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[FIXED] [Shaman][Elemental] Chain Lightning and Lava Beam Mastery procs
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Post Posted: 25-05-2016, 19:50:24 | Translate post to: ... (Click for more languages)

Shocker wrote:
BOTTOM LINE: Unfortunately, THE ONLY possible fix I can think of is to allow double dipping of defensive CDs on targets that have defensive cds and cause overloads. This will only affect 1 target (the one that has defensive CDs and causes an overload that hits him back, but will be ok for the rest of the targets). Will be like this after next restart.
Any thoughts on this?


That sounds alright if there are no other alternatives.


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norbert.pls
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Post Posted: 27-05-2016, 10:18:33 [Bad post] | Translate post to: ... (Click for more languages)

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Last edited by norbert.pls on 27-05-2016, 10:23:53; edited 1 time in total
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Shocker

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Post Posted: 27-05-2016, 10:20:31 | Translate post to: ... (Click for more languages)

norbert.pls wrote:
ok I'm sorry but what the hell did you do to lava beam? It literally has half the procs chain lightning has (pve). I'll look further into what causes it and I'll make a bug report.
We fixed it, calm down and read the whole bug report, especially this part
Shocker wrote:
But, you can spawn multiple overloads from a single chain lightning / lava beam because each bounce/target has a separate proc chance to trigger overload. However, the ACTUAL problem is the same as here https://forum.wow-freakz.com/FIXED-Shaman-PvE-PvP-Chain-Lightning-Overload-t277206.html , THE PROC CHANCE must be DIVIDED AMONG THE NUMBE OF TARGETS/BOUNCES. So if you have 50% mastery and hit 5 targets, you should have 10% per bounce/target to trigger an Overload. Currently the chance wasn't splitting FOR LAVA BEAM, only for Chain Lightning, so you would have had 50% chance for each bounce/target for Lava Beam, FIXED.

Any other issues?


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zbaam

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Post Posted: 29-05-2016, 16:44:59 | Translate post to: ... (Click for more languages)

will test what you did after i get home from work .....please don't destroy this class too....
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Sumoo

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Post Posted: 29-05-2016, 18:58:26 | Translate post to: ... (Click for more languages)

zbaam wrote:
will test what you did after i get home from work .....please don't destroy this class too....

I hate to join post just to comment like this (sorry shocker) but why people like you cannot understand that fixing something isn't same as nerfing. You got used to bugged class. Freakz is probably the only server where elemental shaman/any healer is most played & one of strongest comps ever just because elemental can outdps anyone while providing insane peels and has passive damage reduction. So they are not being destroyed, they are just going back to how they should be.



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Post Posted: 29-05-2016, 19:18:59 | Translate post to: ... (Click for more languages)

Sumoo wrote:
zbaam wrote:
will test what you did after i get home from work .....please don't destroy this class too....

I hate to join post just to comment like this (sorry shocker) but why people like you cannot understand that fixing something isn't same as nerfing. You got used to bugged class. Freakz is probably the only server where elemental shaman/any healer is most played & one of strongest comps ever just because elemental can outdps anyone while providing insane peels and has passive damage reduction. So they are not being destroyed, they are just going back to how they should be.


This bug report involve only pve sight so chill out my friend.


https://worldofwarcraft.com/en-gb/character/sylvanas/mostfckedup
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zbaam

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Post Posted: 29-05-2016, 19:24:14 | Translate post to: ... (Click for more languages)

Sumoo wrote:
zbaam wrote:
will test what you did after i get home from work .....please don't destroy this class too....

I hate to join post just to comment like this (sorry shocker) but why people like you cannot understand that fixing something isn't same as nerfing. You got used to bugged class. Freakz is probably the only server where elemental shaman/any healer is most played & one of strongest comps ever just because elemental can outdps anyone while providing insane peels and has passive damage reduction. So they are not being destroyed, they are just going back to how they should be.


DUDE U ARE BRAIN DEAD ...I PLAY PVE ...547....FULL PORGRESSS AND ETC....AND I WAS REFFERING TO THE LAVABEAM FIX.....IT SEEMS SHOKE CR=ORRECTED IT..ALSO ME AND MY DID A LOT OF GOOD BUG REPORT FOR SHAMMY ON THIS AND ON MY BRO'S ACCOUNT ...


 
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africa

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Post Posted: 29-05-2016, 21:03:02 | Translate post to: ... (Click for more languages)

Can we keep it bug related please?

Xmas is so near, would hate to hand out some warns as presents.

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zbaam

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Post Posted: 22-06-2016, 21:33:14 [Bad post] | Translate post to: ... (Click for more languages)

great fix : 13 secunds of lava beam < 13 seconds of chain lightning .....lava beam is supposed to hit harder ...seems legit
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Seyrox
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Post Posted: 22-06-2016, 23:45:59 | Translate post to: ... (Click for more languages)

zbaam wrote:
great fix : 13 secunds of lava beam < 13 seconds of chain lightning .....lava beam is supposed to hit harder ...seems legit


If you feel that Lava Beam's damage is lower than it should, make a proper bug report with formulas and screenshots, just don't bit*h around.




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Erudax

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Post Posted: 16-08-2016, 19:55:26 | Translate post to: ... (Click for more languages)

So, any problem remaining here?


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zbaam

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Post Posted: 17-08-2016, 18:37:45 | Translate post to: ... (Click for more languages)

Erudax wrote:
So, any problem remaining here?

not really but could you make a test like this ;
disable mastery, don't use echo . and spam lava beam on 5 targets for 3 minutes and chain lightning .....for me lavabeam hists lower than chain lightning https://www.wow-freakz.com/spells.php?spell=114074&&name=lava-beam should get an 10% percent dmg increase per jump , this should also be applied to echo /mastery lava beam.

thanks

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madau

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Post Posted: 24-08-2016, 03:45:44 | Translate post to: ... (Click for more languages)

all the issues seem to be fixed. If you encounter any other problems open a new topic



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