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Shocker

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Post Posted: 08-07-2016, 04:44:05 | Translate post to: ... (Click for more languages)

Please post here any issues you encounter during Flex raids

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Zgary

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        zgary40 
Post Posted: 08-07-2016, 10:36:02 | Translate post to: ... (Click for more languages)

can it be added to .raid create ?

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pixcals

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Post Posted: 08-07-2016, 12:29:52 | Translate post to: ... (Click for more languages)

The whole purpose of flex is to do a 10 man raid with 7 ppl or 25 with 20 ish technically u can flex a raid when you dont find players for ur raid putting it into .raid create would make the whole thing pointless


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Dalias99

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Post Posted: 10-07-2016, 15:26:50 | Translate post to: ... (Click for more languages)

I:The raid leader cannot set roles.And when we enter the system instantly sets our role to dps.If someone gets a dc or etc we cannot kick him and invite a new one and if someone who got a dc comes back he is in stormwind.
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Shocker

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Post Posted: 10-07-2016, 15:49:32 | Translate post to: ... (Click for more languages)

pixcals wrote:
The whole purpose of flex is to do a 10 man raid with 7 ppl or 25 with 20 ish technically u can flex a raid when you dont find players for ur raid putting it into .raid create would make the whole thing pointless
That's true, but you can still join the raid while having 7-10-13-16-20-22-etc members found through .raid create, done, added


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pixcals

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Post Posted: 10-07-2016, 15:52:16 | Translate post to: ... (Click for more languages)

Shocker wrote:
pixcals wrote:
The whole purpose of flex is to do a 10 man raid with 7 ppl or 25 with 20 ish technically u can flex a raid when you dont find players for ur raid putting it into .raid create would make the whole thing pointless
That's true, but you can still join the raid while having 7-10-13-16-20-22-etc members found through .raid create, done, added


actually the day flex was released we tried it and you accidently crashed the server some of our players were in dalran and when they tried to enter the raid it said instance was full. I guess this was only the crash related issues maybe



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BonnerAmanda

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Post Posted: 11-07-2016, 06:18:09 | Translate post to: ... (Click for more languages)

We have seen a bug in Flexible raid at Sha of Pride .
You need to be 3 mans to escape the one who is in the prison like in 25 man Sha . so it`s not good scaled in 7 to 10 you need 10 script . only in 10+ mans use the 25 script . you don`t have mans to deal with prison

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Shocker

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Post Posted: 11-07-2016, 08:50:10 | Translate post to: ... (Click for more languages)

BonnerAmanda wrote:
We have seen a bug in Flexible raid at Sha of Pride .
You need to be 3 mans to escape the one who is in the prison like in 25 man Sha . so it`s not good scaled in 7 to 10 you need 10 script . only in 10+ mans use the 25 script . you don`t have mans to deal with prison
What? For 7-10 it uses 10man script, for 10+ it's starting to add 10-20% chance for a prison per player, that's blizzlike


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lockherx

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Post Posted: 11-07-2016, 14:46:47 | Translate post to: ... (Click for more languages)

.raid create seems to be useless at this particular moment.

You can't invite other people to the raid. (Raid Leader is binded to another instance)
You can't use .raid create soo flex after killing the first boss (Imersseus), the raid will appear in the raid list for 2-3 secs - flagged as invalid raid , then disappear
It's not my fault if 1 healer/1 tank will dc between bosses / or if someone fails at some script / dps ... We should have the option to replace him (create raid /standard invite)




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Post Posted: 11-07-2016, 15:34:50 | Translate post to: ... (Click for more languages)

let's say we are 14 in the flex and the boss is scaled to that. If 1 player quits during the encounter with the boss at anny HP than 100% he rescales to that -1 player witch means to 13 players and he goes back to full HP during the fight.
i don't know if on blizz is rescaling during the fight but i am shure that the boss don't go back to full HP during the fight.

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Shocker

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Post Posted: 11-07-2016, 21:12:19 | Translate post to: ... (Click for more languages)

flashgty wrote:
let's say we are 14 in the flex and the boss is scaled to that. If 1 player quits during the encounter with the boss at anny HP than 100% he rescales to that -1 player witch means to 13 players and he goes back to full HP during the fight.
i don't know if on blizz is rescaling during the fight but i am shure that the boss don't go back to full HP during the fight.
We need info about what happens on blizz exactly when a player leaves during a fight


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Cryve

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Post Posted: 11-07-2016, 23:32:42 | Translate post to: ... (Click for more languages)

Shocker wrote:
flashgty wrote:
let's say we are 14 in the flex and the boss is scaled to that. If 1 player quits during the encounter with the boss at anny HP than 100% he rescales to that -1 player witch means to 13 players and he goes back to full HP during the fight.
i don't know if on blizz is rescaling during the fight but i am shure that the boss don't go back to full HP during the fight.
We need info about what happens on blizz exactly when a player leaves during a fight


On blizz encounter continue as it began. For example if start in 19 and one player leave raid ... encounter continue and loot for 19 people .. no scale in encounter ... if are 19 people in face of the boss and one leave ... boss change his HP and damage after 1 minute... On freakz if u leave a party or a raid or get kicked insta teleport u out .. on blizz after 1 minute teleport u out .

So there are 2 bugs .
1. Must no scale during encounter with boss
2. Player must get out from raid/party after 1 minute after exit or get kicked and after that boss change his scale.



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Victoor

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Post Posted: 12-07-2016, 11:35:21 | Translate post to: ... (Click for more languages)

Basically if you start the boss with 20 people, he will not scale until wipe or boss down, if combat disappears, it creates a 40 second timer, if no additional player runs into the instance, the boss will scale for 19 man. @Shocker
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Volanz911

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Post Posted: 14-07-2016, 19:20:50 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com
Bug description: Today we try the flex raid in 14 ppl , @ second bosses in soo ive seen alot of HP @ those bosses 180 mil hp...after first wipe 1 player dc -ed and leaved . after we look @ boss HP again ...surprise ...boss HP was 220 mil HP .his HP should decrease ...instead he increesed and HP and dmg .
Proof: that can be tested in like 5 min by gms

http://wow.gamepedia.com/Flexible_Raid

ps : the dmg within 14 players its huge , more then normal 10m

edit : new bug @ flex bosses ....if any player leave / dc / alt+f4 in enconter the boss heal himself for 40 mil hp

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Zgary

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        zgary40 
Post Posted: 15-07-2016, 03:50:49 | Translate post to: ... (Click for more languages)

small bug: sets everybody's role to dps role regardless of their specialization

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