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Gearwise disbalance in pvp instances.

 
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sozara123

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Post Posted: 21-07-2019, 01:18:20 | Translate post to: ... (Click for more languages)

Hey freakz staff, decided to post few things and suggestions about pvp, since you gave pvp some attention recently.

On wow-freakz, donating is expensive, which is good, because a lot of people won't donate and things won't get "pay to win". But in fact, there actually are a lot of people donating.

There is possibility to set an item level cap in pvp instances(arenas & bgs), which will help the balance of the game. (maybe 920ilvl if you ask me)

Skills and mechanics should decide who wins the arena, not salary.

Get me right please. Thank you in advance[/i]

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Sarah

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Post Posted: 21-07-2019, 12:31:32 | Translate post to: ... (Click for more languages)

Higher gear hardly makes a difference in instanced PvP, due to Legion's way of scaling PvP via PvP Template stats.

A 920 ilvl player has his PvP Template stats increased by 12%, a 959 full donator by 16%, it's only 4% higher stats.

The only thing that sort of makes a noticable difference is the extra health from 71 traits, which, however, will not be changed.

In 7.1.5, bonus health and trait effectiveness was nullified after 36 traits, meaning it made no difference if you have 36 or 54 traits. However, that limitation was lifted in 7.2 and PvP has full effectiveness on all traits, up to the unreachable cap of 101.


Best regards
Sarah


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sozara123

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Post Posted: 21-07-2019, 13:51:22 | Translate post to: ... (Click for more languages)

4% is still a thing I guess, losing as 883ilvl to 950+ people who were below 2k really drove me nuts.
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mdillard

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Post Posted: 06-08-2019, 01:14:48 | Translate post to: ... (Click for more languages)

sozara123 wrote:
4% is still a thing I guess, losing as 883ilvl to 950+ people who were below 2k really drove me nuts.


4% is a thing, but it keeps things in the realm of skill>gear rather than vice versa.
Even people with blues can compete if they know their class well enough, and that's how you really want it to work.
It makes sense that you have to work harder to kill someone with better gear/skills, but it doesn't make sense for it to be impossible.
I'm an old dude and I been playing against gear deficits since vanilla, believe me, it's a lot better now.

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IronWill

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Post Posted: 06-08-2019, 22:50:57 | Translate post to: ... (Click for more languages)

ilvl matters boyz. not like before but still does.
https://youtube.com/watch?v=JXX2xSiD9pA:


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