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Cyad

[Nebun de alb]



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Post Posted: 08-06-2012, 09:42:36 | Translate post to: ... (Click for more languages)

Aici scrie ca :It can hold up to 3 passengers, including the driver. Passengers are exposed and can be targeted individually. However, the side passengers can cast while the vehicle is moving if they're in it. , cei 2 pasageri care ar mai trebui sa mai intre in vehicul nu pot.




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skap333

[Warlord Lenea e Mare]



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Post Posted: 08-06-2012, 11:00:26 | Translate post to: ... (Click for more languages)

vyrz0r wrote:
e normal sa dea draw cand allianta distrug toate portile inafara de ultimu si hoarda abia prima poarta ? :!


Scopul bg-ului este sa capturezi relicva din ultima camera, nu sa distrugi cat mai multe porti



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Zohlomg

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Post Posted: 08-06-2012, 11:30:02 | Translate post to: ... (Click for more languages)

koxology wrote:
Bugs I've discovered so far:

- Demos often bug so you jump into them but you cannot move or do anything, your skillbar swaps to the demo's
- Demos deal 1/5 damage of retail damage (cannon hits wall for around 300-500dmg and the ramming his for 500-600).
- Demos are immune to slows. They should be slowed by the most slow effects such as: Crippling Poison, Waylay, frostbolt(debuff applies at this one but doesnt slow), hamstring, PETNOVA!, cone of cold talent proc freeze, desecration (Retail tested)
- If you fix demos to be slowable then they should be immune to all slow removing mechanisms such as: cleanse, hand of freedom (Retail tested)
- Demo health pool not chaning by the driver's AVG equipped gear itemlevel.
- Captured graveyard flags are usable, progress bar pops on usage, but nothing actually happens (would be nice to see this fixed because noobs stand there for 5mins trying to cap a capped graveyard)
- Turrets can be charged by a warrior. (should say "No path available", Shadowstep should work since it's not a pathing skill but a teleport like the druid feral charge-cat (bear charge is pathing also))
- Ships not working at start but it's prettymuch a minor bug, but starting at the same place everytime is annoying since you'll get aoe-raped everytime a game starts. (talking about west dock)
- The team who starts to defend cannot mount up at the starting zone (it's pretty much a drawback when you join 3-4 secs before the battle starts, so you lose a few seconds of dps or cc what could be essential taking out a demo or two).
- Rocket animation bug (personally u can't divide by the number the *** i give about this, but maybe some1 wanna see this fixed)

I've only played a few games so this is all I could see, however it looks promising. Should bring a lot of new players if you could fix these.



Most complete bug report post, thank you. ++rep.

@Demolisher having more than 1 slot, there's a comment on wowhead that says that has been changed to only 1 slot in 406.

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mitzu

[Freakazoid]



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Post Posted: 09-06-2012, 11:26:31 | Translate post to: ... (Click for more languages)

Zohl: Turrets do damage only after the gate that is near them is destroyed. You should check this -


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Morvisar

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Post Posted: 09-06-2012, 22:54:37 | Translate post to: ... (Click for more languages)

koxology wrote:
Bugs I've discovered so far:


- Demos are immune to slows. They should be slowed by the most slow effects such as: Crippling Poison, Waylay, frostbolt(debuff applies at this one but doesnt slow), hamstring, PETNOVA!, cone of cold talent proc freeze, desecration (Retail tested)
- If you fix demos to be slowable then they should be immune to all slow removing mechanisms such as: cleanse, hand of freedom (Retail tested)



Also, a very important point in addition to that, on retail, the demos were a lot faster then it is now. If they would be slowable at this point, it would kill the game and would be a draw most of the time (like now with the bugged damage from the demos). Cheers

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zii_pinu

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Post Posted: 10-06-2012, 09:16:41 | Translate post to: ... (Click for more languages)

The ally jump gates without destroying them even when they attack and do immediately last portal -



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vyrz0r
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Post Posted: 10-06-2012, 12:30:46 | Translate post to: ... (Click for more languages)

Dezamorsare sub nasul meu fara ca sai pot face nimica din cauza LOS-ului, noroc ca a apaucat sa explodeze


Mage cu blink,prin poarta, duce seaforium la ultima poarta fara ca celalalte sa fie distruse, se vede din mini map ca penultima poarta, cea galbena nu a fost atinsa si ultima poarta mai avea oleaca si pica


Damage la turete e prea slab... http://www.wowhead.com/achievement=2189#comments ... ultimu comment zice ca dau 35k turetele, nu prea am cum sa dovedesc asta ca nam cont pe official, da pana acu nu prea am gasit multe despre asta

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Mistretul

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Post Posted: 10-06-2012, 14:12:47 | Translate post to: ... (Click for more languages)

Cand se blocheaza demolisher-ul cand intri in el iesi si intri repede din nou si gata.


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Shocker

[Freakz owner]



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Post Posted: 10-06-2012, 16:55:36 | Translate post to: ... (Click for more languages)

moonwalk wrote:
Zohlomg wrote:
Can anyone reproduce the demolish-stuck bug step-by-step? Thank you.

I don't speak ro so sorry if it is already explained.
The vehicles at first seem to work, but at some point they got killed. So new ones spawn but when U enter them U cannot move, cannot use any of their spells, cannot do anything (the button for leaving the vehicle does not work, I am mage and my spells didn't work also - I tried freeing myself with blinking away but nothing).
At least that was my case. I hope it's helpful. Thanks! SoTA is the BEST BG.
By the way I also didn't see the vehicle anymore just after I entered it (it was just me standing there and no vehicle, it seemed like it disappeared)
Lakkii wrote:
The demolish-stuck bug is an old known bug, it occurs once a person that is entering the vehicle (entering = flying trough air to the seat) moves, ussualy happens when they wanna rush it, the vehicle becomes non-responsive, it will not respond to any command, including the exit button, so basically your stuck untill someone destroys the vehicle (very unlikely), the phases switch or you win/lose. The fix is simple, wait untill the vehicle properly loads, and then move.

Posturi unite automat, 07-06-2012, 00:59:14
This is not how they get bugged, I can't reproduce this. Anyone else knows exactly when they get bugged?


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adrian9219

[Splice]



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Post Posted: 10-06-2012, 22:43:59 | Translate post to: ... (Click for more languages)

La mine unu se buga cand eram pe mount si ma suiam direct de pe el in demolisher...acu nu stiu daca asta e 100% pot fi si altele...
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ACHT

[Assasin]



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Post Posted: 11-06-2012, 09:00:42 | Translate post to: ... (Click for more languages)

Pe langa cele postate mai sus:

-viteza la demolisher e buguita. Daca nu sunt atacate, acestea ar trebui sa accelereze; nu se intampla asta pe freakz.


Din 4.0.6 demolisherul nu mai cara 3 pasageri. Doar soferul. Vedeti ca wowwiki e outdated.

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Mistretul

[Mentally Stable]



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Post Posted: 11-06-2012, 15:18:26 | Translate post to: ... (Click for more languages)

La mine se bugheaza cand sunt in combat si ma sui pe el.

Alt bug: Cand te urci pe demolisher ca hunter, iti scoate action bar de la pet, dar nu si petul, inca poti activa speluri de pet din Spellbook/macro sau cu /cast



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stefan1111

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Post Posted: 12-06-2012, 14:38:03 | Translate post to: ... (Click for more languages)

tunurile nu dau dmg
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skyreaker24

[Faraon intergalactic]



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  Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 12-06-2012, 15:48:15 | Translate post to: ... (Click for more languages)

paladinii pot da click pe relic CU BULA PE EI ceea ce nu e normal deloc.

in nici un bg nu poti lua steaguri, baze, etc cu bula sau alte imunitati de genul pe tine.

deasemenea confirm legat de turrets, nu dau damage nici pe vehicule nici pe players deloc de la distanta mai ales !



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koxology

[Swagetti Yoloneeze]



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Post Posted: 14-06-2012, 22:13:13 | Translate post to: ... (Click for more languages)

Shocker wrote:
This is not how they get bugged, I can't reproduce this. Anyone else knows exactly when they get bugged?


I think this happens when there is a 0.5sec lag on the server and players try to rightclick on the demo more than once. Try to spam rightclick to enter I think you will stuck then.

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