally want the full value of the spell per tick.Do u understand the extent of ur request?As i can see on warcraftogs corruption can deal 1m per tick(more or less)meaning 7m total dmg per full corruption duration.U are asking for 7m tick on corruption x 7 to a total of 49m total.dmg per corruption?Im sure u did this dmg per tick in 7.2,right?Also,linking logs doesnt prove anyting,those logs could have been done before the nerfs being applied which came later on.



Last edited by Mighty on 30-04-2020, 14:46:11; edited 4 times in total
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Prezes

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Post Posted: 30-04-2020, 15:06:09 | Translate post to: ... (Click for more languages)

What about if we got more then 7 ticks per cast? It is anyway 226.8% of all ticks?
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Mighty

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Post Posted: 30-04-2020, 16:18:06 | Translate post to: ... (Click for more languages)

Yes,in theory it should.Since its calculated as per tick dmg and not total damage,more ticks means more dmg.Atm i find corruption dealing 10ticks per corruption which is why Mike find out that corrpution is actually doing 4.7% more dmg than it should since it ticks more than it should.
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Prezes

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Post Posted: 30-04-2020, 17:29:54 | Translate post to: ... (Click for more languages)

Quote:
Atm i find corruption dealing 10ticks per corruption which is why Mike find out that corrpution is actually doing 4.7% more dmg than it should since it ticks more than it should.

I don't think so. Because more ticks = less % per tick, so dmg per tick should be lower not higher. IMO it is not the fault of it.
226.8% / 7 = 32.4%
226.8% / 10 = 22.68%

btw. about Miikee calculations
How it is calculated? From what? Artifact traits or what?
14% passive
46% artifact

And how to correct count it? What is the order of multiplication in this case?
Miikee stats are:
86854 intellect
139,62% mastery
14% passive
46% artifact
3,74% versatility

> 32.4% * INT = 32.4% * 86854 = 28140.696 (baseline corruption)
But what now? Should I multiply everything per this baseline value or what? Mean:
28140.696 * 139.62% = 39290.0397552
28140.696 * 14% = 3939.69744
28140.696 * 46% = 12944.72016
28140.696 * 3.74% = 1052.4620304

39290.0397552 + 3939.69744 + 12944.72016 + 1052.4620304 + 28140.696 (baseline) = 85367.6153856 < not the same value as Miikee -

Miikee ending maths: 116429,176328
Currently on a dummy target it's doing 122004 dmg.



Last edited by Prezes on 30-04-2020, 17:31:31; edited 2 times in total
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Mighty

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Post Posted: 30-04-2020, 18:44:56 | Translate post to: ... (Click for more languages)

Prezes wrote:
Quote:
Atm i find corruption dealing 10ticks per corruption which is why Mike find out that corrpution is actually doing 4.7% more dmg than it should since it ticks more than it should.

I don't think so. Because more ticks = less % per tick, so dmg per tick should be lower not higher. IMO it is not the fault of it.
226.8% / 7 = 32.4%
226.8% / 10 = 22.68%


No,u dont divide 226.8 by anything in this case,since its dmg per tick u dont take into consideration the full value,u reach the full value by havin the dot ticking 7 times as it should and this way u reach the full value u find on wowhead.Since on freakz its calculated as dmg per tick,if u go above 7 ticks u go beyond that 226.8%So no,its not lower,its definetly higher by having more ticks.

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Prezes

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Post Posted: 30-04-2020, 18:51:19 | Translate post to: ... (Click for more languages)

Quote:
What about if we got more then 7 ticks per cast? It is anyway 226.8% of all ticks?

You: Yes,in theory it should

So that why I was thinking it is working like that. Anyway I don't understand because you got DMG per TICK (by wow-freakz db it's SP * 32.4%) so why numbers of ticks should change value of ONE tick? It's look like constans value > SP * 32,4%.

Overall true: 7 ticks * 32.4 < 10 ticks * 32.4 but we talk about ONE tick.

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