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[FIXED] [Rogue] Assasination - Kingsbane dot Very important
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Quicksand

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Post Posted: 04-01-2018, 16:06:29 | Translate post to: ... (Click for more languages)

I checked it, but it's not how it works, sorry. It gives 15% damage increase per stack, it works properly. That 0.15 multiplier is the 15% increase from applying poisons
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kewllnvm

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Post Posted: 05-01-2018, 13:39:41 | Translate post to: ... (Click for more languages)

I saw some 2kk crits today on a world boss WHERE there were 4-5 assassination rogues. I think that the damage comes from the poison application of other rogues too.
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salamander

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Post Posted: 05-01-2018, 19:11:31 | Translate post to: ... (Click for more languages)

For you to understand why is that much dmg on the Kingsbane(dot) you first need to know how the works
The dot it takes increase dmg by 15% evry single time you aplay a lethal poison to your target.also the more mastery you have the more dmg it deals,it takes dmg increase yet again from vendeta by 30% and by your agonisiong poison by a certain amount,in my case being 109% increase dmg at 219% mastery
Here are the armoryes for my character and Sydef
Me:https://armory.wow-freakz.com/character/felsong/Tokiomy
Sydef:https://armory.wow-freakz.com/character/felsong/sydef
What you need to know is that Sydef's Gear is totaly diffrent from mine,him having a pure 2k+mastery on certain items making his mastery well over 270% maby even more,also he has more Versatility giving yet again an increase dmg to his abilities (Kingsbane included)
Here is a video where my Kingsbane is hiting for 1.7m (0:28) whit my current gear,whit no bugs and shit ocurring,full buffed to the teeth and bloodlusted
https://youtube.com/watch?v=sVvwzseC_oU&t=277:


https://imgur.com/a/KVPFn
As you say above and i quote "The best rogue in the World Assasination on Trillax did 1.2kk on tick."
At the moment of the kill he had an 912 ilvl
https://imgur.com/a/N2PMy
Well my fried,i have a 929 ilvl whit gear perfectly optimized for assassination and im not like insanly far above him as dmg on the dot goes,so....ye man your ripping on assassination is kind of not working here
I belive you can do a 3m hit on Kingsbane whit Sydef's gear,no bug involved

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Cryve

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Post Posted: 05-01-2018, 22:35:58 | Translate post to: ... (Click for more languages)

salamander wrote:
For you to understand why is that much dmg on the Kingsbane(dot) you first need to know how the works
The dot it takes increase dmg by 15% evry single time you aplay a lethal poison to your target.also the more mastery you have the more dmg it deals,it takes dmg increase yet again from vendeta by 30% and by your agonisiong poison by a certain amount,in my case being 109% increase dmg at 219% mastery
Here are the armoryes for my character and Sydef
Me:https://armory.wow-freakz.com/character/felsong/Tokiomy
Sydef:https://armory.wow-freakz.com/character/felsong/sydef
What you need to know is that Sydef's Gear is totaly diffrent from mine,him having a pure 2k+mastery on certain items making his mastery well over 270% maby even more,also he has more Versatility giving yet again an increase dmg to his abilities (Kingsbane included)
Here is a video where my Kingsbane is hiting for 1.7m (0:28) whit my current gear,whit no bugs and shit ocurring,full buffed to the teeth and bloodlusted
https://youtube.com/watch?v=sVvwzseC_oU&t=277:


https://imgur.com/a/KVPFn
As you say above and i quote "The best rogue in the World Assasination on Trillax did 1.2kk on tick."
At the moment of the kill he had an 912 ilvl
https://imgur.com/a/N2PMy
Well my fried,i have a 929 ilvl whit gear perfectly optimized for assassination and im not like insanly far above him as dmg on the dot goes,so....ye man your ripping on assassination is kind of not working here
I belive you can do a 3m hit on Kingsbane whit Sydef's gear,no bug involved


1. Read what quick was write:
As I said, the stack limit on that is 99, so 1485% bonus damage is the absolute maximum, and even with his gear and by cheating (manually setting the stack amount to 99) could not get the damage that high

2. max Damage in print was 8.6kk with avg 4kk.. do you think this is normal for a dot ? xD

3. Rogues on blizz don`t do 3kk damage on 7.2 with gear from tomb ( superior than your 929 )

4 Are u kiding me when ironize that rogue from blizz or what ? If u play on blizz and got 929 ilvl and him 912 he will double you on dps be sure. Dont compare Rolls Royce 2015 with Dacia logan 2017 ( even dacia is newest .. you need to sell 100 for a rolls ).

5. let`s script decide if something is wrong with this , or i am mad: just read this http://roguedpsguide.com/kingsbane-fix-nerf-in-latest-7-1-5-hotfix/ is very clear ...



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salamander

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Post Posted: 06-01-2018, 09:39:37 | Translate post to: ... (Click for more languages)

Dude,Are you insane?
Im not talking about the 3M Sydef did
I specific told you that the guy hit for 1,2M at 912 ilvl and i hited for 1.7M at 929
Stop trying nerfing the rogue cause is not working,you have no solid proof,just speculations,cause your a hater

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Garn

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Post Posted: 06-01-2018, 10:08:53 | Translate post to: ... (Click for more languages)

Stop with the useless replies and post only if you have something useful to add to the report.

The idea of the report is why sometimes KB gets bugged and does insane damage.



Posting a new BUG REPORT has to follow the template you get when opening a new topic or it can be instantly rejected.

Freakz Lich King 25H



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nedelcu11

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Post Posted: 14-01-2018, 10:43:07 | Translate post to: ... (Click for more languages)

Hey, maybe KB doesn't consider all the agonizing stack but rather everytime a rogue hits with a deadly poison it get's damage buffed even if it's not the rogue that casted KB.
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ryangg

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Post Posted: 15-01-2018, 11:21:30 | Translate post to: ... (Click for more languages)

I dont know what u are talking about,but I never had more than 1,6m on dot ,bull buffed ,potion etc.,maybe its an exploit that some people know ..


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Post Posted: 18-01-2018, 19:48:58 | Translate post to: ... (Click for more languages)

https://imgur.com/a/rWQNS

all rogues were naked, except for softis, so, first fhuur hit dummy for 17k when he was alone on the dumy, and then we we all damaged the dummy, he was hitting with 44k noncrit -)
i think surge of toxis has smth to do with this

there are 5 screens i think

Update @ 18-01-2018, 19:45:12

https://imgur.com/a/ufBSv

here we all got surge of toxins
-)

Update @ 18-01-2018, 19:48:58

https://imgur.com/a/BLJRz

and it keeps going up

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Pinocchio Evreiesc
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Post Posted: 18-01-2018, 23:42:46 | Translate post to: ... (Click for more languages)

it kept going up, i was naked and it went up all the way to 190k normal hit per tick of kingsbane from 17k. Thats like what 1100% more? We still couldnt reproduce the insane 15 milion crits per tick....its just insane im stumped. The counter for kingsbane damage increase should be individual for each rogue and not affect/be affected by others, it should also RESET when kingsbane expires on the target.

The counter im talking about is the 15% increase everytime a lethal poison is applied while kingsbane is on target. Check tooltip Kingsbane

Quote:
Each time you apply a Lethal Poison to a target affected by Kingsbane, Kingsbane damage increases by 15%.


^

This is not resetting when kingsbane expires from target, otherwise there is no explanation why kingsbane damage keeps going up and up and up everytime.

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Cryve

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Post Posted: 19-01-2018, 11:51:47 | Translate post to: ... (Click for more languages)

Flamestalker wrote:
https://imgur.com/a/rWQNS

all rogues were naked, except for softis, so, first fhuur hit dummy for 17k when he was alone on the dumy, and then we we all damaged the dummy, he was hitting with 44k noncrit -)
i think surge of toxis has smth to do with this

there are 5 screens i think

Update @ 18-01-2018, 19:45:12

https://imgur.com/a/ufBSv

here we all got surge of toxins
-)

Update @ 18-01-2018, 19:48:58

https://imgur.com/a/BLJRz

and it keeps going up


Can u test something like this .. just one from all rogues to use kingsbane ... the other just aplling poisons, i think kingsbane dot are influenced by kingsbane dot from the other. This is one theory , or just this hotfix - Fixed a bug that caused Deadly Brew's additional free Wound Poison effect to increase to Kingsbane's damage.



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side_fx

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Post Posted: 22-01-2018, 00:08:33 | Translate post to: ... (Click for more languages)

The bug is happening because of https://www.wow-freakz.com/spells.php?spell=192657&&name=bag-of-tricks .
Poison bomb procs are counted as lethal poison stacks and directly affect Kingsbane DOT damage.
Kingsbane is also affected by other rogues poison bomb procs, that's why when multiple rogues attending the same encounter the KB dot damage is increasingly growing.
This is my theory, it's hard to test it properly.

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Quicksand

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Post Posted: 23-01-2018, 00:27:22 | Translate post to: ... (Click for more languages)

Pinocchio Evreiesc wrote:
it kept going up, i was naked and it went up all the way to 190k normal hit per tick of kingsbane from 17k. Thats like what 1100% more? We still couldnt reproduce the insane 15 milion crits per tick....its just insane im stumped. The counter for kingsbane damage increase should be individual for each rogue and not affect/be affected by others, it should also RESET when kingsbane expires on the target.

The counter im talking about is the 15% increase everytime a lethal poison is applied while kingsbane is on target. Check tooltip Kingsbane

Quote:
Each time you apply a Lethal Poison to a target affected by Kingsbane, Kingsbane damage increases by 15%.


^

This is not resetting when kingsbane expires from target, otherwise there is no explanation why kingsbane damage keeps going up and up and up everytime.


That is not true, it DOES reset, except if you are using cheat cooldown, but normal players are not using that.

Also, Bag of Tricks has nothing to do with Kingsbane

Update @ 23-01-2018, 00:27:22

I'm 2000% sure it's surge of toxins + Agonizing Poison, but I cannot figure out why. I have dozens of damage logs, where Kingsbane hits for 6-8M damage per tick, ALL of them happens when there are 4-5 applications of both AP and SoT.

But all of these buffs should only affect the damage of the caster, not for other rogues as well

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Post Posted: 23-01-2018, 00:28:00 | Translate post to: ... (Click for more languages)

if a rogue uses his kings and after a while the other rogue uses his, wont act in the same way, as a refresher?
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Quicksand

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Post Posted: 23-01-2018, 00:43:32 | Translate post to: ... (Click for more languages)

How could it? The damage increase aura that stacks is on the CASTER.

Update @ 23-01-2018, 00:43:32

I think I found something that could cause this. please retest it tomorrow

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