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alex21112

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Post Posted: 20-07-2016, 13:59:59 [Valuable post] | Translate post to: ... (Click for more languages)

I know this is an old issue and it might be rejected but please hear it out.
Some of the old raids,for example:Ulduar(Yogg Saron),Firelands(Lord Ryolith,Ragnaros),Blackwing Descend(Atramedes,Nefarian),have bosses that are either not spawned/not killable.
What i want to propose here for the raids that are missing bosses is to add them even if they have little to no script(to compensate for this you can make them deal 2x/3x of their base damage so there would be a bit of an challenge if we want to kill them).I know what shocker said with
Quote:
Gata cu mocangeala
but some of the population of the server,including me,want to at least kill the bosses to get the cool transmog sets that are there(i mean really they look cool as hell).
I came with this idea becouse i know that the staff has it's hands full with Siege of Ogrimmar,PvP balancing,the numerous bug reports that have to be fixed...etc in hopes of getting a little taste of the old tier bosses without getting the staff to use too much time on old content when the main priority is Phase 3.



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Woofies

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Post Posted: 21-07-2016, 18:55:47 | Translate post to: ... (Click for more languages)

I support the idea.
Can we have an official statement regarding the issue? In other words, bump.

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Shocker

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Post Posted: 21-07-2016, 20:05:51 | Translate post to: ... (Click for more languages)

Would be extremely helpful if someone was to make a FULL LIST of not spawned / friendly / unkillable bosses. Maybe we could easily add some of them

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Woofies

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Post Posted: 21-07-2016, 21:04:53 | Translate post to: ... (Click for more languages)

I will try to cover what I know of
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alex21112

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Post Posted: 21-07-2016, 21:11:54 | Translate post to: ... (Click for more languages)

[Ulduar]
Yogg Saron [Friendly]
Algalon [Killable but can't get the loot]
Hodir [Killable but can't get the loot]

[Blackwing Descent]
Magmaw [Dissapears after entering combat]
Nefarian [Friendly]

[Firelands]
Ragnaros [Friendly]
Alysrazor [Friendly] (And can't even reach him,you fall in the abyss)

[Throne of the Four Winds]
Conclaive [Killable but give no loot :\](at least i did not get)
Al'Akir [Friendly]

[Black Temple]
Akama [Not killable|getting stuck in room]

[Serpent Shrine Cavern]
Lurker below [Can't fish him]

[Sunwell Plateau]
Kalecgos [Getting stuck at 1 HP]

[Icecrown Citadel]
Gunship Battle [Disabled]

[Naxxramas]
Instructor Razuvious [Starting encounter might result in crash] (for me it crashes almost every time)

[Trial of the Champion]
Spawns horde champions for horde player. They are all friendly.(don't know whom they spawn since i am alliance @Woofies)

[Well of Eternity]
Varo'then [After killing him and starting to hit Mannaroth,Varo'then will keep spawning resulting in a big frame loss(from 60 fps to 1-2fps)and eventually a crash]


[Zul Gurub]
Wushoolay [Can't summon him]

[Vault of Archvon]
Edit:
Can be entered just by horde players

Tell me if i missed some or if i'm wrong.





Last edited by alex21112 on 19-08-2016, 16:02:58; edited 9 times in total
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Woofies

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Post Posted: 21-07-2016, 21:20:25 | Translate post to: ... (Click for more languages)

Good job with the list -

Quote:
[Vault of Archvon]
Can't enter the instance

I can enter, its horde controlled atm. However pvp aspect of this zone should be marked as obsolete due to lack of action in Wintergrasp zone.

What can I add is that when you try to approach either Illidan Stormrage in Black Temple or Instructor Razuvious in Naxxramas it may result in PC/client crash.

Trial of the Champion spawns horde champions for horde player. They are all friendly.

Gunship Battle in ICC? -

Edit: Perhaps you should just keep editing your list so our admin doesn't have to read throughout entire topic @alex21112



Last edited by Woofies on 22-07-2016, 02:00:27; edited 5 times in total
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Hawtydaboss

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Post Posted: 21-07-2016, 21:26:38 | Translate post to: ... (Click for more languages)

Actually i want to note (i did it like 1 month ago i think) @Ragnaros ,Ragnaros is already spawned and attackable and if you kill the boss that normally needs to be killed and lately he is @Ragnaros' place and in order to spawn him,you need to talk to the boss(Lord something as far as i remember)you spawn a second ragnaros and you have double loot...Kil'jaeden used to be bugged the same way back in Cataclysm(fixed now).

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alex21112

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Post Posted: 21-07-2016, 21:29:53 | Translate post to: ... (Click for more languages)

Ok so ragnaros is off the list then.


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Woofies

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Post Posted: 21-07-2016, 21:30:04 | Translate post to: ... (Click for more languages)

He talks about Ragnaros in Firelands, not Molten Core. You do realize there are two of them?
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Hawtydaboss

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Post Posted: 21-07-2016, 21:45:12 | Translate post to: ... (Click for more languages)

Woofies wrote:
He talks about Ragnaros in Firelands, not Molten Core. You do realize there are two of them?


Oh god,i forgot totally - My bad.


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Magnus06

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Post Posted: 22-07-2016, 00:28:52 | Translate post to: ... (Click for more languages)

Confirm Vault of Archavon is Horde everytime, maybe like Tol'bard tho but i never went there. Perhaps if you make a raid finder group with a horde leader and grouping alliance would allow to enter this raid as an alliance player ?
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Sunblade

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Post Posted: 22-07-2016, 02:03:01 | Translate post to: ... (Click for more languages)

alex21112 wrote:
[Ulduar]
Yogg Saron [Friendly]
Algalon [Killable but can't get the loot]
Hodir [Killable but can't get the loot]

[Blackwing Descent]
Magmaw [Dissapears after entering combat]
Nefarian [Friendly]

[Firelands]
Ragnaros [Friendly]
Alysrazor [Friendly] (And can't even reach him,you fall in the abyss)

[Throne of the Four Winds]
Conclaive [Killable but give no loot :\](at least i did not get)
Al'Akir [Friendly]

[Black Temple]
Akama [Not killable|getting stuck in room]

[Serpent Shrine Cavern]
Lurker below [Can't fish him]

[Sunwell Plateau]
Kalecgos [Getting stuck at 1 HP]

[Vault of Archvon]
Can't enter the instance

Tell me if i missed some or if i'm wrong.


This! I'd love to see them killable, there's much needed achievements and rewards from them to be had -

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Woofies

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Post Posted: 22-07-2016, 02:08:47 | Translate post to: ... (Click for more languages)

btw
https://forum.wow-freakz.com/Pre-MoP-Raids-t396919.html

Yet another list

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alex21112

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Post Posted: 27-07-2016, 23:19:32 | Translate post to: ... (Click for more languages)

Anyone find anything mrore that can be added to the list?
I wish this list to have the full info about what is not spawned/killable so maybe the staff can find something easy to spawn.



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Post Posted: 18-08-2016, 01:25:46 | Translate post to: ... (Click for more languages)

Wushoolay, http://www.wowhead.com/npc=52286/wushoolay, the boss from Zul'Grub you spawn with Archaeology.

Valithria Dreamwalker still has normal loot on HC mode.

Lord Ryolith has HC loot on normal mode and does not add to the normal FL run achiev ( after the 'fix'), also he only drops 2 items on 25

Shannox oneshots players.

Majordomo's scorpion form oneshots players.

Freya in Ulduar has loot from on her corpse which you need for but doesnt get in your bag, then she also has a box which has some more loot.

Spine of Deathwing is not doable in less than 5 healers, on HM at least. You could perhaps reduce the abundance of the debuff http://www.wowdb.com/spells/106199-blood-corruption-death (which wipes the whole raid if reaches 0 on any target before is dispelled).

Cho'gall and Valiona and Theralion in BoT require your group to wipe so they get out of the texture in order for you to be able to hit them.


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