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Tomb of Sargeras
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clauvizi

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Post Posted: 29-08-2019, 00:00:27 | Translate post to: ... (Click for more languages)

Flashmoo wrote:
Boss: Fallen Avatar (Mythic)
WoW Freakz link: Corrupted Matrix
Bug description: The green beam should be active for 12 seconds, after those 12 seconds, the next green pylon is spawing lighting up the line for 8 seconds, then should be active and cast the green beam for another 12 seconds, and so on.
Now the second green pylon is spawning when the first beam is still active.

Proof:
Spoiler:


[FIXED] Molten Fel stays on players after a wipe.
^the above fix is still bugged. Molten Fel stays on players for exactly 1 second, enough for my Holy Shield (passive) to attack back the Fallen Avatar and wipe the raid.

[FIXED] Shadowy Blades Do not show on DBM and BigWigs timers.
^the above fix is still bugged. All the player from my raid have dbm/bigwigs with those settings and absolutly nobody was yelling/say that they are targeted by one.
And some of them are using WeakAura to track the timer when Shadowy Blades is about to hit them, still this is now showing anything.




each green beam should give to maiden 30 energy which on freakz each green beam last longer and automatically gives to maiden more energy per beam!.

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Flashmoo

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      Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 29-08-2019, 13:02:13 | Translate post to: ... (Click for more languages)

Boss: Fallen Avatar (LFR/Normal/HC/Mythic)
WoW Freakz link: Rupture Realities vs 5 seconds delay.
Bug description: After Rupture Realities is casted, Fallen Avatar should not target anyone (not even the current tank) and do nothing (not even auto-attack) for the next 5 seconds.
Right now the boss is targeting the current tank or random people right after Rupture Realities and is also casting Desolate.

FYI, casting Desolate right after Rupture Realities can easly kill the tank since you cannot have mitigation up.

Proof:


Retribution Paladin Guide PvE | In-Depth 7.3.5



Last edited by Flashmoo on 29-08-2019, 13:10:08; edited 1 time in total
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checkmage55

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Post Posted: 30-08-2019, 12:41:33 | Translate post to: ... (Click for more languages)

NPC-boss: https://www.wow-freakz.com/npc_finder.php?npc=12043602&&name=fallen-avatar-mythic

Wow Freakz Link: https://www.wow-freakz.com/spells.php?spell=192660

Bug description: The Rogue Aoe spell "Poison Bomb" is not hitting the Avatar. A number of Aoe spells have been fixed (which were not hitting prior for example DH - Spirit Bomb : This is working fine now.) however the rogues spell is not working still.

Related Bug Fix:



PS: This seems to have been reported and then fixed before 27th Aug. But Rogues were getting the issue tonight (30th Aug)

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checkmage55

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Post Posted: 30-08-2019, 19:14:42 | Translate post to: ... (Click for more languages)

NPC-boss: https://www.wow-freakz.com/npc_finder.php?npc=12043602&&name=fallen-avatar-mythic

Wow Freakz Link: https://www.wow-freakz.com/spells.php?spell=233556&&name=corrupted-matrix

Bug description: The Corrupted Matrix beam is spawning/activating very fast/sometimes instantly - instead of 10~ seconds.


Proof:

Watch at 1:17 (When the Corrupted Matrix Despawns from 1st pylon -- it activates on 2nd beam 1 second, however the beam starts channeling after ~10 seconds at 1:28 --
-- same again on 2:08 when 1st beam deactivates/2nd one spawns within 1 second - however it does not start channeling for 10 seconds thats 2:18.



But on freakz the second pylon/beam sometimes starts in 6 seconds and even in 1 second
See the beam start channel within 1 second(2nd video of freakz)




Last edited by checkmage55 on 31-08-2019, 13:04:17; edited 2 times in total
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checkmage55

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Post Posted: 31-08-2019, 03:38:11 | Translate post to: ... (Click for more languages)

NPC-boss: https://www.wow-freakz.com/npc_finder.php?npc=12043602&&name=fallen-avatar-mythic

Wow Freakz Link: https://www.wow-freakz.com/spells.php?spell=236571&&name=shadowy-blades

Bug description: The shadowy blades must "not" target the players who are soaking the Tainted Matrix/Purple beam (while soaking).


Proof:

Watch at 8:58 (Quote: "Do note that blades will not target players that are currently soaking beams" --

But on freakz while player is soaking beam(he also usually gets targetted by Shadowy Blades).


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Flashmoo

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      Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 31-08-2019, 22:04:30 | Translate post to: ... (Click for more languages)

Boss: Fallen Avatar (LFR/Normal/HC/Mythic)
Bug description: At the beginning of the fight, Fallen Avatar should wait and do nothing for 3 seconds.

On freakz instantly targeting players and cast Ripple of Darkness.


Proof:


Retribution Paladin Guide PvE | In-Depth 7.3.5

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checkmage55

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Post Posted: 01-09-2019, 02:42:35 | Translate post to: ... (Click for more languages)

NPC-boss: https://www.wow-freakz.com/npc_finder.php?npc=12043602&&name=fallen-avatar-mythic

Wow Freakz Link: Energy/Resource

Bug description: As soon we transition to phase 2 and fall down on ground / the boss energy should be 0 and it should only start gaining it after 4 seconds (AFTER landing on ground). Currently boss has 20+ energy when we transition to phase 2, thus resulting in early Rupture Realities (1st).


Proof:
See from 5:43 to 5:47


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joaovsmiranda

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Post Posted: 03-09-2019, 02:14:07 | Translate post to: ... (Click for more languages)

NPC-Boss: The Desolate Host

WoW Freakz Link: Soul Queen Dejahna's Soulbind

Bug description:
1. Soulbind isn't doing damage to anyone. You can ignore the debuff for the entire encounter.
2. It can be removed by stacking 2 people in the same realm, when it should be removed only by stacking with someone of the opposing realm.
3. This one I'm not sure, but I didn't find any information that it should happen. Players with Soulbind inside the Spirit Realm are being target of Engine of Souls's Collapsing Fissure. Need confirmation though.


Proof: https://youtube.com/watch?v=ldeYKT-JVtA:


1. Around 2:50 you can see Kusmak (who's right beside me) getting Soulbind, but it doesn't do damage to anyone.
2. Right after that, you can see the priest pulling Muneccim (who already had the debuff for some time) to remove Soulbind from them, when both were inside the Spirit Realm.
3. You can see a Collapsing Fissure appearing on Sideral at 1:25, who's inside the Spirit Realm with Soulbind (middle of the room).

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jbhaldar

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Post Posted: 11-09-2019, 04:48:09 | Translate post to: ... (Click for more languages)

NPC-Boss: https://www.wow-freakz.com/npc_finder.php?npc=12043602&name=fallen-avatar-mythic

WoW Freakz Link: https://www.wow-freakz.com/spells.php?spell=239058&name=touch-of-sargeras

Bug Description: Touch of Sargeras when soaked should be doing 9,250,000 shadow damage. It is currently doing 12mil+ damage.

Proof:
1.) https://imgur.com/X2fxkn0
Touch of Sargeras hit me for 11.23mil without any active mitigations other than passive versatility.
~12mil - (12mil * 0.0664) = 11.2mil [This is considering my exact versa mitigation is about 6.64%)

2.) https://imgur.com/ZG8ZkJY
Active mitigations used: https://www.wow-freakz.com/spells.php?spell=1966&name=feint, 5 stacks of https://www.wow-freakz.com/spells.php?spell=238102&name=dense-concoction (20% mitigation)
12mil - (12mil * 0.5) = 6mil
6mil - (6mil * 0.20) = 4.8mil
4.8mil - (4.8 * 0.064) = 4.48mil aprox

3.) https://imgur.com/bx3TOr3
5.4mil hit with only feint in Subtlety spec with 20% versa (10% mitigation)
12mil - (12mil * 0.5) = 6mil
6mil - (6 * 0.1) = 5.4mil aprox

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marvolo

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Post Posted: 12-09-2019, 11:55:43 | Translate post to: ... (Click for more languages)

arcane artefact spell Mark of aluneth https://www.wow-freakz.com/spells.php?spell=224968&&name=mark-of-aluneth
cant be cast on fallen avatar, it says not in line of sight.



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Shocker

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Post Posted: 15-09-2019, 15:04:53 [Valuable post] | Translate post to: ... (Click for more languages)

Quote:
  • [FIXED] Fallen Avatar should start gaining energy ~5sec after landing on the lower platform at the begging of phase 2.
  • [FIXED] Shadowy Blades Should not target players that are soaking Tainted Matrixs.
  • [FIXED] Ripple of Darkness should have a delay of ~3sec when you pull the boss, and after each cast of Rupture Realities
  • [FIXED] Mark of Aluneth can not be casted on Fallen Avatar (LoS).

Fixed

I can't confirm this
  • [PENDING] Poison Bomb wasn't fixed with other AoE abilities and is not hitting Fallen Avatar.
works for me


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Flashmoo

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Post Posted: 15-09-2019, 15:38:29 | Translate post to: ... (Click for more languages)

@Shocker, the below bug is the main reason why fallen is unkillable on mythic

Flashmoo wrote:
Boss: Fallen Avatar (Mythic)
WoW Freakz link: Corrupted Matrix
Bug description: The green beam should be active for 12 seconds, after those 12 seconds, the next green pylon is spawing lighting up the line for 8 seconds, then should be active and cast the green beam for another 12 seconds, and so on.
Now the second green pylon is spawning when the first beam is still active.

Proof:
Spoiler:



Retribution Paladin Guide PvE | In-Depth 7.3.5



Last edited by Flashmoo on 15-09-2019, 19:03:22; edited 1 time in total
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Shocker

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Post Posted: 18-09-2019, 19:30:12 [Valuable post] | Translate post to: ... (Click for more languages)

Fixed green beam summon problems hopefully

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checkmage55

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Post Posted: 19-09-2019, 10:27:21 | Translate post to: ... (Click for more languages)

NPC-boss: https://www.wow-freakz.com/npc_finder.php?npc=12043602&&name=fallen-avatar-mythic

Wow Freakz Link: https://www.wow-freakz.com/spells.php?spell=239058&&name=touch-of-sargeras

Bug description: The Touch of Sargeras should do 9.25 Million damage. Currently it does considerably more.


Proof:



Re quote: Since all bugs for Avatar were being fixed, it will be really nice if this is also considered with recent fixes.

Proof When 2 ppl soaking : damage = 4.676 + 1.16 mil absorb = 5.6 (WHEN 2 ppl soak) = 5.6 x 2 = 11.2
Total should be 9.2 not 11mil +



jbhaldar wrote:
NPC-Boss: https://www.wow-freakz.com/npc_finder.php?npc=12043602&&name=fallen-avatar-mythic

WoW Freakz Link: https://www.wow-freakz.com/spells.php?spell=239058&&name=touch-of-sargeras

Bug Description: Touch of Sargeras when soaked should be doing 9,250,000 shadow damage. It is currently doing 12mil+ damage.

Proof:
1.) https://imgur.com/X2fxkn0
Touch of Sargeras hit me for 11.23mil without any active mitigations other than passive versatility.
~12mil - (12mil * 0.0664) = 11.2mil [This is considering my exact versa mitigation is about 6.64%)

2.) https://imgur.com/ZG8ZkJY
Active mitigations used: https://www.wow-freakz.com/spells.php?spell=1966&&name=feint, 5 stacks of https://www.wow-freakz.com/spells.php?spell=238102&&name=dense-concoction (20% mitigation)
12mil - (12mil * 0.5) = 6mil
6mil - (6mil * 0.20) = 4.8mil
4.8mil - (4.8 * 0.064) = 4.48mil aprox

3.) https://imgur.com/bx3TOr3
5.4mil hit with only feint in Subtlety spec with 20% versa (10% mitigation)
12mil - (12mil * 0.5) = 6mil
6mil - (6 * 0.1) = 5.4mil aprox



Last edited by checkmage55 on 19-09-2019, 23:42:54; edited 1 time in total
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joaovsmiranda

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Post Posted: 20-09-2019, 14:15:00 | Translate post to: ... (Click for more languages)

NPC-boss: Kil'jaeden

Wow Freakz Link: Tear Rift

Bug description: The rift created by Tear Rift is a few yards too close to the center of the room, taking more space of the platform than it should.


Proof:
In retail you can see in all videos the rifts reaches the border of the middle circle, and sometimes even further.
Method WF: see in 12:36, 13:46 and 15:15 https://youtube.com/watch?v=8it5rki5I10:


Fatboss guides: see in 11:05, 11:37, 12:16 https://youtube.com/watch?v=2FP8GBXsAe0:



In Freakz (LFR at least), the rift is reaching the middle of the room, as you can see in the images below.
https://imgur.com/fB37xlT

https://imgur.com/ncNyZxb

https://imgur.com/OVLsDOg

https://imgur.com/IrVEG0j

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