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Flashmoo

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      Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 12-10-2019, 11:09:18 | Translate post to: ... (Click for more languages)

Boss: Fallen Avatar (Mythic)
Spell: Tainted Matrix
Bug description: Only 2 Tainted Matrix should be spawned.

I know this bug is hard to reproduce, but take is consideration that 5 out of 10 pulls there are 3 purple beams.


The below buggs are still persisting, the orbs from Demonic Vigor are still in the air and the Molten Fel still persist after death for exactly 1 seconds, enough for me Holy Shield to attack the boss and do another annoying wipe.
Quote:


[FIXED] Orb from the trinket spawn in the air ( Demonic Vigor ) and some classes can not pick them up.
[FIXED] Molten Fel stays on players after a wipe.


Update @ 12-10-2019, 12:09:18

Boss: Fallen Avatar
Spell: Desolate
Bug description: In phase 2, the boss should cast Desolate x2 between each Rupture Realities.
Right now is casting 2 after the first Rupture Realities and then only 1.
Proof:



Retribution Paladin Guide PvE | In-Depth 7.2.5

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Flashmoo

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      Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 13-10-2019, 19:18:59 | Translate post to: ... (Click for more languages)

Boss: Kil'jaeden
Spells: Shadowsoul, Lord Illidan Stormrage
Bug description: Kil'jaeden should spawn Shadowsoul within the certain distance randomly around himself(i.e ~20yds max away from the boss). The same rule for Lord Illidan Stormrage, should be spawned near the boss ( i.e 40yds max away from the boss).
Proof:


Offtopic:
Can I get a promotion for testing this boss ?




Retribution Paladin Guide PvE | In-Depth 7.2.5



Last edited by Flashmoo on 18-10-2019, 22:59:34; edited 1 time in total
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Flashmoo

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      Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 18-10-2019, 23:09:52 | Translate post to: ... (Click for more languages)

Boss: Kil'jaeden
Bug description: The boss doesn't reset after the intermission phase.
Proof:


Boss: Kil'jaeden
Spells: Armageddon Hail
Bug description: You should not be able to dodge/parry Armageddon Hail as is an aoe Physical spell.
Proof: In the below ss you can see me and the rogue soaking and I didn't take any dmg because I parry it.


There we go, one more bug that you can abuse.
Ofc, there are more, but nobody is rewarded for reporting them.



Retribution Paladin Guide PvE | In-Depth 7.2.5



Last edited by Flashmoo on 19-10-2019, 09:04:01; edited 1 time in total
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neuronul

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Post Posted: 27-10-2019, 22:05:40 | Translate post to: ... (Click for more languages)

Flashmoo wrote:
Boss: Fallen Avatar (Mythic)
Spell: Tainted Matrix
Bug description: Only 2 Tainted Matrix should be spawned.

I know this bug is hard to reproduce, but take is consideration that 5 out of 10 pulls there are 3 purple beams.




I can further add proof and details to this part of Flashmoo's report. The third beam is sometimes just a visual bug and it doesn't add stacks to the one soaking it and sometimes it acts just like a normal beam so there are 3 beams that add stacks and need to be soaked.
proof: https://imgur.com/a/fzGoAuy

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Aeton1988

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Post Posted: 27-10-2019, 22:27:05 | Translate post to: ... (Click for more languages)

https://imgur.com/a/HZWbvcB


Last edited by Aeton1988 on 27-10-2019, 22:33:17; edited 1 time in total
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Dannyboy001

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Post Posted: 28-10-2019, 00:43:10 | Translate post to: ... (Click for more languages)

Boss: Kil'Jaeden
Ability: Felclaws
Bug Description: Tanks should be able to block the attacks during felclaws.
Proof: https://imgur.com/a/oWxi85Z

I'll just put this here: This bug causes prot warriors to take up to double the damage during felclaws as their main defense against it would be blocking them.


#MakeWarriorsGreatAgain


Last edited by Dannyboy001 on 01-11-2019, 11:58:41; edited 2 times in total
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vladn1234

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Post Posted: 02-11-2019, 23:19:08 | Translate post to: ... (Click for more languages)

Boss: Fallen Avatar (Heroic)
WoW Freakz link: Containment Pylons
Bug description: After some time the pylons get bugged and the second raze appears while the first one remains still active for 10 more seconds.
Proof: https://imgur.com/wvQOQNC



Last edited by vladn1234 on 02-11-2019, 23:19:56; edited 1 time in total
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Flashmoo

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      Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 03-11-2019, 22:10:13 | Translate post to: ... (Click for more languages)

Boss: Kil'jaeden
Spells: Illidan's Sightless Gaze
Bug description: This spell should reset the buff over and over again if you stay in it, now you can reset it after 20 sec (i.e after the current buff expired)
Proof:





Update @ 03-11-2019, 22:10:13

Boss: Kil'jaeden
Spells: Lord Illidan Stormrage vs Shadow Reflection: Wailing and Shadow Reflection: Erupting
Bug description: If you enter in Intermission: Deceiver's Veil phase with adds (Shadow Reflection: Wailing and Shadow Reflection: Erupting) and all the raid manage to die, the boss won't reset and the adds will "try" to attack Lord Illidan Stormrage. FYI, Illidan have 2864M HP on hc.
Proof:



Retribution Paladin Guide PvE | In-Depth 7.2.5

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Atenajan

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Post Posted: 12-11-2019, 13:41:53 | Translate post to: ... (Click for more languages)

Boss: Fallen Avatar (Mythic )

Spell : Rain of the Destroyer

https://www.wow-freakz.com/spells.php?spell=234418&name=rain-of-the-destroyer

https://www.wow-freakz.com/spells.php?spell=240396&name=rain-of-the-destroyer

Bug description : Rain of the Destroyer is work fine in freakz but this Spell is have visual bug .

this Spell visual bug is happend after Soak and stand on Rain of the Destroyer . it mean Rain of the Destroyer spell visual isnt changed after we soak them . this spell visual should be changed to a Circle to know 100% sure Rain of the Destroyer soak and can see who is into it .

this is very important spell Visual in phase 2 Fallen Avatar (Mythic ) and Need fix fast .

Proof :

retail : https://imgur.com/a/mHqrEQt

freakz : https://imgur.com/NxcZnGg



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Midius

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Post Posted: 12-11-2019, 20:55:24 | Translate post to: ... (Click for more languages)

Boss: Kil'Jaeden (only normal and LFR)
Spell: Erupting dreadflame
Bug description: The erupting reflections should not buff each other on LFR and normal modes.

Proof:
Spoiler:


Update @ 12-11-2019, 20:53:36

Boss: Kil'Jaeden
Spell: Illidan's sightless gaze
Bug description: The sightless gaze debuff should not be removed after leaving the second intermission on all modes (this way you need to use more defensives on higher modes to survive the first darkness hit, which is unavoidable).

Proof:


Update @ 12-11-2019, 20:55:24

Boss: Kil'Jaeden
Spell: Darkness of a thousand souls
Bug description: The tick values of the spell are similar to those from the adventure guide, and thus wrong on normal, heroic and mythic modes, compare (see proof):

LFR: 216000 (freakz), 173000 (pre-nerf), 207792 (after nerf)
Normal: 346320 (freakz), 259740 (pre-nerf), 259740 (after nerf)
Heroic: 545130 (freakz), 363750 (pre-nerf), 363750 (after nerf)
Mythic: 1000000 (freakz), 864600 (pre-nerf), 520000 (after nerf)

The nerf is the 14th july 2017 nerf, two days before Method killed him for the first time on mythic mode. As it is stands it's impossible to survive the tick damage (every 2 seconds) on mythic mode, except for some very weird raid compositions.

Edit: This was fixed on normal and heroic a long time ago, but for some reason the values in the database are still wrong.

Proof:
Spoiler:


Boss: Kil'Jaeden
Unit: Shadowsoul, Lord Illidan Stormrage
Bug description: This is just a small/visual bug, since as it happens it doesn't affect gameplay, Kil'Jaeden (not present), the shadowsouls and Illidan's gift should not debuff each other with choking shadow, Illidan's gaze or deceiver's veil.

Proof:

Spoiler:



Last edited by Midius on 14-11-2019, 14:48:40; edited 3 times in total
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KremX

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Post Posted: 14-11-2019, 10:52:10 | Translate post to: ... (Click for more languages)

Lingering Eruption debuff should be applied trough immunities and should not be removed by them (Blessing of Spellwarding,Cloak of Shadows,Ice Block,Netherwalk, Divine Shield etc.)

The only way players should be able to go around this is for the player that got the Shadow Reflection: Erupting to suicide by jumping off the platform or dying to any other mechanic in the fight before his Shadow Reflection: Erupting add is killed.





Last edited by KremX on 14-11-2019, 10:55:41; edited 1 time in total
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Midius

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Post Posted: 14-11-2019, 14:51:14 | Translate post to: ... (Click for more languages)

Boss: Kil'Jaeden
Spell: Erupting dreadflame
Bug description: The cast time of this spell actually depends on the difficulty and is not 8 seconds on any mode: it should be 6 seconds on LFR, 5 seconds on normal mode, 4 seconds on heroic and 3 seconds on mythic (with a ~1 second gap between casts).

Proof:

Spoiler:

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Dannyboy001

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Post Posted: 17-11-2019, 23:06:33 | Translate post to: ... (Click for more languages)

Boss: Kil'Jaeden
Ability: Armageddon Hail
Bug description: Armageddon should be able to be blocked.
Proof: https://us.battle.net/forums/en/wow/topic/20757597618
https://www.wowhead.com/guides/protection-warrior-encounter-tips#tomb-of-sargeras-kiljaeden
Proof it does NOT happen on freakz:

̶I̶ ̶w̶a̶s̶ ̶h̶a̶v̶i̶n̶g̶ ̶a̶ ̶h̶a̶r̶d̶ ̶t̶i̶m̶e̶ ̶a̶n̶a̶l̶y̶z̶i̶n̶g̶ ̶t̶h̶e̶ ̶c̶o̶m̶b̶a̶t̶ ̶l̶o̶g̶ ̶f̶o̶r̶ ̶t̶h̶i̶s̶ ̶o̶n̶e̶,̶ ̶s̶o̶ ̶t̶h̶i̶s̶ ̶b̶u̶g̶ ̶r̶e̶p̶o̶r̶t̶ ̶r̶e̶q̶u̶i̶r̶e̶s̶ ̶c̶o̶n̶f̶i̶r̶m̶a̶t̶i̶o̶n̶.̶


#MakeWarriorsGreatAgain


Last edited by Dannyboy001 on 23-11-2019, 23:20:44; edited 5 times in total
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Shocker

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Post Posted: 23-11-2019, 15:07:19 | Translate post to: ... (Click for more languages)



FREAKZ COMMUNITY @ Facebook
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Ein

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Post Posted: 24-11-2019, 11:45:18 | Translate post to: ... (Click for more languages)

Boss: Mistress Sassz'ine (Mythic)
Spell: Hydra Shot
Bug description: The boss cast only 3 beams instead of 4
Proof:
On freaz 3 beams

On offy 4 beams

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