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Formule de dmg de 5.4.8 vs resil de 5.1
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zazarSm

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Post Posted: 01-06-2015, 22:50:57 | Translate post to: ... (Click for more languages)

56.07%Resil pe shaman resto si mor in open de la rouge daca nu imi dau trinket..
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Rep107

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Post Posted: 01-06-2015, 23:22:28 | Translate post to: ... (Click for more languages)

zazarSm wrote:
56.07%Resil pe shaman resto si mor in open de la rouge daca nu imi dau trinket..
Rogu are niste bugs super pozitive, e nr.1 la burst pe Freakz.
Eu de exemplu pe Warrior am 58% resil + 25% damage reduction din Defensive Stance, si ma pica Rogu la fel de repede.



Last edited by Rep107 on 02-06-2015, 00:21:55; edited 1 time in total
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Rep107

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Post Posted: 02-06-2015, 00:11:20 | Translate post to: ... (Click for more languages)

raven3 wrote:
Sa stii ce e ceva diferenta de la Malevolent elite la arma Dreadul.
Aici pe site nu arata bine dar o arma Malevolent elite da vreo ~5400 pvp power iar cea Dreadful(neupgradata) cam ~4400. E totusi o diferenta de 20 si ceva %.
Explica si mie de ce in full Dreadful ajung la 50% pvp power cand normal ar trebui 40% ???
Si de unde ai scos diferenta de 20%?
Eu am intrebat un donor ingame si are 55% Pvp power in Full ELITE, iar in Video de pe blizz ala are 53%...deci nu stiu de unde ai scos tu diferenta asta cu "20%".

+ Mai e si alt Bug la arma Dreadful: dupa upgrade nu se schimba nimic, ramai cu acelasi pvp power.

bossutai wrote:
Chiar nu pricep care e problema ta sincer sa fiu. Ti se pare ca sunt healerii prea op acum? N-ai cum sa tankezi un dps decat daca e buguit macar 50% in momentul de fata. Resilienceul o sa fie 65% (euacum am 55% pe shaman si 57% pe druid) asa ca damageul nu o sa scada mult avand in vedere ca de la unu cu malev elite iei si 200k crit un singur spell.
Tu ai scris citez: "da duel cu unu cu arma malevolent elite.... iti spun eu ca daca nu iei 200k nu esti om.." ...
Am vrut sa-ti arat ca momentan nu e mare diferenta(in special pentru casteri) intre arma Elite Malevolent si Dreadful, din cauza la niste bugs ce au armele Dreadful pe freakz... acum pricepi care e "problema" mea ? -

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Amnezx

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Post Posted: 02-06-2015, 00:48:27 | Translate post to: ... (Click for more languages)

Nu e vb numai de pvp power aici, e vb ca malev elite iti da wep damage(melee) si spell power(caster) in plus fata de dreadful.


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Rep107

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Post Posted: 02-06-2015, 00:54:06 | Translate post to: ... (Click for more languages)

Amnezx wrote:
Nu e vb numai de pvp power aici, e vb ca malev elite iti da wep damage(melee) si spell power(caster) in plus fata de dreadful.
Big deal... macar ai citit si pagina precedenta? -

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Amore

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Post Posted: 02-06-2015, 07:59:48 | Translate post to: ... (Click for more languages)

mai bine baga tbc decat mop stai sa vina wodu e si mai al drq
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Amnezx

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Post Posted: 02-06-2015, 08:28:14 | Translate post to: ... (Click for more languages)

Rep107 wrote:
Amnezx wrote:
Nu e vb numai de pvp power aici, e vb ca malev elite iti da wep damage(melee) si spell power(caster) in plus fata de dreadful.
Big deal... macar ai citit si pagina precedenta? -

Da, am citit.
Quote:
Tot va scriu si scriu dar voi parca nu vedeti.
Atm, diferenta intre arma Elite Malev si Dreadful e in ceva stats si Wep dmg, ambele dau cam acelasi pvp power +/- 4-5%... un caster nu are nevoie de weapon damage, de aici reiese ca un caster profita mai mult din arma Dreadful decat un Melee... healerii isi pot cumpara arma Malev in ultimul rand fata de un melee care trebuie sa cheltuie 3500 points sa-si ia arma in primul rand.

Si parca v-am adus dovezi(mai sus) ca in 5.2 cu full Dreadful + Arma trebuie sa ajungi la vreo 40% pvp power(cu tot cu gems), nu 50% cum e acum... dar vad ca pe nimeni nu itereseaza asta.

La asta m`am referit. Daca un caster nu beneficiaza de wep damage la fel ca un melee, acesta beneficiaza de Spell power`ul dupa arma.



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raven3

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Post Posted: 02-06-2015, 08:41:36 | Translate post to: ... (Click for more languages)

Rep107 wrote:

Si de unde ai scos diferenta de 20%?
Eu am intrebat un donor ingame si are 55% Pvp power in Full ELITE, iar in Video de pe blizz ala are 53%...deci nu stiu de unde ai scos tu diferenta asta cu "20%".

Difrenta de ~20% e intre arma malevolent elite si arma dreadful - daca le compari pe cele 2.
Malevolent elite da vreo 5500 si aia dreadful 4400 - diferenta de 1000. 1000 din 4400 e 22.72%.

Dar daca ne referim la increase total de pvp power, acel 1000 pvp power da vreo 3% increase.
+3% dmg nu e de neglijat + ca are si dmg mult mai mare pt melee si spell power mai mult.
Uite de ex pt mine ca windwalker monk , numai weapon damage increase de la aia mi-ar creste dmgu la abilitati cu vreo 10%



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Post Posted: 02-06-2015, 09:52:20 | Translate post to: ... (Click for more languages)

bine punctat raven3...ai perfecta dreptate...si de asta ar trebuii sa se tina cont...
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Rep107

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Post Posted: 02-06-2015, 12:23:39 | Translate post to: ... (Click for more languages)

Amnezx wrote:
Daca un caster nu beneficiaza de wep damage la fel ca un melee, acesta beneficiaza de Spell power`ul dupa arma. .
Da ai dreptate, uitasem ca ofera si SP, oricum diferenta nu pare asa mare din cauza acelui increase de 15% Pvp Power la armele dreadful.

raven3 wrote:
Difrenta de ~20% e intre arma malevolent elite si arma dreadful - daca le compari pe cele 2.
Malevolent elite da vreo 5500 si aia dreadful 4400 - diferenta de 1000. 1000 din 4400 e 22.72%.

Dar daca ne referim la increase total de pvp power, acel 1000 pvp power da vreo 3% increase.
+3% dmg nu e de neglijat + ca are si dmg mult mai mare pt melee si spell power mai mult.
Uite de ex pt mine ca windwalker monk , numai weapon damage increase de la aia mi-ar creste dmgu la abilitati cu vreo 10%
In fine, daca tu sustii ca valorile sunt corecte, atunci de ce avem cu 10% mai mult PvP Power in full Dreadful fata de blizz?
Eu asta incerc sa aflu, deci explica tu daca stii mai bine. (eu presupun ca arma Dreadful are o valoare de Pvp power mai mare de cat in 5.2, sau are alt hidden bug care da increase)



Last edited by Rep107 on 02-06-2015, 12:50:26; edited 1 time in total
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bossutai

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Post Posted: 02-06-2015, 12:44:10 | Translate post to: ... (Click for more languages)

Nu s-a mai scris ma de 10 ori in topicul asta ca avem mai mult pvp power pentru ca nu e bagat nerful ala ?


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Rep107

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Post Posted: 02-06-2015, 12:54:26 | Translate post to: ... (Click for more languages)

bossutai wrote:
Nu s-a mai scris ma de 10 ori in topicul asta ca avem mai mult pvp power pentru ca nu e bagat nerful ala ?
Pai da, nici in 5.2 nu era nerful si aveai cu 10% mai putin... inca nu imi dau seama de unde au asa increase la pvp power armele albastre.

Probabil s-au facut ceva modificari/Hot Fixes la ele in patch-urile 5.3/5.4... am cautat pe net, dar nu gasesc info/proof.

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Shocker

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Post Posted: 02-06-2015, 14:00:53 | Translate post to: ... (Click for more languages)

Am facut asa:
- base resil 60% (de la 40%)
- battle fatigue 45% (de la 30%)
- removed hidden custom resil de pe Malevolent
- disabled resilience de pe Dreadful gear
Acum poti face resil doar din gems, enchants, trinket bonuses.

Legat de PVP Power ce tot ziceti de dreadful, nu stiu nici eu exact ce se intampla sau daca e o problema.

Vedem cum o sa fie acum apoi ne gandim ce mai trebuie facut.

(am sters toate posturile ca va certati aiurea fara sa postati ceva concret, also am pus 60% in loc de 65% cum am zis initial)


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Last edited by Shocker on 02-06-2015, 18:52:10; edited 1 time in total
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bossutai

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Post Posted: 02-06-2015, 18:55:37 | Translate post to: ... (Click for more languages)

Deci: http://imgur.com/d6Bgy63

In imaginea de mai sus caracterul are doar trinketele echipate si are 72.65% resilience (65% base + ~7.5% din bonusul trinketelor pvp).

Eu propun sa se faca in felul urmator:

-base resilience sa fie ~57% astfel incat cu bonusul de 2 trinkete (~+7.5%) sa facem 64%-65%
-sa nu mai existe resilience pe alte iteme


Referitor la battle fatigue:

-nu este bine pt ca healerii efectiv sunt si asa foarte slabi (pana si pe resilienceul de 72% tot ii pici imediat)
-clasele care au heal, DAR NU SUNT HEALERI (adica clasele de DAMAGE) nu mai dau heal aproape deloc
-battle fatigue trebuie adaugat si pentru absorb asa cum era si pe blizz: https://www.wow-freakz.com/spells.php?spell=134735 (wowhead link)


 
Staff message (Shocker):
 
Am editat postul si am pus 60% base resilience, tu ai zis 57%.. hai sa vedem asa cu 60% cum merge treaba * Nu mai exista resilience pe alte iteme deja, doar trinket bonus, atat




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Sylent

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Post Posted: 02-06-2015, 19:22:10 | Translate post to: ... (Click for more languages)

Shocker wrote:

- removed hidden custom resil de pe Malevolent
- disabled resilience de pe Dreadful gear
Acum poti face resil doar din gems, enchants, trinket bonuses.

Legat de PVP Power ce tot ziceti de dreadful, nu stiu nici eu exact ce se intampla sau daca e o problema.

Vedem cum o sa fie acum apoi ne gandim ce mai trebuie facut.

Felicitari ai reusit sa readuci playerii care joaca full pve in pvp pt ca oricum resilu este 60% indiferent de item . Ai facut aceasi prostie ca si pe 4.3.4 cand tot srvru juca pvp in full pve. Si daca resilu este crescut healu nu ar trebui scazut? Pt ca nu e prea normal sa spamezi de 2 ori mai mult heal decat primesti dmg... Zic si eu poate voi stiti mai bine
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