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KremX

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Post Posted: 29-12-2018, 03:01:42 | Translate post to: ... (Click for more languages)

Please only post bugs regarding Maw of Souls.

If you want to confirm a bug that is already posted please just use - like - button, otherwise we will delete your post.
When reporting a bug please use the template at the end of this post.


* bugs known so far


Ymiron, the Fallen King

  • [PENDING] The pack of slaves should be killed by Ymiron during his RP.




Harbaron

  • [PENDING] Nether Rip damage ticks 2 fast.




Helya

  • [FIXED] Helyas hitbox is to small making her spam Wing Buffet
  • [PENDING] Should Submerge at 82%. (Currently is 79%)
  • [PENDING] The big Grasping Tentacles on the L/R of the ship should not be attackable.
  • [PENDING] Turbulent Waters Does not happen.
  • [PENDING] Destructor Tentacle Does not cast Smash.



TRASH

  • [FIXED] Night Watch Mariner respawn during m+
  • [PENDING] Seacursed Soulkeeper - Defiant Strike Does not do dmg or move forward during the channel.
  • [PENDING] Waterlogged Soul Guard - Six Pound Barrel Does not roll or explode.
  • [PENDING] Seacursed Swiftblade - Sea Legs Should last 6 seconds. (currently last 3 seconds)
  • [PENDING] Seacursed Slaver - Break Chains Does not work
  • [PENDING] Seacursed Slaver - Barbed Spear Does not pull players.
  • [FIXED] Night Watch Mariner - Lantern of Darkness Can be interupted by moving, grip, or stun. (should be immune to stuns)
  • [PENDING] Helarjar Mistcaller - Whirlpool of Souls Does no damage or healing.
  • [PENDING] Seacursed Mistmender - Torrent of Souls Does no damage or healing.
  • [PENDING] Skjal - Does not spawn Skeletal Warrior Skeletal Sorcerer




[FIXED] Overall texture problems in the dungeon.

Quote:
WoW Freakz link:
Bug description:
Proof:


When you are adding an image or a video to your report as proof please use the [spoiler] feature.





Last edited by KremX on 28-09-2019, 08:15:47; edited 5 times in total
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Foxed

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Post Posted: 29-12-2018, 11:21:19 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/npc_finder.php?npc=helya
https://www.wow-freakz.com/spells.php?spell=198520&&&&name=wing-buffet
Bug description: The NPC radius is bugged and meles can't attack it, also bcs of the bugged radius tank isn't considered in mele range so the boss will cast wing buffet. The boss hitbox might be too small.
Proof:



FIXED


https://www.freakz.ro/forum/achievement-Unique-a176.html
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Kaputtmaken

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Post Posted: 30-12-2018, 15:36:09 | Translate post to: ... (Click for more languages)

Harbaron can bug under the map and I guess (nor sure About this) the voids are too big.
https://imgur.com/a/pTPNGBZ

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Fnotik

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Post Posted: 03-01-2019, 12:44:34 | Translate post to: ... (Click for more languages)

Helya can't be killed as melee. She's "too far away"



FIXED

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bakteria

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Post Posted: 03-01-2019, 16:33:36 | Translate post to: ... (Click for more languages)

WoW Freakz link:https://www.wow-freakz.com/spells.php?spell=194232&&name=nether-rip
Bug description:nether rip deals double damage (4.4m DPS on instant cast ability?!)
Proof: https://i.imgur.com/MSDlAaQ.jpg




Confirmed / Pending

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zhown

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Post Posted: 05-01-2019, 16:19:10 | Translate post to: ... (Click for more languages)

Right now, Harbaron seems to be going underground at a certain time of the encounter. These screenshots were taken in MoS m+16 and it happened every time, which forced us to give up.
I believe he goes underground at a specific time. If you notice the Record Victory, both screenshots have the same timer and they were on different attempts.

[img]https://imgur.com/a/eUrEQmP[/img]

[img]https://imgur.com/a/V9MvdF6[/img]



FIXED

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Everdeen

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Post Posted: 05-01-2019, 18:24:21 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/npc_finder.php?npc=9718202&&name=night-watch-mariner-mythic

Bug description: After some minutes, 2 mariners from the dungeon keep respawning, sometimes they respawn as M0, sometimes as M19 ( it was the level of the key ) .

Proof: https://i.gyazo.com/thumb/1200/01dac4a712aba9ac19a0224316e34bef-jpg.jpg ; https://i.gyazo.com/thumb/1200/ce1f036886549dcae388b445177fcb45-jpg.jpg

You can see their locations in these screenshots.



Confirmed / Pending

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SourLemon

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Post Posted: 07-01-2019, 22:45:11 | Translate post to: ... (Click for more languages)

Trash/General

Seacursed Soulkeeper (2) - Defiant Strike Does not do dmg or move forward during the channel.

Waterlogged Soul Guard (2) - Six Pound Barrel Does not roll or explode.

Seacursed Swiftblade (2) - Sea Legs Should last 6 seconds. (currently last 3 seconds)

Seacursed Slaver (2) - Break Chains Does not work

Seacursed Slaver (2) - Barbed Spear Does not pull players.

Night Watch Mariner (2) - Lantern of Darkness Can be interupted by moving, grip, or stun. (should be immune to stuns)

Helarjar Mistcaller (2) - Whirlpool of Souls Does no damage or healing.

Seacursed Mistmender (2) - Torrent of Souls Does no damage or healing.

Skjal (2) - Does not spawn Skeletal Warrior Skeletal Sorcerer

Bosses

Ymiron, the Fallen King (2) - The pack of slaves should be killed by Ymiron during his RP.

Helya (2) - Should Submerge at 82%. (Currently is 79%)

Helya (2) - The big Grasping Tentacles on the L/R of the ship should not be attackable.

Helya (2) - Turbulent Waters Does not happen.

Helya (2) - Destructor Tentacle Does not cast Smash.



Confirmed / Pending

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catalinnr

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Post Posted: 16-01-2019, 19:51:28 | Translate post to: ... (Click for more languages)

Harbaron's Nether Rip ability has the same size as the bugged sanguine had before. On top of it, theres is a chance for a player to spawn between 1-3 pools at the same time and instead of ticking damage every 1 sec , it deals dmg every 0.5s.

https://www.icy-veins.com/wow/maw-of-souls-mythic-guide

"There are also two environmental mechanics, Cosmic Scythe and Nether Rip. The first will target a player and spawn a line of scythes that will swing down, dealing massive Shadow damage to any players in their wake. This does not track the target, so simply side step the direction he is facing when the cast begins."

Cosmic Scythe spawns inside of the player.You can't side step since they all spawn at the same time while dealing damage instantly,they should swing one after(from the furthest to the one on top of where the target was when the boss began the cast) the other till they reach the target. Instead they swing at random, drop down on the ground after swinging and stay there for 1 sec and the huge hitbox will hit you if you go near near the area they spawned. They should despawn right after they swing instead of staying on the ground.

https://youtube.com/watch?v=aNAt4OXSjZk&t=416:



In the video you can clearely see the pools being small enough that they will never clog the screen since they despawn after around 10 seconds.

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words
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Post Posted: 17-01-2019, 01:09:04 | Translate post to: ... (Click for more languages)

About Harbaron... (besides the fact that boss falls trough textures often, and Fragment copies also walk trough walls causing LoS issues)

So a player gets stunned by Fragments and the boss just throws a bunch of Cosmic scythes and spawn like 2-3 pools under him = insta dead, this is making the boss almost undoable above m10 with tyrannical + raging affix.

Couldn't find info so I have to ask, should this Fragment debuff and copies be affected by Raging affix? Seems like the debuff on players is affected by both tyrannical and Raging affixes.

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ryangg

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    Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 23-01-2019, 10:37:51 | Translate post to: ... (Click for more languages)

I keep falling under map when teleporting to second boss and since I'm a sub rogue I dont die from falling through texture..and just wait there..I ruined 2 keys because of that .
https://imgur.com/a/rpXBBZw



FIXED

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Coa

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Post Posted: 29-01-2019, 12:15:15 | Translate post to: ... (Click for more languages)

2nd boss... after initial attack he started to float like 1-2m in the air... Next thing, he was high in the sky -

https://scontent.fbeg4-1.fna.fbcdn.net/v/t1.15752-9/50900056_551739292010433_5888871007195758592_n.png?_nc_cat=106&&_nc_ht=scontent.fbeg4-1.fna&&oh=3e3c999c28b3aa8ada9b0cdf63fbdffe&&oe=5CF2629D



FIXED

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ashkiller3

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Post Posted: 10-02-2019, 20:18:13 | Translate post to: ... (Click for more languages)

WoW Freakz link:
Bug description: I don t have any proof because i tought its a temporary bug or something, today happened to get WOW-ERROR 3 times with different groups while we are fighting Helya. I will do the dungeon again and edit the post for bringing a proof.
Proof:

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Sarah

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  Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 22-02-2019, 12:01:53 | Translate post to: ... (Click for more languages)

2 additional Helya bugs:

When Helya uses Submerged ( https://www.wow-freakz.com/spells.php?spell=196947&&name=submerged ), Helya can still be attacked. This shouldn't be the case.

Explosive orbs (From the Explosive affix) can spawn outside the range of players, somewhere inside Helya's hitbox. This makes it hard/impossible for melees to attack them and can cause severe LoS problems for ranged players. The orbs should only be spawning on the parts of the ship that are accessible to players.


All PMs must be written in English. Bug reports in PMs will be ignored - use the Bug Report section on the forum.
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toamuka

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Post Posted: 22-02-2019, 12:32:35 | Translate post to: ... (Click for more languages)

Helya Destructor Tentacle spell : https://www.wow-freakz.com/spells.php?spell=185539&&name=rapid-rupture


should be used 3 times in quick sucession stacking 3 times per cast.


it is only cast once.


I don't sleep because Arms is bork.
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