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For Shocker/Zohl/etc [ETA on stuff]

 
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Powermanz

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Post Posted: 21-01-2013, 23:03:58 | Translate post to: ... (Click for more languages)

Hi, I'm quite patient just waiting along for most stuff to be stablized, though I have a few questions:

(1) What's the ETA on older dungeons/raids being enabled again (BoT, BWD, BH, even the 4.0.6 dungeons)?

- As of now the mobs disappear and bosses are friendly (unattackable)

- Kinda giddy to kickstart PVE and get justice points



(2) Any ETA on End Time as well - since, according to the main page - some of the bosses are scripted?


-When I last checked, people can clean mobs in Hour of Twilight, however End Time is unavailable it seems.



(3) Pertains to all others including players - are the Firelands dailies changing up?

I did mine yesterday and encountered a certain set of quests, I wanted to know if that set changes from day to day (as on retail).

- I couldn't check today since I kept lagging (2,000 Romanians online).



Those are all for now.

Keep up the good work! Cheers!

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Powerman

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Post Posted: 22-01-2013, 10:40:04 | Translate post to: ... (Click for more languages)

wakey wakey..

hallllooooooo?



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pal0bre

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Post Posted: 22-01-2013, 10:58:44 | Translate post to: ... (Click for more languages)

Powermanz wrote:
Hi, I'm quite patient just waiting along for most stuff to be stablized, though I have a few questions:

(1) What's the ETA on older dungeons/raids being enabled again (BoT, BWD, BH, even the 4.0.6 dungeons)?

- As of now the mobs disappear and bosses are friendly (unattackable)

- Kinda giddy to kickstart PVE and get justice points



(2) Any ETA on End Time as well - since, according to the main page - some of the bosses are scripted?


-When I last checked, people can clean mobs in Hour of Twilight, however End Time is unavailable it seems.



(3) Pertains to all others including players - are the Firelands dailies changing up?

I did mine yesterday and encountered a certain set of quests, I wanted to know if that set changes from day to day (as on retail).

- I couldn't check today since I kept lagging (2,000 Romanians online).



Those are all for now.

Keep up the good work! Cheers!


@Q1: It's not a scripting issue, its a line of sight and height calculation (in other words, NPC's don't know what the ground height or Z coordinate is so they just keep falling underground)
@Q2: Scripting Murozond is quite hard, the script has to memorize all the actions done by the players (including positioning) to do the hourglass spell, that can be quite memory heavy if multiple instances are being initialized
@Q3: I would like to know that too

Still a answer from a dev's perspective will be best.

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Moofo

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Post Posted: 22-01-2013, 16:48:30 | Translate post to: ... (Click for more languages)

Powerman wrote:
wakey wakey..

hallllooooooo?


i'm gonna log dottieee ~

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Zohlomg

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Post Posted: 23-01-2013, 13:50:05 | Translate post to: ... (Click for more languages)

All the PvE major changes will come with much more than just EOT and old raids.
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Powerman

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Post Posted: 24-01-2013, 06:04:47 | Translate post to: ... (Click for more languages)

Zohlomg wrote:
All the PvE major changes will come with much more than just EOT and old raids.



... well not really the answer I was looking for... but... eh...


What I mean about the previous questions was basically an ETA or estimated time, or at least a short remark about how the updates are going.

(Examples)
"4.0.6 raids and dungeons should be back up by the end of this week"

"Even though the Echo bosses are scripted, End Time will not be opened until we're done with Murozond"



^ something like that

Ya know, just curious about the stuff happening behind the scenes. Cheers!

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