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mystic.qwand

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Post Posted: 09-05-2021, 00:15:51 | Translate post to: ... (Click for more languages)

Name of suspects: Earthpriest, Fennix, Feardead, Zerefsiz, Felizarius

Date/time: May 2021
Details:

Alliance guild made of full donors 'Bald and bankrupt' abuse in battlegrounds with parties formed with full donors like:
Earthpriest, Fennix, Feardead, Zerefsiz, Felizarius

These groups should be disbanded by random when entering BGs and ilvl should be distributed to both sides.

So my suggestion is make seperate bg instances for donors and don't allow to mix them with common people, especially full donor parties.

Cause in this case it's not random battleground anymore, but one side made of full donors vs. common people.

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Zlu

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Post Posted: 09-05-2021, 03:28:08 | Translate post to: ... (Click for more languages)

When PvP Scaling gets implemented within Battlegrounds, it will sort it out. Our Developers and Quality Assurance Team are working really hard in order to make this possible.
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Durotar

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Post Posted: 14-07-2021, 13:26:22 | Translate post to: ... (Click for more languages)

Zlu wrote:
When PvP Scaling gets implemented within Battlegrounds, it will sort it out. Our Developers and Quality Assurance Team are working really hard in order to make this possible.


8.2 is announced

what about PVP scaling?

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Amnezx

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Post Posted: 14-07-2021, 13:55:15 | Translate post to: ... (Click for more languages)

Durotar wrote:
Zlu wrote:
When PvP Scaling gets implemented within Battlegrounds, it will sort it out. Our Developers and Quality Assurance Team are working really hard in order to make this possible.


8.2 is announced

what about PVP scaling?


PvP Scaling was implemented for two weeks. People were complaining about getting 80-100k hits from low ilvl chars, It is disabled for now until it will be tweaked in order to not boost that much the low ilvl chars.



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spocro

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Post Posted: 01-11-2021, 23:55:28 | Translate post to: ... (Click for more languages)

+rep

Adding seperate pvp que for donors and for normal people will be fine.


Don't let the left know what the right is doing
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Connover

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Post Posted: 25-12-2021, 01:27:51 | Translate post to: ... (Click for more languages)

A separate queue wont be implemented as it is a "Random BG".
A random bg means you get all sorts of item levels queuing and then playing which means you can have 2 full donated people and then 8 players with lower ilvl.
If you want to avoid this create a premade with 5 players so this way you have at least half the group being "decently" geared



Last edited by Connover on 25-12-2021, 01:28:52; edited 1 time in total
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mystic.qwand

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Post Posted: 27-12-2021, 17:10:50 | Translate post to: ... (Click for more languages)

Connover, let me explain the issue to you as a comparison to blizz.

On retail blizz you can't buy full geared characters with tertiary stats and sockets on day 1 when a new patch hits the realm.

On retail blizz you can't do premades with full donated geared characters, because there is no such.

Random BG, in a sense how blizz understands it means that on their thousands of realms with a player base counted in millions, it's truly random (crossfaction and premades included).

On a single private realm like freakz, when a donated group makes a premade and they spam 200 bgs daily it's not random but predictable.

Since on blizz you don't have such problem because of thousands of realms and no donated cap characters spamming premade, the solution for this is breaking premades (or allowing max 2-3 daily) and make it truly random in a sense that everyone has to enter solo.


Either this, or use item level ranges and seperate queues as I mentioned here:
https://forum.wow-freakz.com/PvP-scaling-which-you-talked-about-for-2-months-and-turned-it-off-after-2-days-t600812.html


I think solo queue would be better solution, the other one might work if there would be more players.

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