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[Raid][The Emerald Nightmare] Il'gynoth
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CocoDev

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Post Posted: 28-06-2017, 23:53:36 | Translate post to: ... (Click for more languages)

Fixed, live after restart
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CocoDev

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Post Posted: 01-07-2017, 18:54:05 | Translate post to: ... (Click for more languages)

Il'gynoth

  • [FIXED] Fixed an issue where Il'gynoth health was too high, now after the players will kill the Eye of Il'gynoth, it will take 33% of Il'gynoth's max health.
  • [FIXED] Fixed an issue where Il'gynoth health was reseting after some time.
  • [FIXED] Fixed an issue where Deathglare Tentacles were immune to interrupt.
  • [FIXED] Delayed Il'gynoth Dark Reconstitution and Final Torpor spell cast as intended.

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checkmage55

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Post Posted: 03-07-2017, 06:53:06 | Translate post to: ... (Click for more languages)

1. The Final Torpor is supposed to finish cast over 1.5 min (90) seconds - on freakz currently its 50 seconds. The confusion maybe because the tool-tip on wowhead is not updated but you can confirm from below:

Proof: watch at 10:30 onward.


https://youtube.com/watch?v=92xokhw3AV8&t=638:


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CocoDev

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Post Posted: 03-07-2017, 17:53:40 | Translate post to: ... (Click for more languages)

No, i can tell you that what you are saying is outdated, they made a hotfix in October last year, reducing the time cast by 40 seconds!
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MikiQ22

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  Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 03-07-2017, 18:09:57 | Translate post to: ... (Click for more languages)

https://www.wow-freakz.com/boss_timers.php?raid=en&&npc=105393

Not a single kill, I think something must be wrong...



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CocoDev

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Post Posted: 03-07-2017, 18:12:34 | Translate post to: ... (Click for more languages)

[The Boss Timers system is not fully operational on the Legion realm yet, there's a possibility that most raids won't appear (at all or correctly), we'll update the system as soon as possible]
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vrajitoru1

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Post Posted: 04-07-2017, 01:45:43 | Translate post to: ... (Click for more languages)

the 2nd pahse must last 40 sec on the first one and 90 sec on the 2nd one , this vid is from november
https://www.youtube.com/watch?v=DOIqxlF7Xq4

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Melloheim

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Post Posted: 04-07-2017, 21:10:11 | Translate post to: ... (Click for more languages)

Deathglare Tentacles are still immune to interrupt. We can't interrupt Mind Flay.
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Tamaie
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Post Posted: 05-07-2017, 19:23:23 | Translate post to: ... (Click for more languages)

This boss need's a big fix^^^.Heart HP and the duration of the second phase, and the intrerupt is not working...cmon.


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Vexton

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Post Posted: 06-07-2017, 12:37:18 | Translate post to: ... (Click for more languages)

You cant expect people to to be able to do bosses with the retail health pool when we have most of our trinkets and legendaries bonuses not working.
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gabytzu339

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Post Posted: 08-07-2017, 16:34:57 | Translate post to: ... (Click for more languages)

Daggerinhead wrote:
Deathglare Tentacle's mind flay is not interrupable.

Can confirm that.

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pandurul

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Post Posted: 08-07-2017, 19:47:31 | Translate post to: ... (Click for more languages)

Nightmare horror cannnot be tanked...by the tanks , sometimes he just change the target and kill them by one shot...he sould be focusing only the tank whos tanking him.


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CocoDev

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Post Posted: 09-07-2017, 18:00:11 | Translate post to: ... (Click for more languages)

Okay, i'll fix everything you said above, but could you please tell me exactly how much health does the Hearth must have? I'll make a fix that will take 33% (or less) of current Heart's health each time the Eye of Il'gynoth is defeated, and i will delay the second phase for 40 seconds just to be able to defeat it for now, later on i'll bring it back to 50 when you get more gear. Also, i'll look into the mind flay interrupt problem, but i have one more question about it, does anyone knows if you can interrupt the channeling on blizz as well or only the initial cast? Furthermore, i'll try to look into and correct the Nightmare Horror's behavior.

Please post bellow the answer of the questions I asked only if you are 100% sure that what are you saying is true.

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gabytzu339

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Post Posted: 09-07-2017, 19:31:02 | Translate post to: ... (Click for more languages)

CocoDev wrote:
Okay, i'll fix everything you said above, but could you please tell me exactly how much health does the Hearth must have? I'll make a fix that will take 33% (or less) of current Heart's health each time the Eye of Il'gynoth is defeated, and i will delay the second phase for 40 seconds just to be able to defeat it for now, later on i'll bring it back to 50 when you get more gear. Also, i'll look into the mind flay interrupt problem, but i have one more question about it, does anyone knows if you can interrupt the channeling on blizz as well or only the initial cast? Furthermore, i'll try to look into and correct the Nightmare Horror's behavior.

Please post bellow the answer of the questions I asked only if you are 100% sure that what are you saying is true.

It would make so much more sense if you could interrupt both the channel and the cast prior to it, that's how it happens in dungeons. About the heart hp, It already loses about 30% of full HP everytime the eye is defeated.

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zubrowka

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Post Posted: 09-07-2017, 21:44:22 | Translate post to: ... (Click for more languages)

- Whole raid just got an wow error during ilgynoth encounter.
Happend two times: Exactly the same moment: When we went out of his heart and p1 started again and the big tentacles spawn.
- Corruptors are still not interruppable
- Horror not tankable, tank can get enough aggro and aoes into raid
- Tentacles spawn on wrong places
- Timing of the spawns are not correct

Still pretty buggs and need some rework.
Maybe some kill videos from retail can help to get correct HP stats and so on on him.

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