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razorwalks

[Mentally Stable]



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Post Posted: 10-08-2019, 23:13:11 | Translate post to: ... (Click for more languages)

Wow freakz link : https://www.wow-freakz.com/spells.php?spell=236494&&name=desolate

Bug description : It was posted above but not described what's the issue. Desolate tank mechanic has DR on players, 29 seconds turns into 14 turns into 7 and no tank gets to 4 stacks due buff fading away. Skips tank swap mechanic



[FIXED]

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side_fx

[Veni,Vidi,Vici]



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Post Posted: 12-08-2019, 17:35:00 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/spells.php?spell=234059&&&&name=unbound-chaos
Bug description: Unbound Chaos applies 7 spirals per player on mythic difficulty, it should be 5 per player. The additional 2 Unbound Chaos application multiplied with the 20 raid members is resulting into filling the room, limiting the space where players can move from it and making the encounter phase way more nasty.
Proof Blizzard:


I did not manage to record a Video on Freakz for this but is very easily to test and noticeably that are 7 spirals instead of 5.



[FIXED]



Last edited by side_fx on 26-08-2019, 18:18:03; edited 1 time in total
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Foocs

[Mentally Stable]



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(since 22-09-2021 19:34)
Joined: 20 Oct 2017
Posts: 15, Topics: 7
Location: Romania

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Post Posted: 13-08-2019, 19:10:18 | Translate post to: ... (Click for more languages)

WoW Freakz link:
https://www.wow-freakz.com/spells.php?spell=236480&&name=glaive-storm
or
https://www.wow-freakz.com/spells.php?spell=239379&&name=glaive-storm

Bug description: The Glave Storms Speed is unusually HIGH:
both while they pass through the site,
and by the time they shatters into multiple glaives (which need to be about 1.1 sec for the shatter to happen)
Proof: https://youtube.com/watch?v=vCML8GYJ6jM:


Check the video on 6:18/9:33 , 7:00/9:33 , 7:42/9:33 , 8:33/9:33

Hint : I'm not sure but feels the Glave storms speed considered equal to Twilight Glaive speed but they are not in equal speed as u can see in video 8:38

This bug was supposedly "fixed" here: https://forum.wow-freakz.com/FIXED-PvE-Raid-Tomb-of-Sargeras-Sisters-of-the-Moon-Glaive-Storm-Twilight-Glaive-speeds-t555956.html
The bug still persists and is very annoying to deal with, if anything could be fixed it would be much appreciated.



Last edited by Foocs on 13-08-2019, 19:37:08; edited 3 times in total
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KremX

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Post Posted: 14-08-2019, 02:25:17 | Translate post to: ... (Click for more languages)

Spoiler:


Glaive Storm speed matches exactly the speed from retail.

I went trough 5 different video's and had people come and take a look if I was possibly wrong but they all say, its the same.





Last edited by KremX on 14-08-2019, 02:26:29; edited 1 time in total
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Foocs

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Post Posted: 14-08-2019, 04:26:35 | Translate post to: ... (Click for more languages)

KremX wrote:
Spoiler:


Glaive Storm speed matches exactly the speed from retail.

I went trough 5 different video's and had people come and take a look if I was possibly wrong but they all say, its the same.



https://youtube.com/watch?v=vCML8GYJ6jM:

Glaive Storm on retail starts at 6:19 ends at 6:31 = 12 seconds
https://youtube.com/watch?v=jyU2sU_YyYM:

Glaive Storm on freakz supposedly after "fix" (posted on 20 April, fix was on 5 April) stats at 2:10 ends at 2:18 = 8 seconds
https://youtube.com/watch?v=LxDP64QVpas:

Glaive Storm on freakz (posted on 27 Jul) starts at 2:49 ends at 2:59 = 10 seconds

I even think they eat a second when they split, as the splitting animation is a bit off and I think its longer. Maybe its a velocity problem?
I have nothing more to add, if this doesn't prove it that means I'm unreasonably bad at dodging... as I always die and they seem impossible to dodge as a melee... I hope I can prove I don't have pareza.



Last edited by Foocs on 14-08-2019, 04:28:31; edited 1 time in total
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KremX

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Post Posted: 14-08-2019, 04:46:53 | Translate post to: ... (Click for more languages)


Spoiler:


Be patient we will look into this in depth in the following weeks.

P.S I never die to them -



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Flashmoo

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        Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 17-08-2019, 14:01:48 | Translate post to: ... (Click for more languages)

Boss: Fallen Avatar (LFR/Normal/HC/Mythic)
Bug description: The green lava from phase 2 persist after death.
Proof:



Retribution Paladin Guide PvE | In-Depth 7.3.5
Protection Paladin Guide PvE | In-Depth 7.3.5
Holy Paladin Guide PvE | In-Depth 7.3.5

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KremX

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Post Posted: 17-08-2019, 17:28:59 | Translate post to: ... (Click for more languages)

Flashmoo wrote:
Boss: Fallen Avatar (LFR/Normal/HC/Mythic)
Bug description: The green lava from phase 2 persist after death.
Proof:


That should have been fixed but we will check again.



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Flashmoo

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        Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 18-08-2019, 17:14:17 | Translate post to: ... (Click for more languages)

KremX wrote:
Flashmoo wrote:
Boss: Fallen Avatar (LFR/Normal/HC/Mythic)
Bug description: The green lava from phase 2 persist after death.
Proof:


That should have been fixed but we will check again.

At least for me is not fixed: https://imgur.com/a/epeFEwN



[FIXED]



Retribution Paladin Guide PvE | In-Depth 7.3.5
Protection Paladin Guide PvE | In-Depth 7.3.5
Holy Paladin Guide PvE | In-Depth 7.3.5

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Shocker

[Freakz owner]



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Post Posted: 26-08-2019, 13:09:03 | Translate post to: ... (Click for more languages)


Harjatan



Fallen Avatar



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Power

[Controlled Chaos]



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Post Posted: 26-08-2019, 18:04:29 | Translate post to: ... (Click for more languages)

Fallen avatar is affect by some spells like Ancestral Vigor & Gift of the Queen & Beacon of Virtue after recent fixes.

Spoiler:




[FIXED]



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Flashmoo

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        Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 26-08-2019, 20:49:41 | Translate post to: ... (Click for more languages)

[FIXED] Molten Fel stays on players after a wipe.

^the above fix is still bugged after restart:

Update @ 26-08-2019, 21:42:05

Boss: Fallen Avatar
Spells: Tainted Matrix/Tainted Essence
Bug description:
After 2-3 ppl are soaking Tainted Matrix, the 4th one will get instantly 10 stacks of Tainted Essence.

On mythic, should be 2 Tainted Matrix, not 3 or 4. This is happening if one player died while soaking.
Proof:



Update @ 26-08-2019, 21:49:41

L.E: The platform is very bugged, if you are casting for example Consecration or any trap from hunters, it will instantly aggro the boss.



Retribution Paladin Guide PvE | In-Depth 7.3.5
Protection Paladin Guide PvE | In-Depth 7.3.5
Holy Paladin Guide PvE | In-Depth 7.3.5



Last edited by Flashmoo on 26-08-2019, 20:51:12; edited 1 time in total
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Shocker

[Freakz owner]



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Post Posted: 27-08-2019, 11:31:41 | Translate post to: ... (Click for more languages)

Power wrote:
Fallen avatar is affect by some spells like Ancestral Vigor & Gift of the Queen & Beacon of Virtue after recent fixes.

Flashmoo wrote:
L.E: The platform is very bugged, if you are casting for example Consecration or any trap from hunters, it will instantly aggro the boss.

Unintended fails from the fix for "AoE spells not hitting Avatar", fixed

Flashmoo wrote:
[FIXED] Molten Fel stays on players after a wipe.

^the above fix is still bugged after restart

I forgot to add some fixes to live realm (molten fel after wipe & shadowy blades shrink), fixed

Flashmoo wrote:

Boss: Fallen Avatar
Spells: Tainted Matrix/Tainted Essence
Bug description:
After 2-3 ppl are soaking Tainted Matrix, the 4th one will get instantly 10 stacks of Tainted Essence.

On mythic, should be 2 Tainted Matrix, not 3 or 4. This is happening if one player died while soaking.
Proof:

I changed the internal behaviour of the tainted matrix pylons, hopefully they will be OK now


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WOW FREAKZ @ Facebook
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Flashmoo

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        Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 27-08-2019, 13:27:20 | Translate post to: ... (Click for more languages)

Boss: Fallen Avatar
Spells: Shadowy Blades
Bug description: There should be 5 Shadowy Blades spawned as following:
- 3 Shadowy Blades in front of Fallen Avatar;
- 2 Shadowy Blades in the back (right and left) corner of the room.

Right now, at least from my last pull, Shadowy Blades are spawned in the middle of the room and there are 3.

Proof:





Retribution Paladin Guide PvE | In-Depth 7.3.5
Protection Paladin Guide PvE | In-Depth 7.3.5
Holy Paladin Guide PvE | In-Depth 7.3.5



Last edited by Flashmoo on 27-08-2019, 14:08:27; edited 2 times in total
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Flashmoo

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        Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 28-08-2019, 23:23:21 | Translate post to: ... (Click for more languages)

Boss: Fallen Avatar (Mythic)
WoW Freakz link: Corrupted Matrix
Bug description: The green beam should be active for 12 seconds, after those 12 seconds, the next green pylon is spawing lighting up the line for 8 seconds, then should be active and cast the green beam for another 12 seconds, and so on.
Now the second green pylon is spawning when the first beam is still active.

Proof:
Spoiler:


[FIXED] Molten Fel stays on players after a wipe.
^the above fix is still bugged. Molten Fel stays on players for exactly 1 second, enough for my Holy Shield (passive) to attack back the Fallen Avatar and wipe the raid.

[FIXED] Shadowy Blades Do not show on DBM and BigWigs timers.
^the above fix is still bugged. All the player from my raid have dbm/bigwigs with those settings and absolutly nobody was yelling/say that they are targeted by one.
And some of them are using WeakAura to track the timer when Shadowy Blades is about to hit them, still this is now showing anything.







Retribution Paladin Guide PvE | In-Depth 7.3.5
Protection Paladin Guide PvE | In-Depth 7.3.5
Holy Paladin Guide PvE | In-Depth 7.3.5



Last edited by Flashmoo on 28-08-2019, 23:38:12; edited 2 times in total
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