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[FIXED] [Item] [General] RPPM Proc chance VS Relog and item swap -- Very important bug

 
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ismael1370

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Post Posted: 06-08-2016, 20:50:27 | Translate post to: ... (Click for more languages)

in short: when you relog or swap your items that have an RPPM proc (trinkets or items with RPPM enchants), their Proc chance is 0 until start of the next fight, and remains very low in first minute of fight...and it's the same if you wait 1 hour before the first fight

Blizz Proof: nothing. but logic
i don't know how it should be, but i am sure that it shouldn't be this way.... i searched google and found no relation between Relog or item swap...



i have heard from my guildmates that their trinkets doen't activate at all... they had addon problems and relogged much (that caused this bug) and i didn't understand what they are talking about... but later i faced this problem myself after swapping items.... and today i found the reason...

i know there is a time factor in rppm trinkets. this factor indicates seconds past from first fail in proc, and multiplies in proc chance in some ways... when you relog the time past from last fail chance is 0, until you start the fight and deal your first attack, then counter starts and chance increases from zero...



maybe this is not so improtant for most of classes, but as a retri-prot paladin, i lose half of my DPS in my Burst because of this bug!



Last edited by ismael1370 on 16-08-2016, 07:37:18; edited 1 time in total
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ismael1370

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Post Posted: 15-08-2016, 10:08:15 | Translate post to: ... (Click for more languages)

Any attention?
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Pirinush

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Post Posted: 15-08-2016, 11:56:34 | Translate post to: ... (Click for more languages)

From my point of view this is normal, the game cannot memorize the RPPM if you log off or if you swap the item, my guess is that the data is memorized in a buffer memory which is emptied when the item is unequiped or when you log off



Fixes will be live only after a server restart !

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MikiQ22

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Post Posted: 15-08-2016, 12:21:55 | Translate post to: ... (Click for more languages)

But if you relog, rppm doesnt work at all unless you proc a trinket with a static chance of I believe 1%? You can relog, afk for 20 minutes, come back and if you hit a dummy you wont get a proc at first hit like you would normally do with rppm.


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ismael1370

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Post Posted: 15-08-2016, 16:37:19 | Translate post to: ... (Click for more languages)

Pirinush wrote:
From my point of view this is normal, the game cannot memorize the RPPM if you log off or if you swap the item, my guess is that the data is memorized in a buffer memory which is emptied when the item is unequiped or when you log off


thank you for moving topic to right place...

MikiQ22 wrote:
But if you relog, rppm doesnt work at all unless you proc a trinket with a static chance of I believe 1%? You can relog, afk for 20 minutes, come back and if you hit a dummy you wont get a proc at first hit like you would normally do with rppm.


exactly... for ICD trinkets, i say to raid leader w8 1 minute for trinket, but for RPPM what can i say? pull and wipe once for a trinket? some people teleport out of instance, attack dummy, and then they come back to instance, but i don't think this is normal..


anyway...
i found no proper solution... but when you equip the item or relog, something should happen... maybe reset the "last fail to proc time" to relog/equip time... or maybe set last successful proc time to one minute before equip/relog... but i believe something should be done at relog/equip



Last edited by ismael1370 on 23-08-2016, 15:31:11; edited 1 time in total
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ismael1370

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Post Posted: 22-08-2016, 23:59:28 | Translate post to: ... (Click for more languages)

@shocker I think you should look at this topic
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Shocker

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Post Posted: 23-08-2016, 11:03:03 | Translate post to: ... (Click for more languages)

MikiQ22 wrote:
But if you relog, rppm doesnt work at all unless you proc a trinket with a static chance of I believe 1%? You can relog, afk for 20 minutes, come back and if you hit a dummy you wont get a proc at first hit like you would normally do with rppm.
Invalid

It's exactly what pirin said, RPPM data is only saved for equipped items and until you relog/unequip them, not really sure this is a bug. If there's a problem it's something else, but not what mikiq22 said


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ismael1370

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Post Posted: 23-08-2016, 15:28:58 | Translate post to: ... (Click for more languages)

Shocker wrote:
MikiQ22 wrote:
But if you relog, rppm doesnt work at all unless you proc a trinket with a static chance of I believe 1%? You can relog, afk for 20 minutes, come back and if you hit a dummy you wont get a proc at first hit like you would normally do with rppm.
Invalid

It's exactly what pirin said, RPPM data is only saved for equipped items and until you relog/unequip them, not really sure this is a bug. If there's a problem it's something else, but not what mikiq22 said


the second part of what mikiq22 said is true... you can test it yourself...
you need a hero with Rppm items, like:jade spirit enchant, tailoring back enchant, legenday meta socket, and some RPPM trinkets... and extra cd addon for better proc tracking... Addon link: here

relog, wait a few minutes, the attack the dummy, see proc chances
then get out of combat, wait for a few minutes, then attack the dummy again, see proc chances again....

the first time after relog the proc chances are very low, but the second time in 5 seconds all of the enchants gets activated



it happened to me and many other friends many times... to avoid this bug after we relog or swap items, we have to teleport somewhere attack something, then summoned back to instance, then trinkets proc normally...
if we don't do that we will loose our DPS in fight... so if it is normal, there must be something in DPS guides mentioning this... and i saw nothing in DPS guides, so i am sure that this is a bug

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Shocker

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Post Posted: 23-08-2016, 20:16:36 | Translate post to: ... (Click for more languages)

ismael1370 wrote:

relog, wait a few minutes, the attack the dummy, see proc chances
then get out of combat, wait for a few minutes, then attack the dummy again, see proc chances again....

the first time after relog the proc chances are very low, but the second time in 5 seconds all of the enchants gets activated
This is intended, we already had this discussion couple of months ago. That's how the RPPM system works: it increases in chance STARTING from the COMBAT START MOMENT. If you login and you are AFK for 5 minutes then attack something, your COMBAT starts only then and the RPPM system also, so it will proc hard (normal). But after that if you go AFK again, the next time you hit you will have ~100% proc chance because it has been X minutes since your last proc/proc attempt and due to the RPPM system the proc is forced... that's the whole idea of the RPPM system


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MikiQ22

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Post Posted: 23-08-2016, 21:48:23 | Translate post to: ... (Click for more languages)

Yep true forgot:
https://forum.wow-freakz.com/RPPM-Trinkets-t413181.html



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ismael1370

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Post Posted: 23-08-2016, 22:22:41 | Translate post to: ... (Click for more languages)

Shocker wrote:
This is intended, we already had this discussion couple of months ago. That's how the RPPM system works: it increases in chance STARTING from the COMBAT START MOMENT. If you login and you are AFK for 5 minutes then attack something, your COMBAT starts only then and the RPPM system also, so it will proc hard (normal). But after that if you go AFK again, the next time you hit you will have ~100% proc chance because it has been X minutes since your last proc/proc attempt and due to the RPPM system the proc is forced... that's the whole idea of the RPPM system


sorry if you discussed about it before, i didn't know much about RPPM that time, and had no items to test it... and thank you for your patience to read this topic


but i have to say my last words, maybe i'm right
i use ExtraCD addon to track my trinkets... this addon tries to simulate proc chances, similar to what happens in retail...
when i relog/swap item and then afk, it show normal chance first, then increases slowly and reaches max... so i thought maybe something is wrong here...
if the addon is exactly like blizzard, so something is wrong here, i tried to explain, but it seems you know what exactly happens in freakz... maybe we should discuss about what happens in retail, but i never played there... the only thing i have as a proof/clue is an addon, so i will give the link...

https://mods.curse.com/addons/wow/extracd

maybe this addon is not correct, maybe it is... but i said all i had to say...
ty

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Shocker

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Post Posted: 23-08-2016, 23:35:04 | Translate post to: ... (Click for more languages)

ismael1370 wrote:
maybe we should discuss about what happens in retail
Yes, this is what we need: we need to know if the internal timer starts immediately after login or only after the first combat. On freakz it starts only after first combat currently.

However I hardly believe that on retail the internal timer starts on login, this would mean that each time you login, if you enter combat after 2-3 minutes, all trinkets will proc 100% because that "last time since last proc" value would be high and would cause the RPPM to force a proc


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ismael1370

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Post Posted: 24-08-2016, 00:34:58 | Translate post to: ... (Click for more languages)

Shocker wrote:
ismael1370 wrote:
maybe we should discuss about what happens in retail
Yes, this is what we need: we need to know if the internal timer starts immediately after login or only after the first combat. On freakz it starts only after first combat currently.

However I hardly believe that on retail the internal timer starts on login, this would mean that each time you login, if you enter combat after 2-3 minutes, all trinkets will proc 100% because that "last time since last proc" value would be high and would cause the RPPM to force a proc


as I said, the only proof I have is ExtraCD addon, and according to this addon internal timer starts at login/item swap.

I only found a comment.it may be helpful
https://mods.curse.com/addons/wow/extraCD?page=13#c198
this comment is about the addon...

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Shocker

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Post Posted: 11-10-2016, 20:27:33 | Translate post to: ... (Click for more languages)

https://forum.wow-freakz.com/FIXED-Item-RPPM-Trinkets-first-proc-after-login-t413181-15.html

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Post Posted: 11-10-2016, 20:27:35 | Translate post to: ... (Click for more languages)

Fixed

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