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[REJECTED] [Rares/World Bosses] HP behaving incorrectly (again)

 
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Royd

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Post Posted: 28-10-2021, 13:01:54 | Translate post to: ... (Click for more languages)

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Character name: Royd
Bug description: @Skye, the Hp bug is back again at rares and world bosses. As you can see in the ss below, i killed the world boss in Pandaria (~50m) only dealing around 2m damage to him. His "hp decreases" more than ten times the amount of damage i'm dealing to him. I'm not sure, but i think it's something related to DoT damage.
Proof:


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Skye

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Post Posted: 28-10-2021, 13:08:45 | Translate post to: ... (Click for more languages)

Did you use any sort of Stealth abilities such as Vanish? If you set Details to "Current Segment", getting out of combat technically resets it and starts a new segment.
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Royd

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Post Posted: 28-10-2021, 13:11:05 [Valuable post] | Translate post to: ... (Click for more languages)

Skye wrote:
Did you use any sort of Stealth abilities such as Vanish? If you set Details to "Current Segment", getting out of combat technically resets it and starts a new segment.

Nope, it's not that, it's literally what i described. The boss HP DECREASES way faster than the damage done. Come fly near the boss and i'll show u.

I deal 1m damage to the boss, but his HP decreases by 15m.

Edit: I'm gonna supply some more info that maybe will help ur devs to figure out the issue:

Let's call the ratio between the amount of damage i'm dealing to him and the amount of his HP that decreases by that same damage the "x ratio".

The x ratio also decreases based on how much HP the boss has; ie: when the boss is at -let's say- 90%-100%, his HP decreases like 10 times the damage i deal to him (x ratio = 10). When he is around 50%, x ratio is around 5, and when his HP is around 500k, x ratio is about 1 (he takes the same damage as the damage i deal to him). That makes it pretty evident to notice, since it takes almost the same time (around 30 seconds) to deal the first 49.5m damage than the last 500k, which is obviously a nonsense.

Now, i tested that bug in Naz. the last time i reported it, and i saw that the x ratio was different for me in Outlaw than in Assa, so my guess it's something related to DoT damage.



Last edited by Royd on 28-10-2021, 13:27:47; edited 2 times in total
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Skye

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Post Posted: 28-10-2021, 14:09:26 | Translate post to: ... (Click for more languages)

Thanks for the clarifications, but it would help a lot more if you could provide some sort of video proof of this happening.
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Royd

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Post Posted: 28-10-2021, 14:17:08 | Translate post to: ... (Click for more languages)

Skye wrote:
Thanks for the clarifications, but it would help a lot more if you could provide some sort of video proof of this happening.

I don't know how to record a video of my screen, but as i said, you can stand next to the boss while i kill him, target it, and you will see his HP gets goes down at like 1m per second, and i'm not even remotely dealing that damage.

Also, this bug appeared again TODAY, yesterday it was working fine (well, maybe it happened 'yesterday' for you guys, since i'm not on ST timezone).

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Royd

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Post Posted: 29-10-2021, 12:09:51 [Valuable post] | Translate post to: ... (Click for more languages)

@Skye After the weekly reset (or this morning's restart, not sure which one) the rares/world bosses are working properly again.
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Connover

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Post Posted: 29-10-2021, 12:21:57 | Translate post to: ... (Click for more languages)

Hello there Royd,

Ill reject this bug report since the issue has been solved now.
Feel free to open another topic if you encounter anymore difficulties.

Good day,
Connover

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Locked by Connover, 29 October 2021 10:22



 
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