User
Pass
2FA
 
 

[Siege of Orgrimmar] Iron Juggernaut
Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12  Next    
 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Freakz Forum Index -> Trash Bin -> WOW -> Fixed / Closed bugs
Author Message32766
Bhuddzecks

[Mentally Stable]



Status: Offline
(since 08-07-2018 05:34)
Joined: 14 Feb 2016
Posts: 111, Topics: 12
Location: Germany

Reputation: 102.9
Votes: 5

 
Post Posted: 02-09-2016, 23:37:45 | Translate post to: ... (Click for more languages)

just finished a 25man normal, boss seemed fine we called it quits after 2 trys, 1st try melees thought it was a good idea to stack under the boss making the mines go under the ground and 2nd the boss just started moving like completely weird going back and forth and under the ground.



so i dont know what or how or why the script per se is fine but he has big clipping issues with the surrounding area.

0 0
  
Back to top
View user's profile Send private message
Jijing

[Mentally Stable]



Status: Offline
(since 13-11-2019 12:54)
Joined: 01 Apr 2016
Posts: 120, Topics: 26
Location: Serbia

Reputation: 227.2
Votes: 10

 
Post Posted: 03-09-2016, 01:58:17 | Translate post to: ... (Click for more languages)

You should review Borer Drills hit box it seams to be way bigger then intended, also it would be nice if mins dont go under the boss it's hard to see them sometimes, also sometimes he goes under the ground, other then that boss is great.
0 0
  
Back to top
View user's profile Send private message
Maev

[Shadowblade]



Status: Offline
(since 08-03-2021 23:50)
Joined: 02 Nov 2011
Posts: 599, Topics: 92
Location: Italy

Reputation: 612.1
Votes: 38

  Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 03-09-2016, 09:26:49 | Translate post to: ... (Click for more languages)

First of all you must do someting about the ground because the boss is falling under the map when you move it in certain places and starts rotate like crazy breathing the raid . this happens sometimes when tank swaps to, not only when you start the fight and positioning the boss.

P.S : the boss is killabel but only with certain ppls ( those with brain ) not those who have the eyes on recount or the lazzy ones




0 0
  
Back to top
View user's profile Send private message
Bhuddzecks

[Mentally Stable]



Status: Offline
(since 08-07-2018 05:34)
Joined: 14 Feb 2016
Posts: 111, Topics: 12
Location: Germany

Reputation: 102.9
Votes: 5

 
Post Posted: 03-09-2016, 10:29:33 | Translate post to: ... (Click for more languages)

Jijing wrote:
You should review Borer Drills hit box it seams to be way bigger then intended, also it would be nice if mins dont go under the boss it's hard to see them sometimes, also sometimes he goes under the ground, other then that boss is great.


They go under the boss(different than going underground) when ppl dont know how the spawning of them works thus positioning themself wrong. Not a Boss issue, its a issue with ppl not knowing how the bomb spawn works.

0 0
  
Back to top
View user's profile Send private message
Jijing

[Mentally Stable]



Status: Offline
(since 13-11-2019 12:54)
Joined: 01 Apr 2016
Posts: 120, Topics: 26
Location: Serbia

Reputation: 227.2
Votes: 10

 
Post Posted: 03-09-2016, 14:33:24 | Translate post to: ... (Click for more languages)

Bhuddzecks wrote:
Jijing wrote:
You should review Borer Drills hit box it seams to be way bigger then intended, also it would be nice if mins dont go under the boss it's hard to see them sometimes, also sometimes he goes under the ground, other then that boss is great.


They go under the boss(different than going underground) when ppl dont know how the spawning of them works thus positioning themself wrong. Not a Boss issue, its a issue with ppl not knowing how the bomb spawn works.


I was not saying they are going underground. I know how they work however i think they are targeting melee, few times they spawned near tank that is currently tanking and no ranged player was that close to boss to spawn it there, forcing melee to move every 30 sec to spawn them correctly is not an option.

0 0
  
Back to top
View user's profile Send private message
Bhuddzecks

[Mentally Stable]



Status: Offline
(since 08-07-2018 05:34)
Joined: 14 Feb 2016
Posts: 111, Topics: 12
Location: Germany

Reputation: 102.9
Votes: 5

 
Post Posted: 03-09-2016, 19:24:35 | Translate post to: ... (Click for more languages)

Jijing wrote:
Bhuddzecks wrote:
Jijing wrote:
You should review Borer Drills hit box it seams to be way bigger then intended, also it would be nice if mins dont go under the boss it's hard to see them sometimes, also sometimes he goes under the ground, other then that boss is great.


They go under the boss(different than going underground) when ppl dont know how the spawning of them works thus positioning themself wrong. Not a Boss issue, its a issue with ppl not knowing how the bomb spawn works.


I was not saying they are going underground. I know how they work however i think they are targeting melee, few times they spawned near tank that is currently tanking and no ranged player was that close to boss to spawn it there, forcing melee to move every 30 sec to spawn them correctly is not an option.


Tell the melees and Tanks to use the whole Hitbox of the Boss. They dont need to touch his legs to be able to hit him.

0 0
  
Back to top
View user's profile Send private message
alexandru512
[Banned user]


Banned


Status: Offline
(since 28-04-2020 14:33)
Joined: 08 Dec 2010
Posts: 257, Topics: 63
Location: Romania

Reputation: 220
Votes: 21

Post Posted: 08-09-2016, 15:32:37 | Translate post to: ... (Click for more languages)

Sometimes he is under the texture, sometimes he if flying. He was completly under the texture, but i was a little too late with the screenshot. He moves very erratic when the tanks change.



0 0
  
Back to top
View user's profile Send private message
phil777

[Creep]



Status: Offline
(since 23-11-2017 22:08)
Joined: 22 Aug 2012
Posts: 961, Topics: 489
Location: Canada

Reputation: 857.6
Votes: 147

Post Posted: 11-09-2016, 04:22:52 | Translate post to: ... (Click for more languages)

It's more or less of a cosmetic change, as I think this is not currently an issue, but it would be nice if his energy/rage bar would increase/decrease as the fight goes on. It currently doesn't change whatsoever.

Basically, from what I've read, Iron Juggernaut should start with 0 energy while in phase 1, it gradually increases until it reaches 100%, upon which he goes into phase 2. Energy/rage goes down during this stage, and returns to phase 1 upon reaching 0. Rinse and repeat. =/

At least, this is all according to Icyveins... =/ "The Assault Phase is the first phase your raid will have to face when starting the fight. This phase lasts for exactly 2 minutes (indicated by the boss' increasing energy bar, which serves no other purpose than to show players how long is left in the phase)." & "The first Siege Phase starts 2 minutes after the start of the fight, and it lasts for precisely 60 seconds (this is also indicated by the boss' energy bar which, during this phase, decreases steadily)."

0 0
  
Back to top
View user's profile Send private message
Nexflame

[Newb Developer]



Status: Offline
(since 28-12-2022 15:28)
Joined: 19 Apr 2010
Posts: 1316, Topics: 24
Location: Cluj-Napoca

Reputation: 1407.1
Votes: 58

   
Post Posted: 26-11-2016, 12:22:50 | Translate post to: ... (Click for more languages)

The map cannot be improved ant that's the problem that causes boss to appear flying / under the map.
0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID
Bhuddzecks

[Mentally Stable]



Status: Offline
(since 08-07-2018 05:34)
Joined: 14 Feb 2016
Posts: 111, Topics: 12
Location: Germany

Reputation: 102.9
Votes: 5

 
Post Posted: 27-11-2016, 13:02:47 | Translate post to: ... (Click for more languages)

alexandru512 wrote:
Sometimes he is under the texture, sometimes he if flying. He was completly under the texture, but i was a little too late with the screenshot. He moves very erratic when the tanks change.





his movement is somewhat wonky when tanks swap yes but everytime you tank him its like ... hmm how to exlain it...


whenever you as a tank taunt him he will make a straight movement back from where you stand until he reaches his "desired" distance to the tank...


T1 stands for Tank1
T2 stands for Tank2
B stands for Boss



so lets say you stand like this

T1 ---- B


now lets say the second tank comes in in a 90° angle

T1 ---- B
...........l
.........T2


now when the boss gets taunted he will move back in a straight angle to the second Tank like this.


............B
.............l
T1 ---- l
.............l
...........T2


i hope this helps a little.

knowing this and with tanks who can adapt to this, it will happen maybe in 1 out of 50 pulls that he goes underground. also him going into the air can be comletely removed, if you tanks pay atention and dont get agro while they are mid air, ive seen this in pugs happen bcus tanks who had aggro during/after seismic activity took bombs or taunted him while they were mid air, so the boss tried to follow them up.

0 0
  
Back to top
View user's profile Send private message
alexandru512
[Banned user]


Banned


Status: Offline
(since 28-04-2020 14:33)
Joined: 08 Dec 2010
Posts: 257, Topics: 63
Location: Romania

Reputation: 220
Votes: 21

Post Posted: 30-11-2016, 01:45:21 | Translate post to: ... (Click for more languages)

The timers of the abilities are off. On every video i watched, he enters the siege mode, he puts the puddles, he throws you and only after that he hits you with the laser. On freakz he puts the puddles, he puts the laser and than he trows you. The order is very important because sometimes he puts a puddle on your head and hits you with the laser AT THE SAME TIME. On HC that little difference is slaughtering us, because you have no time to run from the puddles, as they slow you and you get a laser, and bummmm.
0 0
  
Back to top
View user's profile Send private message
alexandru512
[Banned user]


Banned


Status: Offline
(since 28-04-2020 14:33)
Joined: 08 Dec 2010
Posts: 257, Topics: 63
Location: Romania

Reputation: 220
Votes: 21

Post Posted: 03-12-2016, 13:57:36 | Translate post to: ... (Click for more languages)

Really, the timers are wrong, please do something about it. On retail he never puts the puddles and the laser at the same time. The sequence is puddles>throw>laser>throw>laser>puddles>throw>laser>over.
0 0
  
Back to top
View user's profile Send private message
Erudax

[Spear of the Church]



Status: Offline
(since 08-09-2022 17:57)
Joined: 14 Feb 2012
Posts: 1663, Topics: 202
Location: Ringed City

Reputation: 8276.7
Votes: 211

  Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 04-12-2016, 02:30:08 | Translate post to: ... (Click for more languages)

Avoidance seems to have bugged out recently - pets started dying to Borer Drill.


0 0
  
Back to top
View user's profile Send private message
Tamaie
[Banned user]


Banned


Status: Offline
(since 28-04-2020 14:58)
Joined: 28 Dec 2010
Posts: 1492, Topics: 75
Location: Romania

Reputation: -882.4
Votes: 102

   
Post Posted: 07-12-2016, 11:32:03 | Translate post to: ... (Click for more languages)

any fixes here??The boss is mythical right now.In the second phase he drops bombs>drops the Tarr and the lasser right after.U don't have time to get out.There is too much dmg in this fight then it should be.


0 0
  
Back to top
View user's profile Send private message
Nexflame

[Newb Developer]



Status: Offline
(since 28-12-2022 15:28)
Joined: 19 Apr 2010
Posts: 1316, Topics: 24
Location: Cluj-Napoca

Reputation: 1407.1
Votes: 58

   
Post Posted: 07-12-2016, 13:57:53 | Translate post to: ... (Click for more languages)

I'll Take a look over tonight. But isn't it working like dbm says it should?
0 0
  
Back to top
View user's profile Send private message Yahoo! Messenger ID

  Topic locked


Topic is closed, you cannot post any messages in it anymore

Locked by Nexflame, 04 July 2017 05:18



 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Freakz Forum Index -> Trash Bin -> WOW -> Fixed / Closed bugs  
Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12  Next    


The time now is 28-04-2024, 11:23:57
Copyright info

Based on phpBB ro/com
B

 
 
 







I forgot my password


This message appears only once, so
like us now until it's too late ! :D
x