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[Siege of Orgrimmar] Iron Juggernaut
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Tamaie
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Post Posted: 07-12-2016, 15:55:18 | Translate post to: ... (Click for more languages)

Nex, i've looked on every movie on youtube with this fight on 10man heroic.There is a very big difference in damage...please look on what movie you want and then come and raid with us on 10man heroic.It's madness bro....that's all i can say, and i'm not the only one who's complaining about this fight.


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Brigadee

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Post Posted: 07-12-2016, 16:29:57 | Translate post to: ... (Click for more languages)

Nexflame wrote:
I'll Take a look over tonight. But isn't it working like dbm says it should?

Nop , i will just reply here first ,after watching several times more videos on youtube, the right combo the boss should do when he enters in 2nd phase (siege mode) is :
Quote:
Phase2 Starts>>Throwing Tar>>Shock Pulse>>Cutter Laser


Just keep in mind that , boss should use laser After 5seconds after he used Shock Pulse...
Bombs timing is oke , when the boss enters in 2nd phase, he summ bombs and the players still have ~10seconds to collect the bombs untill First Shock Pulse..

So , the only change you could do is to change Cutter Laser's Timing , to appear after ~5seconds after the boss used Shock Pulse



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keNteN

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Post Posted: 08-12-2016, 11:27:14 | Translate post to: ... (Click for more languages)

A fix related to laser timing would be very much appreciated.
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Nexflame

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Post Posted: 08-12-2016, 23:32:48 | Translate post to: ... (Click for more languages)

keNteN wrote:
A fix related to laser timing would be very much appreciated.

Fixed.

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Seyrox
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Post Posted: 09-12-2016, 06:08:18 | Translate post to: ... (Click for more languages)

Avoidance on pets is not working, I have seen that Borer Drill and Mortal Blast kills them so far.



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Erudax

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Post Posted: 09-12-2016, 14:55:51 | Translate post to: ... (Click for more languages)

Also if you have a certain addon (MikScrollingBattleText, which is very popular), you will get flooded by Immune messages if you're a shaman.

That only happens if Borer Drill is touching your totems. Also I can confirm the avoidance part.



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Flamestalker

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Post Posted: 15-12-2016, 12:53:24 | Translate post to: ... (Click for more languages)

Tamaie wrote:
Nex, i've looked on every movie on youtube with this fight on 10man heroic.There is a very big difference in damage...please look on what movie you want and then come and raid with us on 10man heroic.It's madness bro....that's all i can say, and i'm not the only one who's complaining about this fight.


i agree with Tamaie
i'm not sure if that script from Shock Pulse is ok ,because i've seen some heroic raids where players are knocked back from 700k HP or so dows to 100k or less ,next time i'm goin to iron i will get a proof of that damage ,i will try it with devotion aura and stream totem glyph for 10% magic damage reduce and see what the real problem ,healers need to use all they're cd's to keep us alive because there are 3 shocks that deal massive damage besides seismic activity

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Seyrox
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Post Posted: 16-12-2016, 16:21:34 | Translate post to: ... (Click for more languages)

Seyrox wrote:
Avoidance on pets is not working, I have seen that Borer Drill and Mortal Blast kills them so far.


@nexflame




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Nexflame

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Post Posted: 17-12-2016, 11:02:05 | Translate post to: ... (Click for more languages)

Seyrox wrote:
@nexflame

I'll look over tonight.

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Bhuddzecks

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Post Posted: 17-12-2016, 20:44:28 | Translate post to: ... (Click for more languages)

Flamestalker wrote:
Tamaie wrote:
Nex, i've looked on every movie on youtube with this fight on 10man heroic.There is a very big difference in damage...please look on what movie you want and then come and raid with us on 10man heroic.It's madness bro....that's all i can say, and i'm not the only one who's complaining about this fight.


i agree with Tamaie
i'm not sure if that script from Shock Pulse is ok ,because i've seen some heroic raids where players are knocked back from 700k HP or so dows to 100k or less ,next time i'm goin to iron i will get a proof of that damage ,i will try it with devotion aura and stream totem glyph for 10% magic damage reduce and see what the real problem ,healers need to use all they're cd's to keep us alive because there are 3 shocks that deal massive damage besides seismic activity


Since when is the need to use cooldowns in a HEROIC fight an indicator for something being bugged?

But just in case listen to what he has to say @ ~2:49 https://youtube.com/watch?v=MRU8bPWo7Xo:

?t

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keNteN

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Post Posted: 04-01-2017, 14:09:01 | Translate post to: ... (Click for more languages)

There is no boss timers on General Nazgrim @ 25h. Many guild have killed him since heroic difficulty, also there are many problems with timers. I don't understand why the timers are not set. If players in combat is an issue, please make some scripts to remove combat when the boss starts.
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Dixlewl

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Post Posted: 06-06-2017, 23:59:14 | Translate post to: ... (Click for more languages)

Bug: Shock Pulse does enourmous damage on 10h, i don't have a proof from blizzard spell, but still, i think it's to much, i will research for a blizzard proof.
Proof for bug: http://imgur.com/l6Imq42

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kaorri

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Post Posted: 07-06-2017, 17:18:38 | Translate post to: ... (Click for more languages)

Dixlewl wrote:
Bug: Shock Pulse does enourmous damage on 10h, i don't have a proof from blizzard spell, but still, i think it's to much, i will research for a blizzard proof.
Proof for bug: http://imgur.com/l6Imq42

It is working as intended. You need to bring and time raid wide defensive cooldowns in order to survive the phase.

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Nexflame

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Post Posted: 04-07-2017, 07:18:20 | Translate post to: ... (Click for more languages)

Discontinued. Please follow this topic: https://forum.wow-freakz.com/view-post-5562427.html
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