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CocoDev

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Post Posted: 24-06-2017, 13:11:08 | Translate post to: ... (Click for more languages)

Quote:

Neltharion's Lair:

[Ularogg Cragshaper]

Strike of the Mountain Should only deal damage AT THE CLAP (when the 4 hands clap) also you should get a mark before Strike of the Mountain spowns so you can leave the group if you're the target (you get the mark before 2 secs)

[Naraxas]

Tocix Retch (wowhead link) Should Have a Green Visual effect on the Ground Before Hitting the player so they can dodge them ,

Proof :
Spoiler:


[Dargrul the Underking]

-At the start of the fight, and approximately every minute thereafter, Dargrul will cast Magma Sculptor, summoning a Molten Charsking Ad ! . that add should be stunable , currently it's not on freakz .

-Every 20 seconds, Dargrul will target a random player (usually a ranged DPS or the healer) and summon Crystal Spikes (wowhead link) at their locat1on. this Should be Fixed ASAP as Crystal Spikes (wowhead link) interact with several mechanics in the encounter such as Magma Wave (wowhead link) .

Most of The players are Dying in this boss cause there's no Crystal Spikes (wowhead link) when the boss casts Magma Wave (wowhead link) .

[Fenryr]

The boss don't have a First Phase -_- he's Instatlly @60 % .

I will fix those soon, either today or tomorrow!



Last edited by CocoDev on 25-06-2017, 20:29:16; edited 1 time in total
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Maev

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  Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 24-06-2017, 18:12:15 | Translate post to: ... (Click for more languages)

CocoDev wrote:
Neltharion's Lair:

[Ularogg Cragshaper]

Strike of the Mountain Should only deal damage AT THE CLAP (when the 4 hands clap) also you should get a mark before Strike of the Mountain spowns so you can leave the group if you're the target (you get the mark before 2 secs)

[Naraxas]

Tocix Retch (wowhead link) Should Have a Green Visual effect on the Ground Before Hitting the player so they can dodge them ,

Proof :
Spoiler:


[Dargrul the Underking]

-At the start of the fight, and approximately every minute thereafter, Dargrul will cast Magma Sculptor, summoning a Molten Charsking Ad ! . that add should be stunable , currently it's not on freakz .

-Every 20 seconds, Dargrul will target a random player (usually a ranged DPS or the healer) and summon Crystal Spikes (wowhead link) at their locat1on. this Should be Fixed ASAP as Crystal Spikes (wowhead link) interact with several mechanics in the encounter such as Magma Wave (wowhead link) .

Most of The players are Dying in this boss cause there's no Crystal Spikes (wowhead link) when the boss casts Magma Wave (wowhead link) .

[Fenryr]

The boss don't have a First Phase -_- he's Instatlly @60 % .

I will fix those soon, either today or tomorrow![/quote]


HALLS of VALOR :

Odyn: DMG buff is not Working >>

https://youtube.com/watch?v=kEPP9QqVqKk:

.be




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ErcSwn

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Post Posted: 24-06-2017, 23:16:43 | Translate post to: ... (Click for more languages)

Neltharion's Lair
-After killing Naraxas, players jumping into the water takes falling damage, resulting in death. It should not do any damage. Combined with the combat bug and not being able to ress the dead players, they have to run all the way from the entrance which is a really time consuming thing.

-"Tarspitter Lurker" ID: 91001 - They keep getting a buff that makes them immune to anything for 10 seconds. That buff is their skill, it's fine that they are doing it but they cast it again right after the buff ends which makes them unkillable, or it takes forever to kill. I don't remember exactly how it was on retail but I am sure it is not like that. Their skill: https://www.wow-freakz.com/spells.php?spell=183433 (wowhead link)



Maw of Souls
-Sometimes (that is happening very frequently) the mobs inside the dungeons instantly die, no matter what their HP is. We had that issue many many times in this dungeon. We simply pulled whole first pack including the boss, the boss (was %70) and the trash (they were not even close to dieing) instantly died and the worst part is they did not even count in mythic+ kill count. Neither the boss nor the trash. Same thing happened for the mobs up on the deck of the ship.

-When you kill the first boss and click the horn, you are teleported in the the ship BUT sometimes players fall from the texture.

-When you fight inside the ship, some abilites like Fel Rush might pull aggro of the mobs that are on top of the deck.

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Phant0mel

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Post Posted: 25-06-2017, 07:25:40 | Translate post to: ... (Click for more languages)

In case this helps you guys, I've made a list of how % should every npc contribute to the kill % enemy forces objective. Currently I've only done NL due to not knowing if this will help or not.

From : https://www.youtube.com/watch?v=1lM6rPDrWOQ
How much every NPC should % increase on kill(ordered by appearance)


Vileshard Crawler - 0.45%
Embershard Scorpion - 1.82%
Rockback Gnasher - 1.82%
Tarspitter Lurker - 1.82%
Vileshard Hulk - 3.72%
Vileshard Chunk - 1.82%
Understone Drudge - 1.82%
Understone Drummer - 1.82%
Rockbound Pelter - 1.82%
Rockbound Trapper - 1.82%
Mightstone Breaker - 1.82%
Blightshard Shaper - 1.82%
Stoneclaw Grubmaster - 1.82%
Tarspitter Grub - 0%
Understone Demolisher - 1.82%
Emberhusk Dominator - 4.55%

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k0s

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Post Posted: 25-06-2017, 23:08:51 | Translate post to: ... (Click for more languages)

Now if you fall through the boat texture after clicking the horn @ Maw of Souls you'll be teleported back
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Phant0mel

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Post Posted: 25-06-2017, 23:46:24 | Translate post to: ... (Click for more languages)

@k0s Va ajuta lista aia cu procentele pe npc? Pot face la toate dungeonanele daca e nevoie

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Ripens1993
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Post Posted: 26-06-2017, 19:36:11 | Translate post to: ... (Click for more languages)

Bug description: You are not able to trade items from mythic within your group. It also apply to Raids, unable to trade items within raid party members
How it should work = You should be able to trade items between party members in a 2h period.

Proof: https://youtube.com/watch?v=Dj1ePqtHjtM:


Screenshot from retail

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aivenppl

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Post Posted: 26-06-2017, 23:43:05 | Translate post to: ... (Click for more languages)

Maw of Souls:

Ymiron, the Fallen King crash often on Mythic+ while he cast Winds of Northrend. At this moment 4 ppl in our group get crash twice and always instantly after Winds of Northrend except tank O_o
Proof:


Sometimes Ymiron, the Fallen King is not marked as completed on Mythic+ so we can't complete M+ to upgrade keystone, which makes it depleted.
Proof:
Me


Dzax (friend with which I played this m+)



Last edited by aivenppl on 27-06-2017, 01:41:52; edited 1 time in total
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ErcSwn

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Post Posted: 27-06-2017, 09:22:10 | Translate post to: ... (Click for more languages)

k0s wrote:
Now if you fall through the boat texture after clicking the horn @ Maw of Souls you'll be teleported back


People are still falling with no TP back. Can you look at it again please?

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k0s

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Post Posted: 27-06-2017, 11:34:57 | Translate post to: ... (Click for more languages)

Yes i'll look into it, thanks for feedback.
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Vexton

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Post Posted: 27-06-2017, 14:01:38 | Translate post to: ... (Click for more languages)

ErcSwn wrote:
Neltharion's Lair



Maw of Souls
-Sometimes (that is happening very frequently) the mobs inside the dungeons instantly die, no matter what their HP is. We had that issue many many times in this dungeon. We simply pulled whole first pack including the boss, the boss (was %70) and the trash (they were not even close to dieing) instantly died and the worst part is they did not even count in mythic+ kill count. Neither the boss nor the trash. Same thing happened for the mobs up on the deck of the ship.

-When you kill the first boss and click the horn, you are teleported in the the ship BUT sometimes players fall from the texture.

-When you fight inside the ship, some abilites like Fel Rush might pull aggro of the mobs that are on top of the deck.


As i posted in another topic the reason why the mobs die is because the Seacursed Soulkeeper from trash is dying next to a player with the BrackWater debuffhttps://www.wow-freakz.com/spells.php?spell=201397 (wowhead link).
That results in the player and all the trash around in a small AoE to die instantly including BOSS( like happened to me last night).

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mantana

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Post Posted: 27-06-2017, 19:21:24 | Translate post to: ... (Click for more languages)

hi we killed Serpentrix in mythic but normal relic dropped

Proof:http://imgur.com/a/UoqkR

can you change my relice to mythic please??

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k0s

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Post Posted: 28-06-2017, 01:44:03 | Translate post to: ... (Click for more languages)

ErcSwn wrote:
k0s wrote:
Now if you fall through the boat texture after clicking the horn @ Maw of Souls you'll be teleported back


People are still falling with no TP back. Can you look at it again please?


Should be ok now on all difficulties

Update @ 28-06-2017, 02:44:03

ErcSwn wrote:
Neltharion's Lair

-"Tarspitter Lurker" ID: 91001 - They keep getting a buff that makes them immune to anything for 10 seconds. That buff is their skill, it's fine that they are doing it but they cast it again right after the buff ends which makes them unkillable, or it takes forever to kill. I don't remember exactly how it was on retail but I am sure it is not like that. Their skill: https://www.wow-freakz.com/spells.php?spell=183433 (wowhead link)


Fixed, live after restart.

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saturnfever

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Post Posted: 28-06-2017, 10:33:28 | Translate post to: ... (Click for more languages)

Some npcs cast spells and abilities way too often.
Some examples:
1. https://www.wow-freakz.com/npc_finder.php?npc=bloodtainted+fury (charges each second, to the other side of the room, very hard to dps down)
2. https://www.wow-freakz.com/npc_finder.php?npc=91001 (is almost permanently immune to damage)



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Vexton

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Post Posted: 28-06-2017, 18:50:07 | Translate post to: ... (Click for more languages)

[Darkheart Thicket] Debuff from trash Corruption Pool https://www.wow-freakz.com/spells.php?spell=218759&&name=corruption-pool
persist through the whole instance making the tank unable to TP out of the dungeon having to unstuck all the time.

Proof: http://imgur.com/a/rMWaY

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Topic is closed, you cannot post any messages in it anymore

Locked by CocoDev, 06 August 2017 09:34



 
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