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[LIST] Professions-related bugs
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Freakz Forum Index
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Message
90877
Shocker
[
Freakz owner
]
Posted: 11-07-2017, 22:30:11
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- Fixed Alchemy skill increase (stuck at 425 or so) (and all other similar profession issues)
- Fixed disenchanting for WoD / Legion items
- Fixed
Dalaran Alchemy Station
- Added
Sign This
to
Professor Pallin
- Fixed Fishing in new zones
I know there are multiple bugs posted and will eventually fix all, patience
Cerms wrote:
Description: Cannot mill legion herbs at rank 1
...video link here...
What it should be done, you learn inscription in dalaran, get the quest
http://www.wowhead.com/quest=39847/sign-this
, get 1-800 Inscription, and it would let you mill legion herbs.
Invalid. You are correct, LEGION HERBS don't require inscription skill anymore, but old ones do. In the video you recorded NON legion herbs.
Here
is screenshot from retail showing non legion herbs still require skill
P.S.: Some GM PLEASE cleanup this topic, full of duplicates/invalid stuff/random talk instead of bugs/etc
1
0
Power
[Controlled Chaos]
Posted: 12-07-2017, 00:40:25
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11-07-2017, 21:05:53 Fixed "Yseralline Seed, Felwort, Starlight Rose, Fjarnskaggl, Foxflower, Aethril, Dreamleaf "
Felsong: Uptime: 6h, 56m, 20s
Yumiyumi8 wrote:
herbing in Legion is still bugged, alot of the herbs give no loot at all. Foxflower, Aethril, Fjarnskaggl all bugged. Ive posted a screenshot in this forum post before.
Fixes will be live only after a server restart !
1
0
dracusoru93
[Achive Hunter]
Posted: 12-07-2017, 02:38:39
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Topic update.
1
0
Muaadib
[Mentally Stable]
Posted: 12-07-2017, 03:02:16
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Skinning:
Stuck at 600, an item should drop from skinning a few WoD mobs (
http://www.wowhead.com/item=111351/a-guide-to-skinning-in-draenor
) but after skinning a few hundred ones it never did.
0
0
Kimy
[Mentally Stable]
Posted: 12-07-2017, 06:56:55
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First Aid Trainers doesn't teach legion bandages and doesn't unlock skill from 700 to 800
Proof:
http://www.wowhead.com/first-aid
and
http://imgur.com/a/2ap53
Screenshot is made with trainer in dalaran, but is the same with the others (tested in major cities)
0
0
Whysoimba
[Busy being the best]
Posted: 12-07-2017, 08:35:28
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Shouldn't disenchanting 840+ epics grant Chaos Crystal? It's mostly Arkhana for now.
 
Staff message
(
Shocker
):
Enchanting loot is wrong for upgraded items (heroic/mythic/etc), it uses the original disenchant loot (those items are blue rare items and they get epic on upgrade), will fix
0
0
Power
[Controlled Chaos]
Posted: 12-07-2017, 12:29:57
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thething_ wrote:
WoW Freakz link:
https://www.wow-freakz.com/item_finder.php?item=74866
https://www.wow-freakz.com/item_finder.php?item=94933
Wowhead link:
http://www.wowhead.com/timeless-isle#fishing
Bug description: Fishing data on Timeless Isle not set. The fishing loot default (like lowlevel location)
Proof:
http://i.imgur.com/YVLbWGN.jpg
0
0
Daraos
[Mentally Stable]
Posted: 12-07-2017, 15:26:27
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item name : nightmare Pod
wowhead link :
http://www.wowhead.com/item=136926/nightmare-pod
description :they give no loot whatsoever . rendering mass milling useless and also wasting resources.
start it at 1:40
proof:
https://youtube.com/watch?v=XiMBwD2aGLs&t=1:
0
0
dracusoru93
[Achive Hunter]
Posted: 13-07-2017, 09:51:07
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can some one confirm this ?
JappyJuu wrote:
WoW Freakz link:
Bug description: You can't really increase skill in herbalism anymore, because every herb shows green, even legion ones, which has like 20% chance of skill gain.
Proof:
http://imgur.com/a/G6kDm
0
0
saturnfever
[Papa Bless]
Posted: 13-07-2017, 10:40:22
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dracusoru93 wrote:
can some one confirm this ?
JappyJuu wrote:
WoW Freakz link:
Bug description: You can't really increase skill in herbalism anymore, because every herb shows green, even legion ones, which has like 20% chance of skill gain.
Proof:
http://imgur.com/a/G6kDm
I can confirm that the skill needed for herbs is not set correctly. Almost every herb in the game is shown as green skill.
1
0
wbn
[Mentally Stable]
Posted: 13-07-2017, 13:26:20
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Dreamleaf gives only 1 herb when gathered. It should give up to 3.
Dreamleaf freakz:
https://www.wow-freakz.com/object_finder.php?object=244775&&name=dreamleaf
Dreamleaf wowhead:
http://www.wowhead.com/object=244776/dreamleaf
0
0
phil777
[Creep]
Posted: 13-07-2017, 17:06:25
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First aid: I'll need to re-check which, but not all of the bandages are currently healing their target.
Alchemy: Similarly to first aid, some of the health potions don't heal you when you drink them.
0
0
thething_
[Mentally Stable]
Posted: 13-07-2017, 19:47:16
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Fishing: Despite
this fix
Draenor fishing works only in garrison. In other locations you catch default loot (like Stormwind, etc) Also You can't fish giant fish and chop fish to meat
Proof:
http://i.imgur.com/pa40HSE.jpg
1
0
Bhuddzecks
[Mentally Stable]
Posted: 14-07-2017, 01:06:54
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cant see this in the first post, herbs in WoD zones are empty.
0
0
candy_floss2008
[Mentally Stable]
Posted: 14-07-2017, 16:43:30
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WoW Freakz links:
https://www.wow-freakz.com/object_finder.php?object=228576&name=talador-orchid
https://www.wow-freakz.com/object_finder.php?object=228575&name=nagrand-arrowbloom
https://www.wow-freakz.com/object_finder.php?object=228574&name=starflower
https://www.wow-freakz.com/object_finder.php?object=228573&name=gorgrond-flytrap
https://www.wow-freakz.com/object_finder.php?object=228572&name=fireweed
https://www.wow-freakz.com/object_finder.php?object=233117&name=frostweed
https://www.wow-freakz.com/item_finder.php?item=116053&name=draenic-seeds
(should be contained in all draenor herb nodes)
Herbalism: In WoD the herbs do not give any loot
Proof:
http://imgur.com/a/uIMhq
0
0
koyda
[Mentally Stable]
Posted: 14-07-2017, 16:51:00
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Saw that the LW draenor scroll was fixed.
Any info on how to do it if i have used the scroll before the fix?? have no way to get it again.
0
0
Power
[Controlled Chaos]
Posted: 15-07-2017, 01:21:54
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[Archaeology] [Tol'Vir Fragments] [Uldum]
ak007777 wrote:
WoW Freakz link:
https://www.wow-freakz.com/item_finder.php?item=87539&&name=crate-of-tol-vir-archaeology-fragments
<- Not the actual item, the items contained within this item are what I'm refering to.
Bug description: As of right now Tol'vir fragments are unobtainable, as Uldum, the only location that normally rewards such fragments when using Archaeology, currently only rewards Troll artifact fragments in all digsites as opposed to Tol'vir fragments in all digsites.
Proof: There are only 16 possible digsite locations in Uldum. I, having no life, attempted to farm Tol'vir artifacts in order to get the Sandstone Drake mount, and have cleared all 16 of these possible locations to no avail. I would post photographic proof of the fact that Troll ones spawn there instead of Tol'vir ones, but I haven't been able to get an Uldum spawn lately. I can however post these, my arch level and fragment info, so that you can see that I have yet to obtain any:
https://gyazo.com/41120baf6398279e5f050ac627fa252a
https://gyazo.com/706642f75658227c6bacda7efcfe5f1b
https://gyazo.com/112dcbedd1f0efd67b9c0e7ddf0d633b
https://gyazo.com/6297d064584415f19ef4329fab7d4c0a
https://gyazo.com/2badb3394df9c1584608b7a3ab506310
On a side note, the npcs in Dalaran, Warspear, Ashran, and Vale of Eternal Blossoms also do not sell Crates of Tol'vir archaeology fragments in exchange for restored artifacts. This is, however, more of a quality of life issue than anything else, I personally only wish to have some viable method of obtaining the fragments within the game.
1
0
Amythyr
[Mentally Stable]
Posted: 15-07-2017, 03:53:05
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Fishing Training option is greyed out
Proof
http://i.imgur.com/KBaWhIo.png
It is same for every fishing trainer for me
0
0
Shocker
[
Freakz owner
]
Posted: 15-07-2017, 04:10:59
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- All issues with "stuck at X skill" should have been fixed
- Fixed disenchant for upgradeable items (disenchant loot now scales with the item bonuses - epic/mythic/ilvl/etc)
- Fixed
Technique: Tome of the Tranquil Mind
- Fixed
Draenor Leatherworking
recipes
- Fixed
First Aid trainers
to teach all ranks
- Fixed professions skill cap to be 800 (and added 700/800 profession rank spells to trainers for now)
0
0
Neckromancer
[Mentally Stable]
Posted: 15-07-2017, 08:42:25
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Fishing
Open water fishing in
Highmountain
(
proof
),
Val'Sharah
(
proof
) and The Great Sea (
proof
) drop vanilla fish. While Val'Sharah still drops the rare Legion fish between the vanilla ones, I have spent over half an hour each in the other two zones and haven't gotten any of the three rares per zone. Though they do still drop world quest items, even though I don't have the world quests.
Also, using a
+5 Fishing Skill fish
between 796 and 799 causes your Fishing skill to
go beyond 800
. However using those fish after that has no effect.
P.S. I want to ask about the
Luminous Pearl
, does it really have a 0.42% chance to drop or is it tied to the Bigger Fish to Fry achievement? I'm only asking because the achievement is currently impossible to do and yet the website says there is one person who completed
the quest tied to it
.
0
0
Garn
[FFL]
Posted: 15-07-2017, 18:44:51
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[Archaeology]
Legion artifacts can't be solved even when you have the required fragments.
http://imgur.com/a/QPt2P
0
0
Maev
[Shadowblade]
Posted: 15-07-2017, 19:10:35
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WoW Freakz link:
Bug description: Curently are to frew plants on the map and are not working right to . When you gather a herb you must have a hight chance to gather 1-3 plants ( like was on MoP ), returning on the number of plants on the map on freakz curently are way to frew , and not to forget the plants have 4 % chance drop BLOOD of SARGERAS when you gather them.
Proof:
Starlight Rose : only 100 spawns >>
https://www.wow-freakz.com/object_finder.php?object=244778&&name=starlight-rose
it must be
http://www.wowhead.com/object=244778/starlight-rose
Dreamleaf : only 58 spawns >>
https://www.wow-freakz.com/object_finder.php?object=244775&&name=dreamleaf
and
https://www.wow-freakz.com/object_finder.php?object=244776&&name=dreamleaf
and it must be
http://www.wowhead.com/object=244775/dreamleaf
Aethril : Only 55 spawns >>
https://www.wow-freakz.com/object_finder.php?object=244774&&name=aethril
and must be
http://www.wowhead.com/object=244774/aethril
Foxflower : Only 48 spawns >>
https://www.wow-freakz.com/object_finder.php?object=241641&&name=foxflower
and must be
http://www.wowhead.com/object=241641/foxflower
Fjarnskaggl : Only 80 spawns >>
https://www.wow-freakz.com/object_finder.php?object=244777&&name=fjarnskaggl
and must be
http://www.wowhead.com/object=244777/fjarnskaggl
And every plant i mentioned above must drop " Yseralline Seed " 1 - 5 per gather
0
0
phil777
[Creep]
Posted: 15-07-2017, 19:18:13
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Garn wrote:
[Archaeology]
Legion artifacts can't be solved even when you have the required fragments.
http://imgur.com/a/QPt2P
Not a bug. In Legion, the archaeology artifacts (blue items) are meant to be enabled and acquired by quests instead of the old system where you'd randomly have to wait to get it. They are weekly, and during that weekly quest you will ONLY get digsites related to that race.
http://www.wowhead.com/legion-archaeology-guide
"Archaeology Quests: Rare Solves
At 110, Dariness the Learned will offer a special quest every two weeks. This quest will make you dig for several hours to complete the objective, and you will be rewarded with a rare-quality solve.
There are no rare Legion solves from digsites; they are all through quests
.
The digsites which spawn appear to be related to the quest that is up each week. So if the quest involves Highmountain Tauren Archaeology Fragment, for example, your digsites will be in Highmountain."
0
0
Garn
[FFL]
Posted: 15-07-2017, 19:20:47
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phil777 wrote:
Garn wrote:
[Archaeology]
Legion artifacts can't be solved even when you have the required fragments.
http://imgur.com/a/QPt2P
Not a bug. In Legion, the archaeology artifacts (blue items) are meant to be enabled and acquired by quests instead of the old system where you'd randomly have to wait to get it. They are weekly, and during that weekly quest you will ONLY get digsites related to that race.
http://www.wowhead.com/legion-archaeology-guide
"Archaeology Quests: Rare Solves
At 110, Dariness the Learned will offer a special quest every two weeks. This quest will make you dig for several hours to complete the objective, and you will be rewarded with a rare-quality solve.
There are no rare Legion solves from digsites; they are all through quests.
The digsites which spawn appear to be related to the quest that is up each week. So if the quest involves Highmountain Tauren Archaeology Fragment, for example, your digsites will be in Highmountain."
I see. I checked in Dalaran, there are no archaeology quest available so I am assuming we can't get these rare artifacts.
I guess would be much easier if the rares would be available to be solved without any quest rather than scripting the whole thing.
0
0
phil777
[Creep]
Posted: 15-07-2017, 19:29:37
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Probably, but that wouldn't be as gratifying. >_> Or Blizzlike.
0
0
sonnenrad
[Mentally Stable]
Posted: 15-07-2017, 22:36:13
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Ghost Iron Deposits should require a mining skill of 500 to gather, but require 525.
http://imgur.com/a/zghwL
http://imgur.com/HW6qaGR
There is no way I know of to skill up from 500-525. Rich Elementium Deposits do not give any loot nor skill. Cata mobs that should be mineable (ie. Deepholm elementals) are not mineable, which could have been a possible workaround to skill up.
Mobs that should be mineable in MoP also are not mineable.
http://imgur.com/8CsZ5x5
If anyone is aware of a way to skill up from 500-525 for the time being, please let me know :]
1
0
ZugZugK
[Mentally Stable]
Posted: 16-07-2017, 02:09:00
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WoW Freakz link:
Bug description: Disenchanting items does not reward skill points (i was disenchanting when @skill 91 and items require 75 skill to be disenchanted ) which can be seen in the screenshot below.
Bug description: Enchanting on "Enchanting vellum" stack does not split the actual enchanted scroll from it, it remains in the stack.
Bug description: Let's say you have in your bag 3 un-enchanted scrolls, each of them in a different slot and you make the same enchant on all of them and you stack them together and then split them,
the ones that you remove from the stack will lose the actual enchant, only the last one will still have it.
Proof:
http://imgur.com/a/g7elG
- for DISENCHANTING issue
Proof:
http://imgur.com/a/92YSN
-for ENCHANTING issue (all the scrolls in the second bag are enchanted with +5 health)
0
0
Bhuddzecks
[Mentally Stable]
Posted: 16-07-2017, 09:53:10
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ZugZugK wrote:
WoW Freakz link:
Bug description: Disenchanting items does not reward skill points (i was disenchanting when @skill 91 and items require 75 skill to be disenchanted ) which can be seen in the screenshot below.
Bug description: Enchanting on "Enchanting vellum" stack does not split the actual enchanted scroll from it, it remains in the stack.
Bug description: Let's say you have in your bag 3 un-enchanted scrolls, each of them in a different slot and you make the same enchant on all of them and you stack them together and then split them,
the ones that you remove from the stack will lose the actual enchant, only the last one will still have it.
Proof:
http://imgur.com/a/g7elG
- for DISENCHANTING issue
Proof:
http://imgur.com/a/92YSN
-for ENCHANTING issue (all the scrolls in the second bag are enchanted with +5 health)
Disenchanting is not supposed to grant you skillups after 70.
1
0
mandrak007
[Mentally Stable]
Posted: 16-07-2017, 09:59:51
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GoRo2010 wrote:
WoW Freakz link: Enchanting
Bug description: Enchanting Vellum, when you enchant Enchanting Vellum when stacked, it does not unstack it with only one that is enchanted (Proof Below) and when you unstack them, you cannot use the enchanted Enchanting Vellum (Proof Below)
Proof: Below
http://imgur.com/a/KvN9x
Stacked:
http://imgur.com/iyG7hQG
UnStacked:
http://imgur.com/ALj1Vaj
Update @ 16-06-2017, 10:59:24
Skinning - Unable to skin.
Proof:
http://imgur.com/c1vcoTl
CAN CONFIRM for Enchanting Vellum.
0
0
Arpente
[Mentally Stable]
Posted: 17-07-2017, 15:47:54
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btw shocky what happened to leveling rate with gathering professions.. im pretty sure it was x2 in mop.. i mean i have no intention to skin mobs in durotar up to broken isles like a douchebag by skinning 700 mobs or so.. this catchup mechanic was introduced for a reason.. and its a really pain in the butt
0
0
Cartmon1337
[Mentally Stable]
Posted: 17-07-2017, 17:32:36
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Deleted.
0
0
Earthquak3
[Mentally Stable]
Posted: 17-07-2017, 20:49:29
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Archeology bug: Rare items in broken isle
WoW Freakz link:
https://www.wow-freakz.com/item_finder.php?item=131734&&name=spirit-of-eche-ro
Bug description: You can't craft rare items. Recipes that should be gave by NPCs as quest and i think the most important and most wanted is this :"spirit of eche-ro"
Proof:
http://imgur.com/a/nlg2o
0
0
sonnenrad
[Mentally Stable]
Posted: 17-07-2017, 22:34:57
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Mining bug: Ghost Iron Deposits should require skill 500 to mine, Rich Ghost Iron Deposits should require 550
WoW Freakz links:
https://www.wow-freakz.com/object_finder.php?object=209311&name=ghost-iron-deposit
https://www.wow-freakz.com/object_finder.php?object=209328&name=rich-ghost-iron-deposit
Proof:
http://imgur.com/EcmB5Y7
(ghost iron)
http://imgur.com/G18iyL1
(rich ghost iron)
Technically all mining nodes should require level 1 to mine, but this would be an easier fix.
Also, I am able to mine all legion nodes, but they give no skill and only drop 1 ore. Please fix when you get to it :]
3
0
DeParanoia
[Death Stalker]
Posted: 18-07-2017, 17:23:04
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Maev wrote:
WoW Freakz link:
Bug description: Curently are
TOO FEW PLANTS
on the map and are not working right to . When you gather a herb you must have a hight chance to gather 1-3 plants ( like was on MoP ), returning on the number of plants on the map on freakz curently are way to frew , and not to forget the plants have 4 % chance drop BLOOD of SARGERAS when you gather them.
Proof:
Starlight Rose : only 100 spawns >>
https://www.wow-freakz.com/object_finder.php?object=244778&&name=starlight-rose
it must be
http://www.wowhead.com/object=244778/starlight-rose
Dreamleaf : only 58 spawns >>
https://www.wow-freakz.com/object_finder.php?object=244775&&name=dreamleaf
and
https://www.wow-freakz.com/object_finder.php?object=244776&&name=dreamleaf
and it must be
http://www.wowhead.com/object=244775/dreamleaf
Aethril : Only 55 spawns >>
https://www.wow-freakz.com/object_finder.php?object=244774&&name=aethril
and must be
http://www.wowhead.com/object=244774/aethril
Foxflower : Only 48 spawns >>
https://www.wow-freakz.com/object_finder.php?object=241641&&name=foxflower
and must be
http://www.wowhead.com/object=241641/foxflower
Fjarnskaggl : Only 80 spawns >>
https://www.wow-freakz.com/object_finder.php?object=244777&&name=fjarnskaggl
and must be
http://www.wowhead.com/object=244777/fjarnskaggl
And every plant i mentioned above must drop " Yseralline Seed " 1 - 5 per gather
too few plants tho...
0
0
robgha01
[Mentally Stable]
Posted: 18-07-2017, 20:23:49
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Is
https://forum.wow-freakz.com/Enchanting-Bug-t471156.html
(Cant use scroll on items) also related to this issue ? i think it must be related as it should create a scroll with the enchant and not get applied to the actuall [Enchanting Vellum].
0
0
Topic locked
Topic is closed, you cannot post any messages in it anymore
Locked by
Power
, 05 July 2018 17:59
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