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Dragon Soul: Spine of Deathwing
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madau

[the Insane]



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Post Posted: 29-09-2014, 11:15:41 | Translate post to: ... (Click for more languages)

UlquiorraSchiffer wrote:
madau wrote:
the "boy" thing it's an inside joke.

Eu nu gasesc nicio dovada ca ar fi 2 minute. So enlighten us -

I already said i was wrong


Say it again. And this time you mean it!


Ca sa nu facem un total offtopic, vreau sa adaug doua bugguri generale aici, pentru ca aici se intampla cel mai des si cel mai nasol:

1. Daze when struck from behind. Ar trebui sa se intample doar cand iei aggro de la pack of mobs si esti lovit melee din spate, nu daca doar iei aggro de la unul dar mai sunt multi altii in combat cu un alt player tinand aggro. Fiind tank de amalgamation (uneori) mi se intampla de multe ori sa imi iau Daze cand merg pe tendon si iau aggro la o oaza nou venita pe plattforma. Poate fi testat si confirmat ingame foarte usor, dar trebuie sa existe mai multe oaze pe platforma, astfel incat sa fie indeplinita conditia de pack.

2. Pack of mobs positioning. Sunt druid iar pentru mine singurul avoidance il reprezinta dodge. Daca mobii nu stau in frontal cone atunci e aproape inutil. Am stat tank la oaze si indiferent de cum ma miscam toate oazele formau un cerc in jurul meu. Chiar daca dadeam stun la toate oazele, ma pozitionam cu fata la ele iar cand ieseau din stun veneau sa ma inconjoare, chiar daca veneau din fata mea. Asta se intampla cand se aduna din ce in ce mai multe. Peste tot pe server se intampla la fel cand iei multi mobi. Chiar si daca te pozitionezi cu spatele la perete ei trec prin textura si ataca din spate, fara sa poti da dodge la atacuri iar cel mai rau este ca iti primesti daze.




Vengeance is in my heart, death in my hand,
Blood and revenge are hammering in my head.

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Orga

[Ataraxia]



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Post Posted: 04-10-2014, 02:40:32 | Translate post to: ... (Click for more languages)

fight seems to be working properly without any "noticeable" flaws atm gz


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madau

[the Insane]



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Post Posted: 09-10-2014, 16:34:08 | Translate post to: ... (Click for more languages)

excepting the grip that doesn't always work@roll and the mobs that stack behind the tank dazing the sh*t out of him than yeah, it pretty much works properly.
the staking pack of mobs is a general server issue so it's not only this fight but here you can taste a lot of that.




Vengeance is in my heart, death in my hand,
Blood and revenge are hammering in my head.

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Orga

[Ataraxia]



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Post Posted: 09-10-2014, 19:01:49 | Translate post to: ... (Click for more languages)

madau wrote:
excepting the grip that doesn't always work@roll and the mobs that stack behind the tank dazing the sh*t out of him than yeah, it pretty much works properly.
the staking pack of mobs is a general server issue so it's not only this fight but here you can taste a lot of that.


can be compensated with hunter traps imo but yeah



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madau

[the Insane]



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Post Posted: 10-10-2014, 09:35:12 | Translate post to: ... (Click for more languages)

well...it can be compensated, sure. The mushrooms help too. But that's really not the point.
seeing any feral pov tanking the bloods @spine would end any kind of doubt about this bug. I'm not complaining about the daze, but the way the bloods stack on the target.




Vengeance is in my heart, death in my hand,
Blood and revenge are hammering in my head.

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madau

[the Insane]



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Post Posted: 22-10-2014, 10:15:52 | Translate post to: ... (Click for more languages)

Jaiss wrote:
madau wrote:
Poate gresesc, dar nu cred ca se intampla asa pe 25H:

Blood Corruption: Earth now applies two stacks of Blood of Neltharion when it expires on 25-player heroic difficulty

Hotfix here.


Ba da, se intampla.


It doesn't work!!!
It should apply 2 stacks on 25H but it only applies one, as it is does on 10h. It can be tested ingame, i`m not posting any ps because it's not a random bug, it's just a wrong script.
The proof for how it should be is posted in the above quote.




Vengeance is in my heart, death in my hand,
Blood and revenge are hammering in my head.

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Jaiss

[Creep]



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Post Posted: 22-10-2014, 11:13:30 | Translate post to: ... (Click for more languages)

madau wrote:
Jaiss wrote:
madau wrote:
Poate gresesc, dar nu cred ca se intampla asa pe 25H:

Blood Corruption: Earth now applies two stacks of Blood of Neltharion when it expires on 25-player heroic difficulty

Hotfix here.


Ba da, se intampla.


It doesn't work!!!
It should apply 2 stacks on 25H but it only applies one, as it is does on 10h. It can be tested ingame, i`m not posting any ps because it's not a random bug, it's just a wrong script.
The proof for how it should be is posted in the above quote.


Imi cer scuze. Am inteles eu gresit -.
Se poate vedea ca dupa expirarea debufului tankului i se aplica 2 stackuri de Blood of Neltharion.
0:47
https://youtube.com/watch?v=Y0WF_ZpYHhQ:

#t=47



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Nytrox

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Post Posted: 30-10-2014, 23:19:36 | Translate post to: ... (Click for more languages)

doar mie mi se pare ca ori a fost marita viteza la bloozi ori piercing howlul nu mai are acelasi efect ca inainte?


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