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[DUPLICATE] [Shaman][PvP][PvE] Spirit link totem
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Fair

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Post Posted: 27-01-2013, 15:33:11 | Translate post to: ... (Click for more languages)

Wowhead/WoW Freakz Link: http://wow1.freakz.ro/spells.php?spell=98021&&name=spirit-link
Descrierea bugului / Bug description: Iti da heal pana la full HP nu iti mentine hp-ul acelasi din momentul cand totemul este pus jos pana se termina.ar trebui sa primesti heal doar daca primesti damage dupa ce totemul este pus jos.
Dovada / Proof: Freakz : https://youtube.com/watch?v=hsXnyClvkms:

:

Blizz : https://youtube.com/watch?v=pv5cu8Z2riM:

:




P.S. wtb honor fix </3




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Maelstorm06

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Post Posted: 27-01-2013, 16:27:16 | Translate post to: ... (Click for more languages)

Nu chiar. El a primit a doua oara 40 k HP din cauza ca a intrat warlock-ul in spirit link. Daca ar da acelasi HP dupa ce il summonezi, ar fi inutil, ca are 5 HP si e distrus rapid.
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Fair

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Post Posted: 27-01-2013, 16:33:39 | Translate post to: ... (Click for more languages)

uita-te mai bine la 14 secunde sa vezi ca nu ii da full HP ca pe freakz.inteleg ca iti aperi clasa dar totusi..fii realist



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Furyel

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Post Posted: 27-01-2013, 16:35:46 | Translate post to: ... (Click for more languages)

Vorbesti prosti prietene... tot ce ai postat tu aici e o mare aberatie - merge perfect, citeste tooltipu. bafta




Last edited by Furyel on 27-01-2013, 16:56:21; edited 1 time in total
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Maelstorm06

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Post Posted: 27-01-2013, 16:36:12 | Translate post to: ... (Click for more languages)

Ok, imi apar clasa, uita-te aici. https://youtube.com/watch?v=MEn8S6NjVzc:


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Fair

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Post Posted: 27-01-2013, 17:05:25 | Translate post to: ... (Click for more languages)

1. In video meu de pe freakz hp`ul meu nu este acelasi ca al shamanului din party in timp ce clipul tau apare ca toti 3 au acelasi hp.
2. De ce in clipul meu primesc heal pana la full HP iar cei din clipul tau raman la acelasi HP si nu le creste peste acel HP care l`a avut in clipa cand totemul a fost pus jos?




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Deathangelol

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Post Posted: 27-01-2013, 17:06:39 | Translate post to: ... (Click for more languages)

cand dai spirit link ar trebui sa fie gen hpu meu + hpu partenerului | 2 .. pe freakz ii scade 10k HP partenerului si i se adauga 90k HP shamanului
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Mengecewakan

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Post Posted: 27-01-2013, 17:23:06 | Translate post to: ... (Click for more languages)

invatati sa faceti un bug report cum trebuie, cititi ce face spell-ul prima oara si venici nu niste calcule daca credeti ca a dat prea mult hp.


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loloman

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Post Posted: 27-01-2013, 17:34:34 | Translate post to: ... (Click for more languages)

Ce zici tu aici e o aberatie completa.Ce face spellul defapt e sa rezistribuie hp-ul celor care intra in raza totemului ca toti sa aiba acelasi % de hp,deci in concluzie daca dupa ce toti au acelasi % de HP dai heal la un target,avand mai mult HP in % decat restul se va balansa iar
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Furyel

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Post Posted: 27-01-2013, 17:35:20 | Translate post to: ... (Click for more languages)

armand2oo2 wrote:
1. In video meu de pe freakz hp`ul meu nu este acelasi ca al shamanului din party in timp ce clipul tau apare ca toti 3 au acelasi hp.
2. De ce in clipul meu primesc heal pana la full HP iar cei din clipul tau raman la acelasi HP si nu le creste peste acel HP care l`a avut in clipa cand totemul a fost pus jos?


Ai luat in calcul HP regenul care il ai out of combat ?-



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Fair

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Post Posted: 27-01-2013, 18:04:05 | Translate post to: ... (Click for more languages)

https://youtube.com/watch?v=4qsERLrW3_o:



la 7:14 poate de aici intelegeti ca pe freakz iti da full HP aiurea si + nu scade cum trebuie hp`ul celor din raza totemului




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Mengecewakan

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Post Posted: 27-01-2013, 18:13:45 | Translate post to: ... (Click for more languages)

frate mai termianti cu video-urile astea, ca nu dovedesc nimic. faceti un tes ingame, cu calcule si screenshots la combat log. l2p -


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durham

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Post Posted: 27-01-2013, 18:34:17 | Translate post to: ... (Click for more languages)

CA SA INTELEAGA TOATA LUMEA:

acest https://www.wow-freakz.com/spells.php?spell=98008 (wowhead link) are 2 aspecte

1. reduce damage-ul primit cu 10% in raza lui timp de 6 sec.
2. face suma aritmetica la HP pentru tot ce este friendly target in raza si redistribuie hp-ul la fiecare ( exemplu: daca shamanu are 10% HP si partenerul de arene are 90% fiecare primeste 50%hp si 10% damage reduction)

CUM MERGE ACUM ?
full HP la shaman si de la friendly target ia 10-20k...ceea ce este BUG pozitiv



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loloman

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Post Posted: 27-01-2013, 19:55:29 | Translate post to: ... (Click for more languages)

-Elitist Jerks-"I have a small update regarding the new Spirit Link Totem. I tested it a little bit on the PTR and when the totem reduces someone's health in the attempt of redistributing health it deals nature damage. Now the funny thing is that this nature damage can be mitigated by nature resistance, so the totem does more healing than damaging. This of course means that the totem has to readjust the health pools again even if no further damage was taken, so in fact the totem really restores HP (healing part is greater than damaging part)."


http://elitistjerks.com/f79/t110263-resto_cataclysm_raiding_discussion/p23/

uitativa la post 333 La combat log.


Pe scurt,dmg-ul primit poate fi redus

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Requiemnox

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Post Posted: 27-01-2013, 21:09:47 | Translate post to: ... (Click for more languages)

A reparat Spirit Link dupa cum a spus unu' pe wowhead..din pacate gresit.

"Basically, this is what it does:

Take percentages (of HP) of all the group members.

As an example I'll use these numbers (%): 45,65,12,19,67

These numbers are added together which makes: 208.

This is divided by the amount of group members, which is 5.

This gives 41.6% - therefore everyone in the group gets 41.6% - it sort of makes everything level."



Si mai jos e un comment care indica cum trebuie sa mearga -

"That's not how it works at all, actually. Do the math for what would happen in a group with two people where one had a million HP and the other had two hp, and you'll see why it can't possibly work that way. How the totem works: [ol] [li]Add up the current hit points of everyone in range of the totem.[/li] [li]Add up the maximum hit points of everyone in range of the totem.[/li] [li]Divide the number you got in #1 with the number you got in #2. You'll get a percentage.[/li] [li]Heal/damage everyone so their health is the percentage from #3.[/li] [li]Repeat 1-4 every second for as long"

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Topic is closed, you cannot post any messages in it anymore

Locked by Groovy, 20 February 2013 14:09



 
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