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[Death Knight] Anti-Magic Shell
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capmoq

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Post Posted: 09-02-2012, 02:15:35 | Translate post to: ... (Click for more languages)

Wowhead/WoW Freakz Link: https://www.wow-freakz.com/spells.php?spell=48707 (wowhead link)
Bug description: Anti-Magic Shell (AMS) doesn't prevent the Death Knight from getting frozen in a place. In retail the AMS resists all hunter traps (they vanish like they never exsisted). Also AMS doesn't prevent from being stunned by mage's Fire Blast (impact stun https://www.wow-freakz.com/spells.php?spell=12358 (wowhead link) ).
Proof:
As it says in the text: Preventing application of harmful magical effects (including mage's stun, hunter's traps)
Also:
http://forums.wowgrunt.com/wow/thread.php?region=us&&forumID=1033924&&pageNo=2&&id=1869254944
Vandaro wrote at 01/17/2011.

EDIT: More known bugs:

- Moonkin's Typhoon (daze)
- Hunter's Chimera Shot, Arcane Shot, All Traps
- Mage's Frostfire Orb, Fire Blast
- Priest Disarm
- Warrior's Intimidating Shout, Piercing Howl
- Rogue's Poisons



Last edited by capmoq on 11-09-2012, 22:36:34; edited 2 times in total
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dathDK

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Post Posted: 09-02-2012, 08:31:21 | Translate post to: ... (Click for more languages)

+1
+ is not lasting for 5s but only for 4s is a bug, and if you use the glyps tha shold be last for 7s is only for 6s....

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omfgalex

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Post Posted: 09-02-2012, 09:51:51 | Translate post to: ... (Click for more languages)

+1
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capmoq

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Post Posted: 10-02-2012, 19:07:34 | Translate post to: ... (Click for more languages)

Plz fix this ASAP because mages are really abusing this bug...
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Berna

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Post Posted: 10-02-2012, 19:59:39 | Translate post to: ... (Click for more languages)

confirmed. Essential pvp spell, fix it please.


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schaka

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Post Posted: 11-02-2012, 00:26:15 | Translate post to: ... (Click for more languages)

Same for shadowpriest. I can immune the stun part of "Psychic Horror" but will still get disarmed. If I resist the spell as a whole, I shouldn't get disarmed, even though disarm (or impact stun) isn't "Magic".
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capmoq

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Post Posted: 11-02-2012, 14:26:45 | Translate post to: ... (Click for more languages)

Yes the Psychic Horror thing is physical and DK can be disarmed ( link - http://blue.mmo-champion.com/topic/19610-psychic-horror-disarms-in-ams/ )
It was specially intended by Blizzard. But there is nothing in the internet about mages stunning DKs with AMS on. Impact stun IS magical (what else do you call it then - physical / melee? lol).
I't exactly the same as HoJ.

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remember5n

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Post Posted: 12-02-2012, 14:10:44 | Translate post to: ... (Click for more languages)

Confirm!
Fix asap, plz, AMS e vital pentru DK in PVP.

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capmoq

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Post Posted: 17-02-2012, 01:27:49 | Translate post to: ... (Click for more languages)

Anti-Magic Shell should also make you immune to piercing howl and any movement speed reduction in game (including warrior's hamstring and rogue's poisons).

Proof: https://youtube.com/watch?v=-oCDuyl2FZ8:



This proof video was uploaded on April 10th 2010 which means it was 4.0.6 back then (patch 4.1 launched April 26th 2010 link: http://www.wowpedia.org/Patch_4.1.0 )

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capmoq

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Post Posted: 02-03-2012, 01:13:36 | Translate post to: ... (Click for more languages)

BUMP - 1 month already
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dathDK

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Post Posted: 03-03-2012, 06:17:51 | Translate post to: ... (Click for more languages)

BUMP tot nu merge cum trebuie si tot tine cu o secunda mai putin
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capmoq

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Post Posted: 29-03-2012, 15:04:16 | Translate post to: ... (Click for more languages)

C'mon plz fix this.
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capmoq

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Post Posted: 18-04-2012, 19:06:42 | Translate post to: ... (Click for more languages)

Almost 2 and a half months since the making of this topic.
Maybe some admin post here and respond if this bug cannot be fixed. Therefore I would leave it be.


B U M P

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nyv

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Post Posted: 18-04-2012, 22:19:46 | Translate post to: ... (Click for more languages)

confirm !



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Bugghy

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Post Posted: 18-04-2012, 22:44:27 | Translate post to: ... (Click for more languages)

confirm



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