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[FIXED] [Monk] [Windwalker] Hit combo interactions even after restart

 
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Gushteru

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Post Posted: 23-06-2020, 17:16:58 | Translate post to: ... (Click for more languages)

https://forum.wow-freakz.com/REJECTED-Monk-Windwalker-Hit-Combo-Combo-strikes-vs-SOTWL-and-Chi-wave-t585991.html
Bug description: There are some hit combo interactions broken still after the restart
Proof:

https://streamable.com/x667mh - tiger palm always resets hit combo

https://streamable.com/6ik5k6 - as resulting from the tiger palm issue you can use any ability as many times in a row as you want as you can see here and keep hit combo (someone left some lastAbility variable always set to tiger palm i think)

https://streamable.com/rrgt04 - strike of the windlord generates one hit combo stack per target hit (and does it both on main hand attack and offhand)

https://streamable.com/vcme6k - chi wave still does not generate a hit combo stack ( but does not break it if you use the same ability before and after chi wave this may be again cause of tiger palm always counting as last ability used)



Last edited by Gushteru on 23-06-2020, 17:33:37; edited 3 times in total
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zokabazoka

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Post Posted: 23-06-2020, 17:49:50 | Translate post to: ... (Click for more languages)

Be Care
Monk WW now have many bugs on hit combo and also black kick and mastery.
please revert monk WW back
confirm anyway



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k0s

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Post Posted: 23-06-2020, 17:50:26 | Translate post to: ... (Click for more languages)

The rework will be pushed tomorrow
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Gushteru

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Post Posted: 23-06-2020, 17:50:45 | Translate post to: ... (Click for more languages)

Ty for the quick answer
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zokabazoka

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Post Posted: 23-06-2020, 17:58:26 | Translate post to: ... (Click for more languages)

k0s wrote:
The rework will be pushed tomorrow

i hope monk to be fine as retail , i spend many dollars on him -
at lest revert them back before last updated please till fixing tomorrow



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zeakey

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Post Posted: 28-06-2020, 21:00:28 | Translate post to: ... (Click for more languages)



Thank you for your detailed report.

I've tested out every single one of your points. All of them are working now.

However the Strike of the Windlord should generate only 1 stack

Retail example:

1:00 - from 3 stacks to 4 stacks after Strike of the windlord
https://youtube.com/watch?v=dc1P4D8eUvM:



24:24 - from 2 stacks to 3 stacks after Strike of the windlord on multi targets
https://youtube.com/watch?v=k0WEFJbX89E:



Please let me know if that's what you meant.



Last edited by zeakey on 28-06-2020, 21:08:14; edited 1 time in total
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Gushteru

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Post Posted: 28-06-2020, 21:17:57 | Translate post to: ... (Click for more languages)

Yes, that is what I meant, SOTWL should only generate 1 hit combo stack regardless of however many are hit

And when you said they are working now, are you refering to the DEV realm or Live as I tried them now on live and they still are broken?




Last edited by Gushteru on 28-06-2020, 21:26:12; edited 2 times in total
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zeakey

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Post Posted: 28-06-2020, 21:25:13 | Translate post to: ... (Click for more languages)

Gushteru wrote:
Yes, that is what I meant, SOTWL should only generate 1 hit combo stack regardless of however many are hit

And when you said they are working now, are you refering to the DEV realm or Live as I tried them now on live and they still are broken?



Problem is getting fixed. Please wait for the next merge.



Last edited by zeakey on 28-06-2020, 21:40:59; edited 3 times in total
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k0s

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Post Posted: 29-06-2020, 11:21:27 | Translate post to: ... (Click for more languages)

Fixed
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Topic is closed, you cannot post any messages in it anymore

Locked by k0s, 29 June 2020 11:21



 
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