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[Siege of Orgrimmar] Galakras
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Magnus06

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Post Posted: 09-08-2016, 14:05:05 | Translate post to: ... (Click for more languages)

Yup, not only we can't loot (most of the time it happens, still thinking about how it happens, pls look above for possible leads) but we also get denied from bonus rolling. Some of us desperatelly need to bonus roll in order to earn gold and repair their gear. -
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Jijing

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Post Posted: 09-08-2016, 16:32:29 | Translate post to: ... (Click for more languages)

Evydence wrote:
Nexflame please have a look at Galakras loot mode and credit for killing him, a lot of people make everyday requests for recover loot from Galakras, and it's becoming a problem for them.


He should also see norushen loot we did 2 normal and 1 flex, didnt had loot once on normal and flex..

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DeParanoia

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Post Posted: 12-08-2016, 20:27:25 | Translate post to: ... (Click for more languages)

I would suggest putting the loot from Galakras in a chest until the issue gets fixed


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immotech4100

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Post Posted: 13-08-2016, 20:37:43 | Translate post to: ... (Click for more languages)

1. Arcing Smash & Muzzle Spray's "Invisible Stalkers" are killable, in that case the boss casts knockback ability on his/her target (0:06).
2. Adds (especially Proto-Drakes and Demolishers) despawn extermely slow. Due their size it's impossible to dodge/avoid area effects.
3. Demolishers should come closer to the faction leaders (~25-30 yard closer).
4. Dragonmaw Flameslingers should not be active (should not attack) while their tower (North / South) is closed. Right now the 10 Flameslingers in the tovers attack right after the start.
5. Galakras flies too high, sometimes it's impossible to shoot him, because it is impossible to aim that high.

https://youtube.com/watch?v=ke5IzM3esXM:




How should work: (I hope a video from Arathor EU is retail enough to be a proof)
https://youtube.com/watch?v=EhH-Wf08Oyg:



How should:
2. (2:50-2:57 & 3:15-3:26)
3. (2:40)
4. 0 Shots (Flame Arrow) from the South Tower until 2:09 (the tower opens at 2:03) and 0 Shots from the North Tower until 4:43 (the tower opens at 4:37)
5. in the video from FatbossGuide u can see that Galakras's flightpath's posiotion is ~10-17 yards higher than the cannons' positions (6:47-6:57 & 9:10- 9:22).
https://youtube.com/watch?v=4AaXCbYIcG4:


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alexandru512
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Post Posted: 14-08-2016, 00:03:53 | Translate post to: ... (Click for more languages)

Ouuu *** it, i have dropped his *** twice this week and no loot. It happend twice before that for a toltal or 4 times since he was live. No bonus roll. No shit. Probably a trigger or something and he is not repoted as dead, no vp and no loot. And i am a str dps without a chance for 3 items . I am getting very, very unhappy.
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Nexflame

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Post Posted: 14-08-2016, 11:04:57 | Translate post to: ... (Click for more languages)

I do really tried to figure out why the loot problem is happening, no lead so far. My first guest was cause the boss is firstly attacked by NPCs and only after that by the players, but that's not true. I see in videos that the players and NPCs as well still remain in combat after the encounter is over, maybe that could be the cause, I'll investigate much more... Sorry for the inconvenience.

Is the kill credit awarded to players no meter of loot?

DeParanoia wrote:
I would suggest putting the loot from Galakras in a chest until the issue gets fixed

I guess that will be happening. Thanks for suggestion. -

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Brigadee

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Post Posted: 14-08-2016, 11:12:59 | Translate post to: ... (Click for more languages)

Nexflame wrote:
Is the kill credit awarded to players no meter of loot?


@Nexflame , no the kill credit is not awarded if the loot is bugged .. you can see this taking a look here.

Armory: Armory Kalithy Without Galakras Kill Being Counted

Boss Timers Photo : You can see on the following photo that we killed the boss but no credit on armory:
You can check the photo date , "yesterday"
Spoiler:

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Nexflame

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Post Posted: 14-08-2016, 11:19:59 | Translate post to: ... (Click for more languages)

Does the uber damage from the "fire ball" still happening? We made a possible almost a week ago..
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Brigadee

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Post Posted: 14-08-2016, 11:24:36 | Translate post to: ... (Click for more languages)

We did 3x10n and 1x25n this week and never saw it again , maybe it is fixed or we had luck by not getting it .
Should wait for more replies from more players in order to take a conclusion.

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Nexflame

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Post Posted: 14-08-2016, 11:33:56 | Translate post to: ... (Click for more languages)

BIG NEWS: Found the cause of loot bug. If Galakras is killed by one of the NPCs, loot gets bug. Fix Incoming. Thx Guys -.

Damage of that ball was bugged only on LFR as I remember. I still wait for feedback.

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Brigadee

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Post Posted: 14-08-2016, 11:39:02 | Translate post to: ... (Click for more languages)

It happened on my raids 2weeks ago as I remember , but only on 25n difficulty , never saw it on 10normal...


Holy Paladin 7.1.5 Guide

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Nexflame

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Post Posted: 14-08-2016, 12:03:20 | Translate post to: ... (Click for more languages)

Update: Fixed remaining bugs, if there are more, please remind me -.
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immotech4100

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Post Posted: 16-08-2016, 15:34:23 | Translate post to: ... (Click for more languages)

1. Dragonmaw Proto-Drakes ( the flying ones) also despawn extremely slow (check the timer under my minimap). Not a big problem, except when they fall on the road between the towers.
2. The Debuff from Flames of Galakrond should apply to the first 2-3 players (According to FatbossGuide).
3. After Wipe/Kill the flameorb stucks in the texture at a certain point, and remains there 4ever -> applies the debuff even when the encounter is over or not started yet.
4. The flameorb should come from Galakras's mouth, not from his ***. Messes up a bit the tank job, but not a big problem.

https://youtube.com/watch?v=12ScgoPG5Ko:



FatbossGuide proof for the 2nd (at 11:10) : https://youtube.com/watch?v=4AaXCbYIcG4:



And thanks for the fast fixes.

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magda

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Post Posted: 20-08-2016, 09:29:39 | Translate post to: ... (Click for more languages)

Nexflame wrote:
Does the uber damage from the "fire ball" still happening? We made a possible almost a week ago..


From last night 25 normal, 6 wipes because of the extreme damage from flames of galakras
http://imgur.com/a/Lpm8L

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immotech4100

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Post Posted: 27-08-2016, 12:08:31 | Translate post to: ... (Click for more languages)

Archmage Aethas Sunreaver does not cast his Flamestrike (https://www.wow-freakz.com/spells.php?spell=146787) at first pull. The raid must wipe to force him using that spell form the start of the encounter.

BTW, any news about the Flameslingers' activation sequence at the Towers?

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