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Monk ww pve worst dps on freakz ?

 
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adoriss

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Post Posted: 25-09-2015, 10:30:36 | Translate post to: ... (Click for more languages)

Hello.
I play wow long time but never had dealing with Windwalker monk . I really liked but I do not know what his damage. I tried different settings but does little damage. For instances, still I manage to do around 130k but I do raid of 50-60 . ( My ilvl is 480 ) . Tell me, monk is such a weak DPS ? Do I need to change the rotation or reforge / gems ?

its my armory: https://armory.freakz.ro/character/Genesis/Yosai

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ryangg

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Post Posted: 25-09-2015, 10:58:41 | Translate post to: ... (Click for more languages)

WW its weak...maybe at higher ilvl we can discuss about his dps


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adoriss

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Post Posted: 25-09-2015, 11:03:41 | Translate post to: ... (Click for more languages)

yeh but is there any sense to dress him if it always will be so weak dps ? For comparison, my warrior with 480 ilvl do a lot more damage. Now with 491ilvl doing 90-110 + k dps depending on the boss . Is monk will be able to achieve a similar result?
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Ashcool

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Post Posted: 25-09-2015, 14:13:36 | Translate post to: ... (Click for more languages)

I'm pretty sure that if monks require any kind of fixing they will get it sooner or later. It's only a matter of time to get proper dps.

Ashcool - TEMPORARY UNAVAILABLE - Please contact Denim.

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ryangg

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Post Posted: 25-09-2015, 14:16:10 | Translate post to: ... (Click for more languages)

If you are doing something wrong ,read this guide...maybe you are missing something

http://www.mop-veins.tk/windwalker-monk-pve-dps-guide



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wildhunt

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Post Posted: 20-11-2015, 22:28:11 | Translate post to: ... (Click for more languages)

Here is the thing, windwalkers, monks in general are very stat depended by that I mean early patches don't really benefit us that much as alot of our stats get thrown on expertise and hit and our haste level isn't high enough for the spamy spamy rotation you will encounter later in MoP.

But,
I would also reconsider your rotations prioritys and reforging maybe get some addons and stuff, bcoz atm, monk is THE MOST PUNNISHING class in WoW. Every wrong spell you cast can cost you alot on those charts.

Finally, not all might be your fault as there are some stuff currently not working on this server which we hope will soon be fixed, I am in process in gathering more information and will sure be posting it in future.

To blow your mind: Monks are heavly reliant on their melee dmg (swings) but on this server the buff Tiger Strikes(8% chance to increase attack speed by 50% and give your next 4 attacks ability to generate an extra melee swing) doesnt work, or rather works half way (only the speed increase) this long term costs us alot, and I do mean alot.

Hope I made something clear to you if you have any questions regarding monk class send me a forum PM or whisper me in-game on Lingsensei.

Regards

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Erudax

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Post Posted: 21-11-2015, 02:45:48 | Translate post to: ... (Click for more languages)

As far as I know, you need aprox 8000 haste (or 9000, don't know for sure) to reach a smooth rotation.
I recommend playing with Ascension for now. It's the best talent you can get at the moment. It will make up for a part of the required haste. Both Windwalkers and Brewmasters are in a preety bad situation, but we're playing with 5.4.8 formulas on 5.0 gear, so keep that in mind.



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Anesthetic

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Post Posted: 13-12-2015, 16:41:00 | Translate post to: ... (Click for more languages)

Ashcool wrote:
I'm pretty sure that if monks require any kind of fixing they will get it sooner or later. It's only a matter of time to get proper dps.


Thing is, WW monks are so weak right now that people won't play them. If people don't play them, they can't find what's wrong with them and they will keep sucking even at later patches.

After playing my WW monks for a while, i've noticed that only huge number damage i do, is made by Sun Rising Kick and it's usually around 100-200k in raids and 250-300k in dungeons. Rest of my abilities are barely doing any damage. For example, my Black-Out Kick is doing 60k damage as a CRIT, Tigers Palm is doing like 10-15k damage and Jab is doing around 20-25k. I had higher hits on my DK and Warrior during Cataclysm than i do have now with a character 100 iLvL higher...



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Ashcool

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Post Posted: 13-12-2015, 16:47:47 | Translate post to: ... (Click for more languages)

Hey, Anesthetic!
This is caused by the fact we are running 5.4.8 formulas and have 5.1 gear. Monk's dps will scale much better with gear scaling up. I don't know how good will monks perform with ~525+ ilvl (thats about full normal ToT gear with some upgrade), but I believe it be much better then it is now. However with Siege of Orgrimmar gear monks shall scale within they're full potential, even tho the class is not meant to top the metters.

Cheers, Ash.


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Anesthetic

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Post Posted: 13-12-2015, 20:15:37 | Translate post to: ... (Click for more languages)

Ashcool wrote:
Hey, Anesthetic!
This is caused by the fact we are running 5.4.8 formulas and have 5.1 gear. Monk's dps will scale much better with gear scaling up. I don't know how good will monks perform with ~525+ ilvl (thats about full normal ToT gear with some upgrade), but I believe it be much better then it is now. However with Siege of Orgrimmar gear monks shall scale within they're full potential, even tho the class is not meant to top the metters.

Cheers, Ash.



Couldn't you guys just change the scaling on monks for current patch so they would be useful and return it later when new patch is released?
I've lost a raiding spot in my guild because i wasn't doing enough damage compared to other huntards, warriors and DK's...



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Erudax

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Post Posted: 13-12-2015, 20:29:49 | Translate post to: ... (Click for more languages)

Did you ever see an Assassination Rogue, an Elemental Shaman, Shadow Priest or Fire Mage pulling insane numbers? No. Each class/specc scales differently with gear. Changing the formulas on each phase would have been a massive bother. It's gonna be better on Throne, I can assure you of that (easier to get haste for smooth rotation).


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Anesthetic

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Post Posted: 14-12-2015, 13:24:55 | Translate post to: ... (Click for more languages)

Ok, i must say, you guys might be right... last night, at the last boss in Heart of Fear, i was pulling 128k DPS and i was a head of other warriors and enha shamans for good 2/3 of the fight. At the last phase, i began having energy problems due to low haste and from being top DPS with 128k i fell down to 90ish K's and ended up at 4th spot. So i assume you guys are right. When new content arrives, i'll get more haste and i won't energy starve for that much -

Edit: I had a luck to get epic fist from that boss so i could replace heroic blue one i had on OH and after that raid, i went to a raiding dummy and DPS-ed it to 10m damage and managed to pull 150k DPS on it. So i guess weapon damage is as important as haste for WW monk. -



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Orga

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Post Posted: 14-12-2015, 14:11:20 | Translate post to: ... (Click for more languages)

Weapon damage and weapons are very important for every spec.


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Anesthetic

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Post Posted: 14-12-2015, 14:45:49 | Translate post to: ... (Click for more languages)

Orga wrote:
Weapon damage and weapons are very important for every spec.


I know that, but i never thought it was that important Surprise



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Erudax

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Post Posted: 20-12-2015, 14:08:12 | Translate post to: ... (Click for more languages)

Wait for more bosses to be enabled in Throne, then you'll see how much a Windwalker can pull. My hopes are preety high because the ilvl you get from Throne is very close to the Siege one.
For more discussions/questions, feel free to ask on the Windwalker topic. Closed for now.



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