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abnormal dmg for every class on Halfus encounter
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Risetta

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Post Posted: 25-03-2012, 01:10:10 | Translate post to: ... (Click for more languages)

Posted here because i couldnt decide its a boss bug or class bugs. Please read carefuly all of these statements.

so i would start:

Shadow priest https://www.wow-freakz.com/spells.php?spell=63626 (wowhead link)
http://i40.tinypic.com/343lp51.jpg
http://i44.tinypic.com/119ufzr.jpg
according to Improved Devourage Plague's tooltip: Your Devouring Plague instantly deals damage equal to 30% of its total periodic effect.
how can improved do 6 m dmg the total dmg of the dot which improved based did only 1 m dmg? / ok crit and such, but dont you think the difference still too much? /
and this skill just been fixed 2 weeks ago or so...

MM Hunter https://www.wow-freakz.com/spells.php?spell=53238 (wowhead link)
http://i44.tinypic.com/2hsau7b.jpg
http://i40.tinypic.com/mm5283.jpg
http://i42.tinypic.com/2gttgnk.jpg
http://i44.tinypic.com/317hxyd.jpg
http://i44.tinypic.com/2ymau7r.jpg

every crit of aimed, steady and chimera shot. lets summ them:
to be sure, i'll sum max criticals.
picture 2: 227,498 X 11 = 2,502,478
picture 3: 63,406 X 34 = 2,155,804
picture 4: 231,728 X 7 = 1,622,096
picture 5: 223,078 X 6 = 1,338,468

Summ: 7,618,846 so 7,6 million and the dot which should do 30% of crit, did almost 5m, thats not good, and DO NOT FORGET, I COUNTED ALWAYS THE MAX CRIT WHICH METER COUNTED, THERE WERE DIFFERENT CRITICALS (lot lower like 50k too).

retribution paladin hand of light 550k critical: http://i39.tinypic.com/2n1ia1f.jpg
if you want you can watch this retry paladin video,
Code:
http://www.youtube.com/watch?v=vlDCPzXayGM
you can see dmg on scrolling text max crit i can see is 280k~ templar verdict, here is our ret pala templar verdict http://i41.tinypic.com/1624llc.jpg 260k~
actually how can https://www.wow-freakz.com/spells.php?spell=76672 crit 550k? thats 16% of 280k templar verdict crit? you are rly out of math if you believe that... ok lets say that dude has like 20 mastery, but 550k still more than 200% of 260k crit lol... not 16-20-30% like it should be

another hand of light screen of halfus encounter: http://i44.tinypic.com/289loj.png

elem shaman: http://i42.tinypic.com/30ixqjb.png

next one fire mage ignite >_>

i dont want to continue, every class do abnormal DMG on halfus encounter /i know dmg modifier after drakes death, but all those skill dmg already calculated with 300-500% dmg modifier, actually those talents/skills/mastery bugged on that fight which based on skill dmg and then x % additional something... /, there should be a bug not every class bugged, im tried of tons of topic that ignite bugged again or still bugged, and such, and every picture of those reports made on HALFUS encounter, do not you think its too random...



Last edited by Risetta on 27-03-2012, 21:26:56; edited 1 time in total
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Post Posted: 25-03-2012, 05:16:07 | Translate post to: ... (Click for more languages)

i agree. censure and almost every dot deals too much damage on halfus.
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Zohlomg

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Post Posted: 25-03-2012, 08:41:17 | Translate post to: ... (Click for more languages)

I personally think that DoTs like Ignite/Piercing Shots(not Censure) should not get the 400% damage bonus.
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Ezeky

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Post Posted: 25-03-2012, 09:02:25 | Translate post to: ... (Click for more languages)

If you want to fix the halfus fight make us not able to kite him and it will suden be much harder to do. I mean he is way to easy to kite.

Same as chimaeron the fight is way to easy because we can just stack and heal trough the dmg. I think you should make the Poison hit harder so that we can't just stay stacked and we need to actual do the tactics. Also make the melee atack of chimaeron harder so the tanks need to worry about "double attack" right now its rediculus you don't need to watch for stuff like that.

Anyway just some thoughts.

Risetta wrote:
Posted here because i couldnt decide its a boss bug or class bugs. Please read carefuly all of these statements.

so i would start:

Shadow priest https://www.wow-freakz.com/spells.php?spell=63626 (wowhead link)
http://i40.tinypic.com/343lp51.jpg
http://i44.tinypic.com/119ufzr.jpg
according to Improved Devourage Plague's tooltip: Your Devouring Plague instantly deals damage equal to 30% of its total periodic effect.
how can improved do 6 m dmg the total dmg of the dot which improved based did only 1 m dmg? / ok crit and such, but dont you think the difference still too much?


=> Improved Devouring Plague can be spammed so the total dmg can't be compared with the DoT dmg since I'm spamming it on the boss when kiting + when he gets below 25% HP and when I have to move for Fire.

Some Maths with my recount thing you shinny posted risetta -

My max normal hit on Devouring Plague = 19000 (I have 11 ticks each spell) so 19000*11= +/_ 210000 * 30% = 63000 Should be my max non crit Improved Devouring Plague 321k Is my max (non crit).

My biggest crit 41.5k*11=456.5k * 30% = 137k Recount is Showing 452k (Crit Dmg)

I don't know how the scaling works but on retail video's I see up to 220k Crits on Halfus can't tell what spell tho since he doenst use MSBT

https://youtube.com/watch?v=_whn8VLPL4o:




In conclusion: Its not only Dot classes that gets the insane DMG on it. Like Risetta stated its probably more something with tallents bugging it. For Example Devouring Plague => Tallents are making instant DMG 30% of Total DOT. 5 drakes = 500% increased DMG tallent is modifying wrong so = 500*30% = 150%
so 140k normal DMG + 150% = 210k + 140k = 350k I think it must be this kind og bugg. if you calculate other tallents as well like 3% increased dmg on all spells and stuff I'm sure you will get close to the 450k DMG crit witch I got on Recount.

I'm not 100% sure ofc but it must be something like that.

So if it is all classes with big % modifiers in tallents and Spells get insane DMG on the boss and it has nothing to do with the spells itself its a Boss BUG.

See ya
Ezeky


If you never fail, you're not trying hard enough!


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Last edited by Ezeky on 25-03-2012, 10:03:56; edited 2 times in total
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Risetta

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Post Posted: 25-03-2012, 09:59:39 | Translate post to: ... (Click for more languages)

@ezeky: ezeky, improved devouring palgue did 7m dmg while your normal devouring plague(dot) which improved based on did only 1 m dmg, thats 700% not 30% LOL

@Zohlomg: this is a very big problem of this fight, because everybody running to the forum and reporting bugs like " yayy its buggy again, or still buggy, this is doing million ticks yayy" and every report made of this fight, i still think skills working well, just the fight modifier is bugged and Shockeru doing skill changes on wrong reports.
and yes sir,i think you are right, all those skills/mastery/talent which based on a skill and lets say x% of the x skill dmg additional and such things get 300-500% dmg too, but its already calculated to the skill, but i already wrote this on the main post

simple example of ret. paladin 550 hand of light:
thats how?? max crit of templar verdict (crusader and another did way lower crits) is 260k, base mastery modifier is 17% of ret paladin, and every additional mastery gives 2% more, but 550k is more than 200% of 260k, if you count, 260k X 0,17 = 44200, not 550k. imagine that ret pala has 20 mastery, so not 17% is the modifier, lets say 40% 260k X 0,4= 104,000 still not 550k.



Last edited by Risetta on 25-03-2012, 10:13:27; edited 4 times in total
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Ezeky

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Post Posted: 25-03-2012, 10:02:37 | Translate post to: ... (Click for more languages)

Read again risetta I made some changes in my post to state my answer better. 30% is instant DMG wich you can spamm. its not the real dmg from the dot. its an estimates 30% of the total Dot duration dmg.

so If I spamm it like every second I could get insane Improved devouring plague dmg while my dot is low.
Thats not the bug the bug is that its hitting too hard on halfus I think.

See ya
Ezeky


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Last edited by Ezeky on 25-03-2012, 10:08:05; edited 1 time in total
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Risetta

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Post Posted: 25-03-2012, 10:04:17 | Translate post to: ... (Click for more languages)

ezeky please use your mind. if your dot: devouring plague do 100k dmg lets say over 15 sec, so improved do instantly 30k
how can improved do 7 times more than normal dot?? thats not 30% of the total dot LOL

its not against you m8, its a bugged fight, i want this fight to be fixed because another 3 topic aboutbugged ignite, and no not ignite bugged, this fight made skills going crazy, i just showed some examples of different classes how skills working wrongly on halfus fight, fury warrior and combat rogues skills are working wrongly on halfus too, just wasnt on the party to can analyze....

edit: ezeky, you wont spam that skill in a normal fight, you would oom in 10 sec with 4k mana costing of that skill, and not in the rotation, and you know that too...



Last edited by Risetta on 25-03-2012, 10:25:00; edited 1 time in total
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Ezeky

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Post Posted: 25-03-2012, 10:13:50 | Translate post to: ... (Click for more languages)

Risetta wrote:
ezeky please use your mind. if your dot: devouring plague do 100k dmg in lets say over 15 sec, so improved do 30k
how can improved do 7 times more than normal dot?? thats not 30% of the total dot LOL

its not against you m8, its a bugged fight, i want this fight to be fixed because another 3 topic abougt bugged ignite, and no not ignite bugged, this fight made skills going crazy, i just showed some examples of different classes how skills working wrongly on halfus fight, fury warrior and combat rogues skills are working wrongly on halfus too, just wasnt on the party to can analyze....


lol I dno't care its about me or something els you got the spell wrong. Its not working that way.

Devouring plague has a 24 second Duration.

I have 11 Ticks of DMG of it. so its ticking every 2 sec for 10% of the total DOT dmg. so 5% every 1 sec.

So if I spam it ever GCD wich is about 1sec with my haste = 30% every Second.

30/5= 6 so you can be doing 6 times more DMG with Improved devouring Plague than you do with the dot itself just by spamming it.

I DON'T say that the DMG of improved is not to High but you got the way the spell works wrong. The spell itself is not bugged I think I can check it on other fights to see how much it hits there but the spell Improved Devouring Plague is not using the REAL DOT DMG its using an estimation based on my Spell power and haste and Mastery to calculate 30% of what the DoT will do as a full duration.

AGAIN:

Ezeky wrote:
In conclusion: Its not only Dot classes that gets the insane DMG on it. Like Risetta stated its probably more something with tallents bugging it. For Example Devouring Plague => Tallents are making instant DMG 30% of Total DOT. 5 drakes = 500% increased DMG tallent is modifying wrong so = 500*30% = 150%
so 140k normal DMG + 150% = 210k + 140k = 350k I think it must be this kind og bugg. if you calculate other tallents as well like 3% increased dmg on all spells and stuff I'm sure you will get close to the 450k DMG crit witch I got on Recount.


So I think the increased DMG of the drakes is making Spell modiefiers with % scaling wrong (Tallents, gems, Spells)

See ya
Ezeky


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Risetta

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Post Posted: 25-03-2012, 10:27:44 | Translate post to: ... (Click for more languages)

ezeky plz dont, you know well its working wrongly, its simple math, and i wrote you wont spam that skill becaues you just apply devouring plague in every 24 sec when expire, u wont spam it and with that 4k mana cost you would go oom, and mechanic of that skill works:
when you apply devouring plague system calculate total dmg in a pool over 24 sec, and that dmg 30% is improved which doing instantly when you apply. there is no shadow priest on the earth who spam devouring, because u ahve another things to spam ^^ in this case you spam maybe on halfus, because you kited it, but its freakz style lol(so funny sh priest kite a boss), on official there is no kiting of halfus, they were killing it with all drakes and whelps together.

as i already said, its not against you, and i didnt say your skill bugged, its like ignite, its freaking out on halfus but working well on other fights. but there is another 2 QQing topic of ignite again and those screens again made of this fight, this fight is bugged not skills....

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Ezeky

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Post Posted: 25-03-2012, 10:38:29 | Translate post to: ... (Click for more languages)

Risetta wrote:
ezeky plz dont, you know well its working wrongly, its simple math, and i wrote you wont spam that skill becaues you just apply devouring plague in every 24 sec when expire, u wont spam it and with that 4k mana cost you would go oom, and mechanic of that skill works:
when you apply devouring plague system calculate total dmg in a pool over 24 sec, and that dmg 30% is improved which doing instantly when you apply. there is no shadow priest on the earth who spam devouring, because u ahve another things to spam ^^

as i already said, its not against you, and i didnt say your skill bugged, its like ignite, its freaking out on halfus but working well on other fights. but there is another 2 QQing topic of ignite and those screens again made of this fight, this fight is bugged not skills....


I think once we go on halfus the dmg is like 150-200% to high of any ability scaled with % in tallents / Gems / spells

so If you coun't it that way you will see that the spell is hitting 450k instead of 220 as it should because the increased DMG of the killed drakes is scaling wrong with any % modifying ability. Its not only Improved Devouring Plague I'm pretty sure that Shadow Word: Death is doing too much DMG as well. I never checked how much it actual hits but If I can almost kill myself with the returning DMG from it its defenlty really high.


Just read this fro 2 sec -

If you have a Tallent wich increases your Spell by 50% for example. I think it calculates wrong with the Killed drakes debuff on Halfus. =

500% Increased DMG for killing the drakes becames 500%+(500*0.5)=750% DMG instead of 500% THAT is what Happens in my opinion.

So i'm not sure about Ignite how it exactly works but if your tallent or spell scaling alot with increased % of the spell you will defenlty get OP DMG as any other class gets on that fight. SO YEAH - we are both stating that the FIGHT is bugged and needs to be fixed nothing to do with any class mechanics.

See ya
Ezeky

I know you get crazy of the Ignite misinterpretation -


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Risetta

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Post Posted: 25-03-2012, 11:19:56 | Translate post to: ... (Click for more languages)

we both missunderstand eachother -...
stop explaining your theory because all wrong, developers will check halfus for sure, and they will fix it, everybody will be happy

Quote:
If you have a Tallent wich increases your Spell by 50% for example. I think it calculates wrong with the Killed drakes debuff on Halfus. =
500% Increased DMG for killing the drakes becames 500%+(500*0.5)=750% DMG instead of 500% THAT is what Happens in my opinion.


its clear you get 100% dmg boost after killing each drakes, so total 500% on 25 heroic. that 500% dmg already calculated for your devouring plague, improved baesd on devouring plague, it shouldnt get 500% more dmg LOL

PLEASE CLOSE TEMPORARILY THIS TOPIC BECAUSE ITS GONE FOR FLAMEWAR, AND LOST ITS MAIN MEANING.

ps: ezeky we will discuss this ingame later, there is no point of make more flames



Last edited by Risetta on 25-03-2012, 14:08:03; edited 2 times in total
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Post Posted: 25-03-2012, 11:49:14 | Translate post to: ... (Click for more languages)

Zohlomg wrote:
I personally think that DoTs like Ignite/Piercing Shots(not Censure) should not get the 400% damage bonus.

Yes, it's true zohl. -



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Post Posted: 25-03-2012, 13:00:39 | Translate post to: ... (Click for more languages)

Another bugged spell is shaman's fulmination, which is doing more than 2 mil dmg on the fight. Normally its doing around 60-70 k on crit.


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Post Posted: 25-03-2012, 13:29:57 | Translate post to: ... (Click for more languages)

Zohlomg wrote:
I personally think that DoTs like Ignite/Piercing Shots(not Censure) should not get the 400% damage bonus.

Yes, because the hits that procced them already have increased damage from the bonus.



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Ezeky

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Post Posted: 25-03-2012, 14:34:28 | Translate post to: ... (Click for more languages)

BlackSun wrote:
Zohlomg wrote:
I personally think that DoTs like Ignite/Piercing Shots(not Censure) should not get the 400% damage bonus.

Yes, because the hits that procced them already have increased damage from the bonus.


Is a good point but it doesn't make sense on Improved Devouring plague.
(Only maybe if the way it works is that it calculates with the increased dmg and then resend the DMG to the Boss wich is increaing it again. But woul dbe weird if its scripted like that. Cause that means that such spells always get increased DMG by debuffs on bosses.

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Ezeky


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