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BWD - Omnotrom Defense System
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Zohlomg

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Post Posted: 09-03-2012, 10:56:43 | Translate post to: ... (Click for more languages)

Strife wrote:
did this boss some days ago and noticed that the encounter is missing the quotes and the boss voices when certain events occur, like a new construct activated or Nefarians actions for HC. i have noticed that other bosses are missing the quotes too, maybe they can be something minimal but they are part of the encounter too and i think they are needed for some add-ons to work properly like BigWigs or DBM.

i think they are not too hard to add, maybe with the sound file path and the text is enough im not sure, here are quotes for this encounter:

/script PlaySoundFile("Sound\\Creature\\Council\\VO_BD_Council_Event01.ogg")
/script PlaySoundFile("Sound\\Creature\\Council\\VO_BD_Council_Event02.ogg")
/script PlaySoundFile("Sound\\Creature\\Council\\VO_BD_Council_Event03.ogg")
/script PlaySoundFile("Sound\\Creature\\Council\\VO_BD_Council_Event04.ogg")
/script PlaySoundFile("Sound\\Creature\\Council\\VO_BD_Council_Event05.ogg")
/script PlaySoundFile("Sound\\Creature\\Council\\VO_BD_Council_Event06.ogg")
/script PlaySoundFile("Sound\\Creature\\Council\\VO_BD_Council_Event07.ogg")
/script PlaySoundFile("Sound\\Creature\\Council\\VO_BD_Council_Event08.ogg")
/script PlaySoundFile("Sound\\Creature\\Council\\VO_BD_Council_Event09.ogg")
/script PlaySoundFile("Sound\\Creature\\Council\\VO_BD_Council_Event10.ogg")
/script PlaySoundFile("Sound\\Creature\\Council\\VO_BD_Council_Event11.ogg")

for HC only:

/script PlaySoundFile("Sound\\Creature\\Nefarian\\VO_BD_Nefarian_OmnitronDead01.ogg")
/script PlaySoundFile("Sound\\Creature\\Nefarian\\VO_BD_Nefarian_OmnitronIntro01.ogg")
/script PlaySoundFile("Sound\\Creature\\Nefarian\\VO_BD_Nefarian_OmnitronSpell01.ogg")
/script PlaySoundFile("Sound\\Creature\\Nefarian\\VO_BD_Nefarian_OmnitronSpell02.ogg")
/script PlaySoundFile("Sound\\Creature\\Nefarian\\VO_BD_Nefarian_OmnitronSpell03.ogg")
/script PlaySoundFile("Sound\\Creature\\Nefarian\\VO_BD_Nefarian_OmnitronSpell04.ogg")

i have english version of the game, not sure if they work for romanian


That did not help, you need IDs and a lot more of coding through the code, not just a /script PlaySoundFile. However, I have finished the sounds like a week ago, Shocker already added it to Halfus/Chimaeron, soon to be done @ remaining bosses too.

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ionut1989

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Post Posted: 09-03-2012, 11:13:11 | Translate post to: ... (Click for more languages)

boscodeala wrote:
Oke uite o sa iti dau cu raidul 1 aici: http://vplay.ro/watch/kkhs8t9g/
Cu raidul 2 aici: http://vplay.ro/watch/7r6vbbxs/

Si aseara dar din nefericire nu am filmat ca eram pe druidul lui Kynders am prins fix ce ziceti voi Lightning Conductor + Grip un Stampeeding Roar si s-a rezolvat totul... E greu cand te bat 2-3 chestii. De asta ai defensive Cooldowns in raid sa le folosesti nu sa le tii pe bara.


Intrebare rapida
De ce in toate filmuletele se activeaza Toxitron al 2 lea si niciodata alt boss? Raised eyebrow

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Zohlomg

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Post Posted: 09-03-2012, 11:14:28 | Translate post to: ... (Click for more languages)

ionut1989 wrote:
boscodeala wrote:
Oke uite o sa iti dau cu raidul 1 aici: http://vplay.ro/watch/kkhs8t9g/
Cu raidul 2 aici: http://vplay.ro/watch/7r6vbbxs/

Si aseara dar din nefericire nu am filmat ca eram pe druidul lui Kynders am prins fix ce ziceti voi Lightning Conductor + Grip un Stampeeding Roar si s-a rezolvat totul... E greu cand te bat 2-3 chestii. De asta ai defensive Cooldowns in raid sa le folosesti nu sa le tii pe bara.


Intrebare rapida
De ce in toate filmuletele se activeaza Toxitron al 2 lea si niciodata alt boss? Raised eyebrow


pentru ca te-ai uitat doar la alea in care se activeza toxitron

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raxxar

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Post Posted: 09-03-2012, 11:52:07 | Translate post to: ... (Click for more languages)

Activating sounds from the bosses is more important than the dialogs from them, but still its an improvement -


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Zohlomg

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Post Posted: 09-03-2012, 12:18:04 | Translate post to: ... (Click for more languages)

raxxar wrote:
Activating sounds from the bosses is more important than the dialogs from them, but still its an improvement -


both sounds ands dialogs will be on

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boscodeala

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Post Posted: 09-03-2012, 15:35:19 | Translate post to: ... (Click for more languages)

Zohlomg wrote:
ionut1989 wrote:
boscodeala wrote:
Oke uite o sa iti dau cu raidul 1 aici: http://vplay.ro/watch/kkhs8t9g/
Cu raidul 2 aici: http://vplay.ro/watch/7r6vbbxs/

Si aseara dar din nefericire nu am filmat ca eram pe druidul lui Kynders am prins fix ce ziceti voi Lightning Conductor + Grip un Stampeeding Roar si s-a rezolvat totul... E greu cand te bat 2-3 chestii. De asta ai defensive Cooldowns in raid sa le folosesti nu sa le tii pe bara.


Intrebare rapida
De ce in toate filmuletele se activeaza Toxitron al 2 lea si niciodata alt boss? Raised eyebrow


pentru ca te-ai uitat doar la alea in care se activeza toxitron



Asa am prins pe filmare Cd-ul urmator fac stream numai pt tine -. Revenind la subiect este perfect normal sa ai GoD+ISM sau LC.





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Clubber

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Post Posted: 03-04-2012, 18:01:20 | Translate post to: ... (Click for more languages)

Ultimul Bug cel "PENDING" cand se va repara va rog frumos?
Multumesc anticipat

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arnisgd

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Post Posted: 03-04-2012, 18:18:13 | Translate post to: ... (Click for more languages)

Zohlomg wrote:
raxxar wrote:
Activating sounds from the bosses is more important than the dialogs from them, but still its an improvement -


both sounds ands dialogs will be on


Dialogues shoudl only apear in chat box becouse boses are yelling, not just saing something. besides I have never ever seen in any retail video those big floating txt from boses. I don't help it even makes harder to see boss ect. should be disabled

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Zohlomg

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Post Posted: 03-04-2012, 18:26:01 | Translate post to: ... (Click for more languages)

arnisgd wrote:
Zohlomg wrote:
raxxar wrote:
Activating sounds from the bosses is more important than the dialogs from them, but still its an improvement -


both sounds ands dialogs will be on


Dialogues shoudl only apear in chat box becouse boses are yelling, not just saing something. besides I have never ever seen in any retail video those big floating txt from boses. I don't help it even makes harder to see boss ect. should be disabled


Took me a while to understand what you mean, however I actually understand when it bothered me too while testing what you say, and yes, I agree with you, let's see if Shocker can make something about this.

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Ezeky

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Post Posted: 04-04-2012, 09:44:01 | Translate post to: ... (Click for more languages)

Well you can disable TEXT balloons if you don't want that in the meantime. Just some thought.

I never use those balloons actually its so annoying -

See ya
Ezeky


If you never fail, you're not trying hard enough!


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Aitu

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Post Posted: 06-04-2012, 22:50:23 | Translate post to: ... (Click for more languages)

Hello everyone, i would like to report one apparent bug from Omnotron Defense System, especially Magmatron. On heroic when he uses his Flamebreath while empowered the targeted person should get rooted. But that doesnt happen. And the Flamebreath hits pretty much everyone in the raid. I have no idea when or why this happens, we had so many tries the Flamebreath wiped us cause it just hits everyone randomly, even if the whole raid moves to the side of the boss or behind. And it ticks for 40k which is a sure wipe if everyone gets hit, no matter where he is. But this is randomly, doesn't happen always.

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raxxar

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Post Posted: 06-04-2012, 23:27:50 | Translate post to: ... (Click for more languages)

Its the well known bug with flamethrower. Tell your tank to hold the aggro better and position Magmatron with its back to the raid. Flamethrower deals damage to the person that has aggro on Magma at the time of the flame. Magmatron will target someone and turn around to flame on him, but the bug is that will do only damage to the tank if noone else is infront of the boss and the tank has the aggro on him ( let's call it fake casting ). Tell your tank NOT to taunt when he sees that Magmatron is turning back cause this will wipe you.


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Ezeky

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Post Posted: 07-04-2012, 14:38:09 | Translate post to: ... (Click for more languages)

wow Kalliste what a hard explanation for a simple thing -

1.Magmatron need to be tanked facing away from the raid.

2.Tank needs to hold aggro. When he start casting his Flame Trower he will turn (doesn't mean tank loose aggro).

3.When the boss is turned ALL except the tank will be in front of the boss and will not take DMG. Only Tank takes dmg from it. (he will be at the back of the boss when he is casting flame trower.)

=> @Zohlomg so this is the bugg that need to be fixed. -

@Aitu. The person in HC gets rooted but it doesn't happen directly. But this should not change anything since the total spell is bugged at this moment, also its not always a root. Only when Nefferian does his special ability on it. wich is working fine.

See ya
Ezeky

Posturi unite automat, 07-04-2012, 15:38:09

Another bugg is the Toxitron Slimes. They are slowed by default. this should not be like that. We as a raid should slow them.

So making them able to be slowed and removing the slow run speed.

See ya
Ezeky


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arnisgd

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Post Posted: 07-04-2012, 14:54:49 | Translate post to: ... (Click for more languages)

Still no timers fix?
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Post Posted: 07-04-2012, 17:48:58 | Translate post to: ... (Click for more languages)

Boss frames nu se activeaza in encounter.


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