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[REJECTED] [Death knight] Scourge Strike(shadow)
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Deathgrip

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Post Posted: 09-02-2016, 20:49:10 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: Scourge Strike (wowhead link)
How it should work: Scourge strike(shadow) should hit for 50% Shadow damage , the SS(shadow ) is afcted , obviously, by the mastery
Bug description: It seems that the damage that SS(shadow ) makes, stop increasing after an amount of mastery , wich it shouldn't , the more mastery you have the more shadow damge you should make, but here the damage you make is nearly the same


Proof:
Here is with 86% mastery

70% mastery






From the second pic my SS(shadow ) should hit for 49948.822



Last edited by Deathgrip on 10-02-2016, 16:45:10; edited 3 times in total
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Seyrox
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Post Posted: 09-02-2016, 23:38:10 | Translate post to: ... (Click for more languages)

Ai unholy strength pe tine in a2a poza



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Deathgrip

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Post Posted: 10-02-2016, 00:59:33 | Translate post to: ... (Click for more languages)

Seyrox wrote:
Ai unholy strength pe tine in a2a poza


Fixed -

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Seyrox
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Post Posted: 10-02-2016, 16:28:23 | Translate post to: ... (Click for more languages)

Invalid http://imgur.com/f42tE1q

Also it hits higher 50% of 39420 is 19710. 19710*1.8(80% mastery) is 35478 still it hits for 45511

Pic with character sheet http://imgur.com/x4JIaI8

@madau @dreadblade




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Scott

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Post Posted: 10-02-2016, 16:32:49 | Translate post to: ... (Click for more languages)

Haha nice find, so it needs to be nerfed not buffed, you souldn't have done this topic -
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Dreadblade

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Post Posted: 10-02-2016, 17:00:34 | Translate post to: ... (Click for more languages)

http://www.worldoflogs.com/reports/b2q5fsasntw8rru6/details/10/?s=853&&e=1043

It's the same on retail. Average Physical hit 80k. Average shadow hit 125k. You might say this happens because the shadow portion cannot crit independently and its a direct portion of the physical damage. That is correct, but not enough to rank the Shadow portion higher than the Physical portion. Overall the shadow portion did about 700k more damage.

The shadow portion is 50% of the unmitigated physical damage.

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BlackSun

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Post Posted: 11-02-2016, 22:43:01 | Translate post to: ... (Click for more languages)

Dreadblade wrote:
The shadow portion is 50% of the mitigated physical damage.

Fixed that for you. It works just like ret paladin's mastery.



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Dreadblade

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Post Posted: 11-02-2016, 23:39:50 | Translate post to: ... (Click for more languages)

No, UNMITIGATED. It's always been like that, even in wrath of the lich king when there was no mastery and the shadow portion did almost equal damage. Or in Cataclysm where you couldn't go above 60% mastery, yet the shadow portion still did more damage. It's not the same mechanic.

If the shadow part was calculated by the mitigated physical portion, you'd need at least 100% mastery for the shadow portion to exceed the physical one (excluding the +5% magic damage debuffs, in which case you'd need 91%). Those values were not attainable in Cataclysm.

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Seyrox
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Post Posted: 12-02-2016, 00:28:48 | Translate post to: ... (Click for more languages)

Dreadblade wrote:
No, UNMITIGATED. It's always been like that, even in wrath of the lich king when there was no mastery and the shadow portion did almost equal damage. Or in Cataclysm where you couldn't go above 60% mastery, yet the shadow portion still did more damage. It's not the same mechanic.

If the shadow part was calculated by the mitigated physical portion, you'd need at least 100% mastery for the shadow portion to exceed the physical one (excluding the +5% magic damage debuffs, in which case you'd need 91%). Those values were not attainable in Cataclysm.



I don't think it's like that for ex take a look here its the physical component and this is the shadow part. Now take a look at the first hit which was a crit .
275936*0.5(shadow damage)=137968
137968*1.05(curse of elements)=144866.4
Also if you divide 284030(his first hit) to 144866(dmg without mastery) you would reach 1.96 which is 96% damage increase on shadow spells... so its reacheable.

He has this due to determination buff so 10% more mastery and if you look here at 12:17 you can see he has 68.83% mastery at 549 ilvl which is pretty low, think a bit if you got full bis.




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Deathgrip

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Post Posted: 16-02-2016, 18:33:05 | Translate post to: ... (Click for more languages)

Dreadblade wrote:
No, UNMITIGATED. It's always been like that, even in wrath of the lich king when there was no mastery and the shadow portion did almost equal damage. Or in Cataclysm where you couldn't go above 60% mastery, yet the shadow portion still did more damage. It's not the same mechanic.

If the shadow part was calculated by the mitigated physical portion, you'd need at least 100% mastery for the shadow portion to exceed the physical one (excluding the +5% magic damage debuffs, in which case you'd need 91%). Those values were not attainable in Cataclysm.


So , iti did some tests , again , ...
this time with no gear on me (only 20% mastery) , and ss(shadow) apparently does the corect damage (when you are low with mastery) , but the UNmitgated that Dreadblade si talking about is missing ...

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Seyrox
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Post Posted: 16-02-2016, 19:34:23 | Translate post to: ... (Click for more languages)

It doesn't exist that unmitigated



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Deathgrip

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Post Posted: 16-02-2016, 23:30:10 | Translate post to: ... (Click for more languages)

Seyrox wrote:
It doesn't exist that unmitigated


http://wow.allakhazam.com/forum.html?forum=243&&mid=1260374759233054603

actualy it exists and here is the proof ,

The physical part is mitigated by armor , but the second part (SS shadow ) is not , and here it is .

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Post Posted: 17-02-2016, 18:00:28 | Translate post to: ... (Click for more languages)

Dec 09 2009 Wotlk



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Seyrox
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Post Posted: 08-03-2016, 20:47:54 | Translate post to: ... (Click for more languages)

Yep it shouldn't be mitigated by armor @dreadblade



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Deathgrip

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Post Posted: 13-03-2016, 15:59:45 | Translate post to: ... (Click for more languages)

A big Bump here ! Unholy needs to be at least equal with the other classes
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