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[Siege of Orgrimmar] Malkorok
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Nexflame

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Post Posted: 08-12-2016, 00:38:43 | Translate post to: ... (Click for more languages)

I will reduce the delay from 1 sec to 0.2 or 0.1 and keep you all updated.
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Brigadee

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Post Posted: 08-12-2016, 16:08:25 | Translate post to: ... (Click for more languages)

First , i will reply about that again..

When some1 in raid takes dmg and he has absorbs from players ( like Paladin's Illuminated Healing or Priest Disci's Divine Aegis / Power Word : Shield or Monk's Life Cocoon or others) , the healer's absorbs should absorb the incoming damage first , and after that Ancient Miasma.

And , i tested malkorok again with your current fix , is working way better , but , may i ask you if there is something which stops you making the convert time instantly or you just dont wanna do it for personal reasons or doing that could lead to lag for the raid/server...im sry if you get it like im pressing you , but im just trying to help you make the scripts as close as the original ones..

Here is the new video i made :



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Nexflame

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Post Posted: 08-12-2016, 23:32:28 | Translate post to: ... (Click for more languages)

Ancient Miasma update time is now almost instantaneously. W8ing for feedback.
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Brigadee

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Post Posted: 09-12-2016, 15:40:11 | Translate post to: ... (Click for more languages)

Ty for the work you did on this boss Nexflame , Ancient Miasma is working AWESOME . i could say is 100% blizzlike..


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Nexflame

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Post Posted: 09-12-2016, 20:08:40 | Translate post to: ... (Click for more languages)

Brigadee wrote:
Ty for the work you did on this boss Nexflame , Ancient Miasma is working AWESOME . i could say is 100% blizzlike..

Cheers!

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Magnus06

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Post Posted: 10-12-2016, 01:28:53 | Translate post to: ... (Click for more languages)

I don't know how flawed it was before the last couple of fixes but tonight i was asked to sub a missing DPS for my former guild as i'm kinda retired from WoW, eventually i witnessed their first Malkorok kill so either i'm a god or the script is good enough now. It was fine a almost easy, it's just somewhat disturbing to see the visual from the breath of y'shaarj moving after its cast (it's only visual though).

GL for the future.

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Brigadee

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Post Posted: 10-12-2016, 09:37:36 | Translate post to: ... (Click for more languages)

I may ask again if you looked into this also - , because ,
When some1 in raid takes dmg and he has absorbs from players ( like Paladin's Illuminated Healing or Priest Disci's Divine Aegis / Power Word : Shield or Monk's Life Cocoon or others) , the healer's absorbs should absorb the incoming damage first , and after that Ancient Miasma.



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Nexflame

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Post Posted: 10-12-2016, 10:59:17 | Translate post to: ... (Click for more languages)

Brigadee wrote:
I may ask again if you looked into this also - , because ,
When some1 in raid takes dmg and he has absorbs from players ( like Paladin's Illuminated Healing or Priest Disci's Divine Aegis / Power Word : Shield or Monk's Life Cocoon or others) , the healer's absorbs should absorb the incoming damage first , and after that Ancient Miasma.

That's not an easy fix and it's not gonna happen soon.

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Brigadee

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Post Posted: 11-12-2016, 00:32:39 | Translate post to: ... (Click for more languages)

You should change the timer for 2nd Breath of Y'shaarj , because , curently , he is using this ability , right after the Imploding Energy explodes , making it kinda hard to dodge Breath of Y'shaarj..

He is doing just this order of abilities , twice ,before Blood Rage.
Quote:
Arcing Smash >> Imploding Energy >> Arcing Smash >> Imploding Energy >> Arcing Smash >> Imploding Energy >> Breath of Y'shaarj


So , like the timers you used between each Arcing Smashes , you should use the same timer between 3rd Arcing Smash and Breath of Y'shaarj..
You can think it like that , Breath of Y'shaarj is Fourth Arcing Smash of that combo ...



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Catasmek

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Post Posted: 13-12-2016, 21:36:56 | Translate post to: ... (Click for more languages)

http://imgur.com/a/p216S

here is a picture showing that there ar too many of these bubbles spamed too soon ,we only did like 8-10% out of boss HP and the room is already filled with these ,and i know that you already know this isn't how it's ment to be,i can bring you proofs with videos from blizz right now and show you this is not "blizzlike"

number 1 server? yea ok,fix this and stop wasting time to those people who are paying to play "blizzlike" kind of

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hujulikes

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Post Posted: 13-12-2016, 21:47:00 | Translate post to: ... (Click for more languages)

On 25hc it should spawn 5 bubbles@ 3 seconds , on 10hc it should spawn 2 every 3 seconds (blizzlike) , on freakz there are like 7-9 bubbles @ 2 seconds . Don't you find strange that this boss wasn't killed for a month since he was implemented , and yes we went with full raid of full donated chars ,and we couldn't kill him.Just nerf him ffs ,this isn't garrosh
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Nexflame

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Post Posted: 13-12-2016, 22:55:28 | Translate post to: ... (Click for more languages)

Please bring a video proof. I just tested it and it works as intended.
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Brigadee

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Post Posted: 13-12-2016, 22:57:40 | Translate post to: ... (Click for more languages)

If noone will bring a proff soon , i will try tomorrow to make a video of the fight , maybe i can bring some proffs , because i guess too that something is wierd there..


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Erudax

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  Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 14-12-2016, 00:54:58 | Translate post to: ... (Click for more languages)

I strongly believe the orbs are inversed on 10h - 3 orbs every 2 seconds instead of 2 every 3 seconds. At the moment 3 orbs spawn at once.
On 25h, the number of orbs is correct, however I believe (?) they spawn 1 second faster.
Also orbs shouldn't spawn on top of players - only if there isn't any space left in the whole arena.
Displaced Energy doesn't deal damage. Also on Heroic, it doesn't root you.
Why isn't anyone killing the boss? FeelsBadMan



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Flamestalker

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  Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 14-12-2016, 12:59:13 | Translate post to: ... (Click for more languages)

Nexflame wrote:
Please bring a video proof. I just tested it and it works as intended.


ok i will bring you a proof and maybe i will record with sniffers too so you can see the difference between "blizzlike" and freakz , and maybe when you test by yourself try put some of non donated player gear or aa real HP like 700k for example and you will se that tanks for example get 1 shot kill, reason = unknown
or ,a better option ,go with Classified they are every week at that boss trying to "kill" him,they own time in this matter ,because it's obviosly that this boss can't be done even with 10 players full donated ,it's like 500 dollars to get full warforged 500x10 = 5000 dollars to stay every day from friday to thursday night and do ,or try to do in this case malkorok hc ..

video soon.

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