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[Death Knight] [Talent] Desecrated Ground

 
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immotech4100

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Post Posted: 08-04-2017, 09:20:11 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=108201&&name=desecrated-ground
Bug description: Using this spell makes the caster to act like an NPC against some spells. For example: using Sap (https://www.wow-freakz.com/spells.php?spell=6770&&name=sap) on a player who's under the effect of Desecrated Ground causes an 1 min stunn. According to the friend who discovered this bug the same happens with paladin's modified Turn Evil.
Proof: https://youtube.com/watch?v=IH0qdJ_7mZw:


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Amnezx

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Post Posted: 03-05-2017, 16:09:24 | Translate post to: ... (Click for more languages)

it just show you that you got 1 min sapped, but you can move. while into the desecrated you can`t be cced (except of roots/disarm)


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side_fx

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Post Posted: 03-06-2017, 20:11:44 | Translate post to: ... (Click for more languages)

This is a general VISUAL bug that occurs on all spells with immune effect.
Another good example is https://www.wow-freakz.com/spells.php?spell=51690&&name=killing-spree .
While the rogue who use Killing Spree is still under the spell effect, he can VISUALLY get cc'ed by some other spells like https://www.wow-freakz.com/spells.php?spell=1499&&name=freezing-trap, fear effecrs, blind effects, etc. The cc is only visual, but is very annoying, and as immotech said for some reason the player with immune effect is visually cc'ed with a disorienting effect spell for a duration of time that should only be applied for npc's.

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saturnfever

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Post Posted: 05-06-2017, 13:19:14 | Translate post to: ... (Click for more languages)

Visual bug.

Confirmed.



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saturnfever

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Post Posted: 05-06-2017, 13:19:25 | Translate post to: ... (Click for more languages)

Confirmed


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