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Siege of Orgrimmar
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Zgary

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        zgary40 
Post Posted: 13-07-2016, 10:33:13 | Translate post to: ... (Click for more languages)

^ they said they changed their mind and are gonna release full normal mode then heroic mode

League of Legends Player
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phil777

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Post Posted: 13-07-2016, 18:35:57 | Translate post to: ... (Click for more languages)

^ This might actually be a good idea, as this allows most players to get geared for the heroic mode, which usually involves additionnal / different scripts than LFR, flex and norm. =/
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KremX

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Post Posted: 14-07-2016, 17:07:30 | Translate post to: ... (Click for more languages)

Immerseus

-Purified Residue the Buff you gain after healing Contaminated Puddle to full HP should only increase your healing done to other Contaminated Puddles atm it increases your healing done to other players as well.

-Swirl The hit box of it is wrong, it tends to double knock you or knocks you even if you are on a completely different side of the room, it also makes the tank lose all of the agro and it shouldn't.

-Sha Bolt Most of the time it only deals damage when it initially spawns,and then the puddle itself deals no damage,on average 1 out of 10 puddles actually deal damage after they spawned.

The Fallen Protectors

-Bond of the Golden Lotus heals the boss,but once the boss reaches 0 life,he is counted as dead.As an example,Rook reaches 0 life,he heals to 20% ignore him,He reached 0 life,heals to 20% ignore him,Sun reaches 0,the fight ends.

-Sun Tenderheart should not be movable at all, she should always remain in the middle where she stands before you start the fight, also sometimes after another player gains agro on her or taunts her movement speed tends to increase.

-You can LoS almost all of the ability's of all 3 bosses.

Norushen

-The Tests are still not working as they should.

DPS test (Test of Serenity) still tends to miss ads in it and all 3 small ones are stacked and they should form a triangle and the small ads still miss a shield in front of them.

Healing test (Test of Reliance) in most cases you cant heal the ads with most of your spells, on my paladin i can only heal the ads with Holy Shock in other words you can heal them only with direct healing spells and sometimes not even those will work.

-Blind Hatred if the server or player is experiencing any form or lag or delay,the spell can hit more than once,resulting in death.


Sha of Pride

-Almost all spells from the boss can crit especially the damage from Corrupted Prison.

-Corrupted Prison - The boss ether skips the prison or just ports one player instead of 2 in any case you will miss at least ~10 prisons, and when the boss reaches 30% HP in 99% of the cases he will skill the prisons and not cast them at all.

-Projection Seems to work in reverse,if the owner of it is inside,it explodes and deals damage to the entire raid,but if he is out of it,it expires and does nothing.

-Self Reflection is able to cast all 5 adds on the same player,resulting in death.It's also spawning only 1 add sometimes,or completely skips the spell entirely.In addition,he should only spawn adds DURING the cast,as of right now,his first cast instantly spawns all 5 adds,he doesn't channel and spawn them 1 by 1.It should also have a delay up to 2-3 seconds and have a visual black puddle under the player before the npc spawns.

-Reaching Attack The range of the spell needs to be reduced,you are able to be far from the boss,and he does not cast the spell.

-Overcome does not get casted on a player with 100% pride most of the time when the boss casts Swelling Pride (100 energy).

-Gift Of The Titans sometimes gives the buff to only 1 person ,it seems to be immune to players who have Gift Of The Titans from the previous casted gift of the titans.It should always be casted on 2 players.



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alex21112

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Post Posted: 14-07-2016, 20:44:19 | Translate post to: ... (Click for more languages)

^
Purified residue gives you a 75% healing increase.(spell heal increase)
Your statement is invalid.



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Scott

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Post Posted: 18-07-2016, 14:08:58 | Translate post to: ... (Click for more languages)

Can we get some info about https://www.wow-freakz.com/item_finder.php?item=94593 since it doesn't appear on item finder?
Like what drop chance does it have and does it drop on all difficulty's or just one?
Also will this be implemented? https://www.wow-freakz.com/spells.php?spell=161780

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phil777

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Post Posted: 18-07-2016, 16:30:43 | Translate post to: ... (Click for more languages)

From what my research has yielded, Secrets of the Empire should drop from ALL ToT bosses and up to General Nazgrim in SoO. Those items are personnal loot and should be obtained only ONCE per week, on ANY difficulty (meaning yeah, you don't have to do LFR to get them, but if you do, it won't give you one on normal or heroic). Additionnally, Lei Shen and Sha of Pride should be a 100% drop, with the other bosses being around 33% drop chance. It should take on average 4 weeks to complete the quest, maybe less, maybe more.

Same thing applies with Titan Runestones, EXCEPT that it only drops from the last two wings of ToT, meaning starting from Durumu up to Lei Shen, and up to General Nazgrim in SoO. That's about it. I'll investigate Black Gaze. =/

Update @ 18-07-2016, 17:30:43

Gaze of the Black Prince was probably just a limited time only buff that lasts prior to the next expansion. It basically doubles the drop chance on all legendary items that need to be collected, and doubles the rep rate with him. =/

Either that, or it's a buff you get when you get the cloak on any char. >_>

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alex21112

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Post Posted: 18-07-2016, 16:48:15 | Translate post to: ... (Click for more languages)

@Immerseus 25n

https://youtube.com/watch?v=HjXQiBVlV4Q:

.be

Uses corrosive blast during swirl : Skip to 3:03

During the split phase the bubbles deal raidwide damage without reaching the middle:[/color] Skip to 3:26





Last edited by alex21112 on 19-07-2016, 13:42:00; edited 1 time in total
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Magnus06

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Post Posted: 18-07-2016, 17:19:54 | Translate post to: ... (Click for more languages)

Quote:
Gaze of the Black Prince was probably just a limited time only buff that lasts prior to the next expansion. It basically doubles the drop chance on all legendary items that need to be collected, and doubles the rep rate with him. =/


Was set during wod prepatch to help player getting it before wod's realease. Basically on Freakz it could be used as a promotionnal event whenever the staff feel the need to entertain the comminuty, like promoting LFR queuing or flex even. Also it would be nice to see it on hollidays like for Christmas, possibility are wide but it's too strong to just be set permanently for alts when you finished it with your main.

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phil777

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Post Posted: 19-07-2016, 03:49:16 | Translate post to: ... (Click for more languages)

alex21112 wrote:
@Immerseus 25n

Also the contaminated puddles shouldn't deal damage to the raid when they reach the middle iif they are full health.


Are you sure about that last one? Pretty sure dungeon journal states that they still deal dmg, but way less, and as frost dmg instead of shadow dmg. =/

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alex21112

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Post Posted: 19-07-2016, 13:42:49 | Translate post to: ... (Click for more languages)

phil777 wrote:
alex21112 wrote:
@Immerseus 25n

Also the contaminated puddles shouldn't deal damage to the raid when they reach the middle iif they are full health.


Are you sure about that last one? Pretty sure dungeon journal states that they still deal dmg, but way less, and as frost dmg instead of shadow dmg. =/


Edited.
Well the only small problem would be that the non healed puddles deal 75600 or so dmg but it's a small bug.



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lockherx

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Post Posted: 23-07-2016, 15:33:59 | Translate post to: ... (Click for more languages)

Erupting Sha - When any Puddle reaches Immerseus, it triggers Erupting Sha, which inflicts 75,000 Shadow damage to all players.

Erupting Water - When a Purified Puddle reaches Immerseus, it triggers Erupting Water, which inflicts 30,000 Frost damage to all players.


No bug at all, it says that only the Purified Puddles are inflicting 30k Frost dmg
All the other types of puddles reaching the boss should deal 75k shadow damage to all players


When a Sha Puddle is destroyed, it triggers Sha Residue, inflicting 75,000 Shadow damage to enemies within 8 yards and increasing damage dealt to other Sha Puddles by 25%. Stacks. - THIS IS NOT FUNCTIONING FINE because you're not within 8 yards of the 2nd and 3nd sha puddle and you're taking 4x 75k shadow damage in that video, although no puddle reaches the boss between 3:29 - 3:32. The puddles on the other sied of the room are inflicted damage to you, they shouldn't
This mechanic is not working fine, a destroyed Sha Puddle triggers 75k shadow damage to each raid player, unconsidering the distance / although it shouldn't deal any type of damage - even if you stand next to it, it should only grant the increase buff. . I can't see 4 Sha puddles/Contaminated puddles reaching the boss at 3 30, so there would be no explanation for that damage.




Am toate titlurile PvP pe Freakz, am jucat in echipa cu toti Gladiatorii de pe Freakz si impotriva lor. Am fost foarte bun!

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skytzzy1234

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Post Posted: 24-07-2016, 20:42:03 | Translate post to: ... (Click for more languages)

After I killed Fallen protectors ( As tank ), I switched to Balance and i had -100.00% haste.
http://imgur.com/a/j35lM

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alex21112

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Post Posted: 25-07-2016, 12:33:59 | Translate post to: ... (Click for more languages)

skytzzy1234 wrote:
After I killed Fallen protectors ( As tank ), I switched to Balance and i had -100.00% haste.
http://imgur.com/a/j35lM

Do you use rune of reorigination on the tank? I saw a simmilar bug report from a feral druid in the pending section. Maybe is the same problem



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Maev

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  Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 25-07-2016, 15:49:23 | Translate post to: ... (Click for more languages)

alex21112 wrote:
skytzzy1234 wrote:
After I killed Fallen protectors ( As tank ), I switched to Balance and i had -100.00% haste.
http://imgur.com/a/j35lM

Do you use rune of reorigination on the tank? I saw a simmilar bug report from a feral druid in the pending section. Maybe is the same problem


Yes is from Rune and when you have -100% haste when you applay rejuverating on someone it has 6 days more or less but days Cd on the target and dose no heal




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Varosh

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Post Posted: 27-07-2016, 11:39:57 | Translate post to: ... (Click for more languages)

Jijing wrote:
Self Reflection has no visual indication, this should 1st spawn adss and under adds there should be purple pool from which you need to move, Currently adds spawn and dmg is instant with no purple pools.



Any news on this? ( sha of pride)

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